/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Simon Hausmann <hausmann@kde.org> * Copyright (C) 2006, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderFrame_h #define RenderFrame_h #include "core/rendering/RenderFrameSet.h" #include "core/rendering/RenderPart.h" namespace WebCore { class HTMLFrameElement; class RenderFrame FINAL : public RenderPart { public: explicit RenderFrame(HTMLFrameElement*); FrameEdgeInfo edgeInfo() const; private: virtual const char* renderName() const OVERRIDE { return "RenderFrame"; } virtual bool isFrame() const OVERRIDE { return true; } virtual void updateFromElement() OVERRIDE; }; DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFrame, isFrame()); } // namespace WebCore #endif // RenderFrame_h