This source file includes following definitions.
- asRect
 
- xfermodeIsOpaque
 
- xfermodePreservesOpaque
 
- paintIsOpaque
 
- getDeviceClipAsRect
 
- pushCanvasLayer
 
- popCanvasLayer
 
- setImageMask
 
- didDrawRect
 
- didDrawPath
 
- didDrawPoints
 
- didDrawBounded
 
- didDraw
 
- didDrawUnbounded
 
- applyOpaqueRegionFromLayer
 
- markRectAsOpaque
 
- markRectAsNonOpaque
 
- markAllAsNonOpaque
 
- currentTrackingOpaqueRect
 
#include "config.h"
#include "platform/graphics/skia/OpaqueRegionSkia.h"
#include "platform/graphics/GraphicsContext.h"
#include "SkColorFilter.h"
#include "SkShader.h"
namespace WebCore {
OpaqueRegionSkia::OpaqueRegionSkia()
    : m_opaqueRect(SkRect::MakeEmpty())
{
}
IntRect OpaqueRegionSkia::asRect() const
{
    
    
    
    
    int left = SkScalarCeilToInt(m_opaqueRect.fLeft);
    int top = SkScalarCeilToInt(m_opaqueRect.fTop);
    int right = SkScalarFloorToInt(m_opaqueRect.fRight);
    int bottom = SkScalarFloorToInt(m_opaqueRect.fBottom);
    return IntRect(left, top, right-left, bottom-top);
}
static inline bool xfermodeIsOpaque(const SkPaint& paint, bool srcIsOpaque)
{
    if (!srcIsOpaque)
        return false;
    SkXfermode* xfermode = paint.getXfermode();
    if (!xfermode)
        return true; 
    SkXfermode::Mode mode;
    if (!xfermode->asMode(&mode))
        return false;
    switch (mode) {
    case SkXfermode::kSrc_Mode: 
    case SkXfermode::kSrcOver_Mode: 
    case SkXfermode::kDstOver_Mode: 
    case SkXfermode::kDstATop_Mode: 
    case SkXfermode::kPlus_Mode: 
    default: 
        return true;
    case SkXfermode::kClear_Mode: 
    case SkXfermode::kDst_Mode: 
    case SkXfermode::kSrcIn_Mode: 
    case SkXfermode::kDstIn_Mode: 
    case SkXfermode::kSrcOut_Mode: 
    case SkXfermode::kDstOut_Mode: 
    case SkXfermode::kSrcATop_Mode: 
    case SkXfermode::kXor_Mode: 
        return false;
    }
}
static inline bool xfermodePreservesOpaque(const SkPaint& paint, bool srcIsOpaque)
{
    SkXfermode* xfermode = paint.getXfermode();
    if (!xfermode)
        return true; 
    SkXfermode::Mode mode;
    if (!xfermode->asMode(&mode))
        return false;
    switch (mode) {
    case SkXfermode::kDst_Mode: 
    case SkXfermode::kSrcOver_Mode: 
    case SkXfermode::kDstOver_Mode: 
    case SkXfermode::kSrcATop_Mode: 
    case SkXfermode::kPlus_Mode: 
    default: 
        return true;
    case SkXfermode::kClear_Mode: 
    case SkXfermode::kSrcOut_Mode: 
    case SkXfermode::kDstOut_Mode: 
    case SkXfermode::kXor_Mode: 
        return false;
    case SkXfermode::kSrc_Mode: 
    case SkXfermode::kSrcIn_Mode: 
    case SkXfermode::kDstIn_Mode: 
    case SkXfermode::kDstATop_Mode: 
        return srcIsOpaque;
    }
}
static inline bool paintIsOpaque(const SkPaint& paint, OpaqueRegionSkia::DrawType drawType, const SkBitmap* bitmap)
{
    if (paint.getAlpha() < 0xFF)
        return false;
    bool checkFillOnly = drawType != OpaqueRegionSkia::FillOrStroke;
    if (!checkFillOnly && paint.getStyle() != SkPaint::kFill_Style && paint.isAntiAlias())
        return false;
    SkShader* shader = paint.getShader();
    if (shader && !shader->isOpaque())
        return false;
    if (bitmap && !bitmap->isOpaque())
        return false;
    if (paint.getLooper())
        return false;
    if (paint.getImageFilter())
        return false;
    if (paint.getMaskFilter())
        return false;
    SkColorFilter* colorFilter = paint.getColorFilter();
    if (colorFilter && !(colorFilter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag))
        return false;
    return true;
}
static inline bool getDeviceClipAsRect(const GraphicsContext* context, SkRect& deviceClipRect)
{
    
