#ifndef BorderValue_h
#define BorderValue_h
#include "core/css/StyleColor.h"
#include "core/rendering/style/RenderStyleConstants.h"
#include "platform/graphics/Color.h"
namespace WebCore {
class BorderValue {
friend class RenderStyle;
public:
BorderValue()
: m_color(0)
, m_colorIsCurrentColor(true)
, m_width(3)
, m_style(BNONE)
, m_isAuto(AUTO_OFF)
{
}
bool nonZero(bool checkStyle = true) const
{
return width() && (!checkStyle || m_style != BNONE);
}
bool isTransparent() const
{
return !m_colorIsCurrentColor && !m_color.alpha();
}
bool isVisible(bool checkStyle = true) const
{
return nonZero(checkStyle) && !isTransparent() && (!checkStyle || m_style != BHIDDEN);
}
bool operator==(const BorderValue& o) const
{
return m_width == o.m_width && m_style == o.m_style && m_color == o.m_color && m_colorIsCurrentColor == o.m_colorIsCurrentColor;
}
bool visuallyEqual(const BorderValue& o) const
{
if (m_style == BNONE && o.m_style == BNONE)
return true;
if (m_style == BHIDDEN && o.m_style == BHIDDEN)
return true;
return *this == o;
}
bool operator!=(const BorderValue& o) const
{
return !(*this == o);
}
void setColor(const StyleColor& color)
{
m_color = color.resolve(Color());
m_colorIsCurrentColor = color.isCurrentColor();
}
StyleColor color() const { return m_colorIsCurrentColor ? StyleColor::currentColor() : StyleColor(m_color); }
unsigned width() const { return m_width; }
EBorderStyle style() const { return static_cast<EBorderStyle>(m_style); }
protected:
Color m_color;
unsigned m_colorIsCurrentColor : 1;
unsigned m_width : 26;
unsigned m_style : 4;
unsigned m_isAuto : 1;
};
}
#endif