#ifndef InjectedScript_h
#define InjectedScript_h
#include "InspectorTypeBuilder.h"
#include "bindings/v8/ScriptObject.h"
#include "core/inspector/InjectedScriptBase.h"
#include "core/inspector/InjectedScriptManager.h"
#include "core/inspector/ScriptArguments.h"
#include "wtf/Forward.h"
#include "wtf/Vector.h"
namespace WebCore {
class InjectedScriptModule;
class Node;
class SerializedScriptValue;
class InjectedScript FINAL : public InjectedScriptBase {
public:
    InjectedScript();
    virtual ~InjectedScript() { }
    void evaluate(
        ErrorString*,
        const String& expression,
        const String& objectGroup,
        bool includeCommandLineAPI,
        bool returnByValue,
        bool generatePreview,
        RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
        TypeBuilder::OptOutput<bool>* wasThrown);
    void callFunctionOn(
        ErrorString*,
        const String& objectId,
        const String& expression,
        const String& arguments,
        bool returnByValue,
        bool generatePreview,
        RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
        TypeBuilder::OptOutput<bool>* wasThrown);
    void evaluateOnCallFrame(
        ErrorString*,
        const ScriptValue& callFrames,
        const Vector<ScriptValue>& asyncCallStacks,
        const String& callFrameId,
        const String& expression,
        const String& objectGroup,
        bool includeCommandLineAPI,
        bool returnByValue,
        bool generatePreview,
        RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
        TypeBuilder::OptOutput<bool>* wasThrown);
    void restartFrame(ErrorString*, const ScriptValue& callFrames, const String& callFrameId, RefPtr<JSONObject>* result);
    void getStepInPositions(ErrorString*, const ScriptValue& callFrames, const String& callFrameId, RefPtr<TypeBuilder::Array<TypeBuilder::Debugger::Location> >& positions);
    void setVariableValue(ErrorString*, const ScriptValue& callFrames, const String* callFrameIdOpt, const String* functionObjectIdOpt, int scopeNumber, const String& variableName, const String& newValueStr);
    void getFunctionDetails(ErrorString*, const String& functionId, RefPtr<TypeBuilder::Debugger::FunctionDetails>* result);
    void getProperties(ErrorString*, const String& objectId, bool ownProperties, bool accessorPropertiesOnly, RefPtr<TypeBuilder::Array<TypeBuilder::Runtime::PropertyDescriptor> >* result);
    void getInternalProperties(ErrorString*, const String& objectId, RefPtr<TypeBuilder::Array<TypeBuilder::Runtime::InternalPropertyDescriptor> >* result);
    Node* nodeForObjectId(const String& objectId);
    void releaseObject(const String& objectId);
    PassRefPtr<TypeBuilder::Array<TypeBuilder::Debugger::CallFrame> > wrapCallFrames(const ScriptValue&, int asyncOrdinal);
    PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapObject(const ScriptValue&, const String& groupName, bool generatePreview = false) const;
    PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapTable(const ScriptValue& table, const ScriptValue& columns) const;
    PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapNode(Node*, const String& groupName);
    ScriptValue findObjectById(const String& objectId) const;
    ScriptValue findCallFrameById(ErrorString*, const ScriptValue& topCallFrame, const String& callFrameId);
    void inspectNode(Node*);
    void releaseObjectGroup(const String&);
private:
    friend class InjectedScriptModule;
    friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*);
    InjectedScript(ScriptObject, InspectedStateAccessCheck);
    ScriptValue nodeAsScriptValue(Node*);
};
} 
#endif