    if (!context->canvas()->isClipRect())
        return false;
    SkIRect deviceClipIRect;
    if (context->canvas()->getClipDeviceBounds(&deviceClipIRect))
        deviceClipRect.set(deviceClipIRect);
    else
        deviceClipRect.setEmpty();
    return true;
}
void OpaqueRegionSkia::pushCanvasLayer(const SkPaint* paint)
{
    CanvasLayerState state;
    if (paint)
        state.paint = *paint;
    m_canvasLayerStack.append(state);
}
void OpaqueRegionSkia::popCanvasLayer(const GraphicsContext* context)
{
    ASSERT(!m_canvasLayerStack.isEmpty());
    if (m_canvasLayerStack.isEmpty())
        return;
    const CanvasLayerState& canvasLayer = m_canvasLayerStack.last();
    SkRect layerOpaqueRect = canvasLayer.opaqueRect;
    SkPaint layerPaint = canvasLayer.paint;
    
    if (canvasLayer.hasImageMask && !layerOpaqueRect.intersect(canvasLayer.imageOpaqueRect))
        layerOpaqueRect.setEmpty();
    m_canvasLayerStack.removeLast();
    applyOpaqueRegionFromLayer(context, layerOpaqueRect, layerPaint);
}
void OpaqueRegionSkia::setImageMask(const SkRect& imageOpaqueRect)
{
    ASSERT(!m_canvasLayerStack.isEmpty());
    m_canvasLayerStack.last().hasImageMask = true;
    m_canvasLayerStack.last().imageOpaqueRect = imageOpaqueRect;
}
void OpaqueRegionSkia::didDrawRect(const GraphicsContext* context, const SkRect& fillRect, const SkPaint& paint, const SkBitmap* sourceBitmap)
{
    
    if (paint.getStyle() != SkPaint::kFill_Style) {
        bool fillsBounds = false;
        if (!paint.canComputeFastBounds())
            didDrawUnbounded(context, paint, FillOrStroke);
        else {
            SkRect strokeRect;
            strokeRect = paint.computeFastBounds(fillRect, &strokeRect);
            didDraw(context, strokeRect, paint, sourceBitmap, fillsBounds, FillOrStroke);
        }
    }
    bool fillsBounds = paint.getStyle() != SkPaint::kStroke_Style;
    didDraw(context, fillRect, paint, sourceBitmap, fillsBounds, FillOnly);
}
void OpaqueRegionSkia::didDrawPath(const GraphicsContext* context, const SkPath& path, const SkPaint& paint)
{
    SkRect rect;
    if (path.isRect(&rect)) {
        didDrawRect(context, rect, paint, 0);
        return;
    }
    bool fillsBounds = false;
    if (!paint.canComputeFastBounds())
        didDrawUnbounded(context, paint, FillOrStroke);
    else {
        rect = paint.computeFastBounds(path.getBounds(), &rect);
        didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
    }
}
void OpaqueRegionSkia::didDrawPoints(const GraphicsContext* context, SkCanvas::PointMode mode, int numPoints, const SkPoint points[], const SkPaint& paint)
{
    if (!numPoints)
        return;
    SkRect rect;
    rect.fLeft = points[0].fX;
    rect.fRight = points[0].fX + 1;
    rect.fTop = points[0].fY;
    rect.fBottom = points[0].fY + 1;
    for (int i = 1; i < numPoints; ++i) {
        rect.fLeft = std::min(rect.fLeft, points[i].fX);
        rect.fRight = std::max(rect.fRight, points[i].fX + 1);
        rect.fTop = std::min(rect.fTop, points[i].fY);
        rect.fBottom = std::max(rect.fBottom, points[i].fY + 1);
    }
    bool fillsBounds = false;
    if (!paint.canComputeFastBounds())
        didDrawUnbounded(context, paint, FillOrStroke);
    else {
        rect = paint.computeFastBounds(rect, &rect);
        didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
    }
}
void OpaqueRegionSkia::didDrawBounded(const GraphicsContext* context, const SkRect& bounds, const SkPaint& paint)
{
    bool fillsBounds = false;
    if (!paint.canComputeFastBounds())
        didDrawUnbounded(context, paint, FillOrStroke);
    else {
        SkRect rect;
        rect = paint.computeFastBounds(bounds, &rect);
        didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
    }
}
void OpaqueRegionSkia::didDraw(const GraphicsContext* context, const SkRect& rect, const SkPaint& paint, const SkBitmap* sourceBitmap, bool fillsBounds, DrawType drawType)
{
    SkRect targetRect = rect;
    
    SkMatrix canvasTransform = context->canvas()->getTotalMatrix();
    if (!canvasTransform.mapRect(&targetRect))
        fillsBounds = false;
    
