/* * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef ReferenceFilter_h #define ReferenceFilter_h #include "platform/geometry/FloatRect.h" #include "platform/graphics/filters/Filter.h" #include "wtf/PassRefPtr.h" #include "wtf/RefPtr.h" namespace WebCore { class SourceGraphic; class FilterEffect; class PLATFORM_EXPORT ReferenceFilter: public Filter { public: static PassRefPtr<ReferenceFilter> create() { return adoptRef(new ReferenceFilter()); } virtual IntRect sourceImageRect() const OVERRIDE { return IntRect(); }; void setLastEffect(PassRefPtr<FilterEffect>); FilterEffect* lastEffect() const { return m_lastEffect.get(); } SourceGraphic* sourceGraphic() const { return m_sourceGraphic.get(); } private: ReferenceFilter(); virtual ~ReferenceFilter(); RefPtr<SourceGraphic> m_sourceGraphic; RefPtr<FilterEffect> m_lastEffect; }; } #endif // ReferenceFilter_h