#ifndef InjectedScript_h
#define InjectedScript_h
#include "InspectorTypeBuilder.h"
#include "bindings/v8/ScriptObject.h"
#include "core/inspector/InjectedScriptBase.h"
#include "core/inspector/InjectedScriptManager.h"
#include "core/inspector/ScriptArguments.h"
#include "wtf/Forward.h"
#include "wtf/Vector.h"
namespace WebCore {
class InjectedScriptModule;
class Node;
class SerializedScriptValue;
class InjectedScript FINAL : public InjectedScriptBase {
public:
InjectedScript();
virtual ~InjectedScript() { }
void evaluate(
ErrorString*,
const String& expression,
const String& objectGroup,
bool includeCommandLineAPI,
bool returnByValue,
bool generatePreview,
RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
TypeBuilder::OptOutput<bool>* wasThrown);
void callFunctionOn(
ErrorString*,
const String& objectId,
const String& expression,
const String& arguments,
bool returnByValue,
bool generatePreview,
RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
TypeBuilder::OptOutput<bool>* wasThrown);
void evaluateOnCallFrame(
ErrorString*,
const ScriptValue& callFrames,
const Vector<ScriptValue>& asyncCallStacks,
const String& callFrameId,
const String& expression,
const String& objectGroup,
bool includeCommandLineAPI,
bool returnByValue,
bool generatePreview,
RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
TypeBuilder::OptOutput<bool>* wasThrown);
void restartFrame(ErrorString*, const ScriptValue& callFrames, const String& callFrameId, RefPtr<JSONObject>* result);
void getStepInPositions(ErrorString*, const ScriptValue& callFrames, const String& callFrameId, RefPtr<TypeBuilder::Array<TypeBuilder::Debugger::Location> >& positions);
void setVariableValue(ErrorString*, const ScriptValue& callFrames, const String* callFrameIdOpt, const String* functionObjectIdOpt, int scopeNumber, const String& variableName, const String& newValueStr);
void getFunctionDetails(ErrorString*, const String& functionId, RefPtr<TypeBuilder::Debugger::FunctionDetails>* result);
void getProperties(ErrorString*, const String& objectId, bool ownProperties, bool accessorPropertiesOnly, RefPtr<TypeBuilder::Array<TypeBuilder::Runtime::PropertyDescriptor> >* result);
void getInternalProperties(ErrorString*, const String& objectId, RefPtr<TypeBuilder::Array<TypeBuilder::Runtime::InternalPropertyDescriptor> >* result);
Node* nodeForObjectId(const String& objectId);
void releaseObject(const String& objectId);
PassRefPtr<TypeBuilder::Array<TypeBuilder::Debugger::CallFrame> > wrapCallFrames(const ScriptValue&, int asyncOrdinal);
PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapObject(const ScriptValue&, const String& groupName, bool generatePreview = false) const;
PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapTable(const ScriptValue& table, const ScriptValue& columns) const;
PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapNode(Node*, const String& groupName);
ScriptValue findObjectById(const String& objectId) const;
ScriptValue findCallFrameById(ErrorString*, const ScriptValue& topCallFrame, const String& callFrameId);
void inspectNode(Node*);
void releaseObjectGroup(const String&);
private:
friend class InjectedScriptModule;
friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*);
InjectedScript(ScriptObject, InspectedStateAccessCheck);
ScriptValue nodeAsScriptValue(Node*);
};
}
#endif