    SkRect deviceClipRect;
    if (!getDeviceClipAsRect(context, deviceClipRect))
        fillsBounds = false;
    else if (!targetRect.intersect(deviceClipRect))
        return;
    bool drawsOpaque = paintIsOpaque(paint, drawType, sourceBitmap);
    bool xfersOpaque = xfermodeIsOpaque(paint, drawsOpaque);
    bool preservesOpaque = xfermodePreservesOpaque(paint, drawsOpaque);
    if (fillsBounds && xfersOpaque)
        markRectAsOpaque(targetRect);
    else if (!preservesOpaque)
        markRectAsNonOpaque(targetRect);
}
void OpaqueRegionSkia::didDrawUnbounded(const GraphicsContext* context, const SkPaint& paint, DrawType drawType)
{
    bool drawsOpaque = paintIsOpaque(paint, drawType, 0);
    bool preservesOpaque = xfermodePreservesOpaque(paint, drawsOpaque);
    if (preservesOpaque)
        return;
    SkRect deviceClipRect;
    getDeviceClipAsRect(context, deviceClipRect);
    markRectAsNonOpaque(deviceClipRect);
}
void OpaqueRegionSkia::applyOpaqueRegionFromLayer(const GraphicsContext* context, const SkRect& layerOpaqueRect, const SkPaint& paint)
{
    SkRect deviceClipRect;
    bool deviceClipIsARect = getDeviceClipAsRect(context, deviceClipRect);
    if (deviceClipRect.isEmpty())
        return;
    SkRect sourceOpaqueRect = layerOpaqueRect;
    
    SkRect destinationOpaqueRect = currentTrackingOpaqueRect();
    bool outsideSourceOpaqueRectPreservesOpaque = xfermodePreservesOpaque(paint, false);
    if (!outsideSourceOpaqueRectPreservesOpaque)
        markRectAsNonOpaque(deviceClipRect);
    if (!deviceClipIsARect)
        return;
    if (!sourceOpaqueRect.intersect(deviceClipRect))
        return;
    bool sourceOpaqueRectDrawsOpaque = paintIsOpaque(paint, FillOnly, 0);
    bool sourceOpaqueRectXfersOpaque = xfermodeIsOpaque(paint, sourceOpaqueRectDrawsOpaque);
    bool sourceOpaqueRectPreservesOpaque = xfermodePreservesOpaque(paint, sourceOpaqueRectDrawsOpaque);
    
    
    if (sourceOpaqueRectXfersOpaque)
        markRectAsOpaque(sourceOpaqueRect);
    else if (sourceOpaqueRectPreservesOpaque && sourceOpaqueRect.intersect(destinationOpaqueRect))
        markRectAsOpaque(sourceOpaqueRect);
}
void OpaqueRegionSkia::markRectAsOpaque(const SkRect& rect)
{
    
    
    
    
    SkRect& opaqueRect = currentTrackingOpaqueRect();
    if (rect.isEmpty())
        return;
    if (opaqueRect.contains(rect))
        return;
    if (rect.contains(opaqueRect)) {
        opaqueRect = rect;
        return;
    }
    if (rect.fTop <= opaqueRect.fTop && rect.fBottom >= opaqueRect.fBottom) {
        if (rect.fLeft < opaqueRect.fLeft && rect.fRight >= opaqueRect.fLeft)
            opaqueRect.fLeft = rect.fLeft;
        if (rect.fRight > opaqueRect.fRight && rect.fLeft <= opaqueRect.fRight)
            opaqueRect.fRight = rect.fRight;
    } else if (rect.fLeft <= opaqueRect.fLeft && rect.fRight >= opaqueRect.fRight) {
        if (rect.fTop < opaqueRect.fTop && rect.fBottom >= opaqueRect.fTop)
            opaqueRect.fTop = rect.fTop;
        if (rect.fBottom > opaqueRect.fBottom && rect.fTop <= opaqueRect.fBottom)
            opaqueRect.fBottom = rect.fBottom;
    }
    long opaqueArea = (long)opaqueRect.width() * (long)opaqueRect.height();
    long area = (long)rect.width() * (long)rect.height();
    if (area > opaqueArea)
        opaqueRect = rect;
}
void OpaqueRegionSkia::markRectAsNonOpaque(const SkRect& rect)
{
    
    
    SkRect& opaqueRect = currentTrackingOpaqueRect();
    if (!SkRect::Intersects(rect, opaqueRect))
        return;
    if (rect.contains(opaqueRect)) {
        markAllAsNonOpaque();
        return;
    }
    int deltaLeft = rect.fLeft - opaqueRect.fLeft;
    int deltaRight = opaqueRect.fRight - rect.fRight;
    int deltaTop = rect.fTop - opaqueRect.fTop;
    int deltaBottom = opaqueRect.fBottom - rect.fBottom;
    
    
    SkRect horizontal = opaqueRect;
    if (deltaTop > deltaBottom)
        horizontal.fBottom = rect.fTop;
    else
        horizontal.fTop = rect.fBottom;
    SkRect vertical = opaqueRect;
    if (deltaLeft > deltaRight)
        vertical.fRight = rect.fLeft;
    else
        vertical.fLeft = rect.fRight;
    if ((long)horizontal.width() * (long)horizontal.height() > (long)vertical.width() * (long)vertical.height())
        opaqueRect = horizontal;
    else
        opaqueRect = vertical;
}
void OpaqueRegionSkia::markAllAsNonOpaque()
{
    SkRect& opaqueRect = currentTrackingOpaqueRect();
    opaqueRect.setEmpty();
}
SkRect& OpaqueRegionSkia::currentTrackingOpaqueRect()
{
    
    return m_canvasLayerStack.isEmpty() ? m_opaqueRect : m_canvasLayerStack.last().opaqueRect;
}
}