#ifndef GraphicsContextState_h
#define GraphicsContextState_h
#include "platform/graphics/DrawLooperBuilder.h"
#include "platform/graphics/Gradient.h"
#include "platform/graphics/GraphicsTypes.h"
#include "platform/graphics/Path.h"
#include "platform/graphics/Pattern.h"
#include "platform/graphics/StrokeData.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "third_party/skia/include/core/SkColorFilter.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/RefPtr.h"
namespace WebCore {
class PLATFORM_EXPORT GraphicsContextState FINAL {
    WTF_MAKE_NONCOPYABLE(GraphicsContextState);
public:
    static PassOwnPtr<GraphicsContextState> create() { return adoptPtr(new GraphicsContextState()); }
    GraphicsContextState();
    void copy(GraphicsContextState*);
    
    
    const SkPaint& strokePaint(int strokedPathLength = 0) const;
    const SkPaint& fillPaint() const;
    uint16_t saveCount() const { return m_saveCount; }
    void incrementSaveCount() { ++m_saveCount; }
    void decrementSaveCount() { --m_saveCount; }
    
    const StrokeData& strokeData() const { return m_strokeData; }
    void setStrokeStyle(StrokeStyle);
    void setStrokeThickness(float);
    SkColor effectiveStrokeColor() const { return applyAlpha(m_strokeData.color().rgb()); }
    void setStrokeColor(const Color&);
    void setStrokeGradient(const PassRefPtr<Gradient>);
    void clearStrokeGradient();
    void setStrokePattern(const PassRefPtr<Pattern>);
    void clearStrokePattern();
    void setLineCap(LineCap);
    void setLineJoin(LineJoin);
    void setMiterLimit(float);
    void setLineDash(const DashArray&, float);
    
    Color fillColor() const { return m_fillColor; }
    SkColor effectiveFillColor() const { return applyAlpha(m_fillColor.rgb()); }
    void setFillColor(const Color&);
    Gradient* fillGradient() const { return m_fillGradient.get(); }
    void setFillGradient(const PassRefPtr<Gradient>);
    void clearFillGradient();
    Pattern* fillPattern() const { return m_fillPattern.get(); }
    void setFillPattern(const PassRefPtr<Pattern>);
    void clearFillPattern();
    
    WindRule fillRule() const { return m_fillRule; }
    void setFillRule(WindRule rule) { m_fillRule = rule; }
    
    SkDrawLooper* drawLooper() const { return m_looper.get(); }
    void setDrawLooper(PassRefPtr<SkDrawLooper>);
    void clearDrawLooper();
    
    TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; }
    void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mode; }
    
    int alpha() const { return m_alpha; }
    void setAlphaAsFloat(float);
    SkColorFilter* colorFilter() const { return m_colorFilter.get(); }
    void setColorFilter(PassRefPtr<SkColorFilter>);
    
    void setCompositeOperation(CompositeOperator, blink::WebBlendMode);
    CompositeOperator compositeOperator() const { return m_compositeOperator; }
    blink::WebBlendMode blendMode() const { return m_blendMode; }
    SkXfermode* xferMode() const { return m_xferMode.get(); }
    
    InterpolationQuality interpolationQuality() const { return m_interpolationQuality; }
    void setInterpolationQuality(InterpolationQuality);
    bool shouldAntialias() const { return m_shouldAntialias; }
    void setShouldAntialias(bool);
    bool shouldSmoothFonts() const { return m_shouldSmoothFonts; }
    void setShouldSmoothFonts(bool shouldSmoothFonts) { m_shouldSmoothFonts = shouldSmoothFonts; }
    bool shouldClampToSourceRect() const { return m_shouldClampToSourceRect; }
    void setShouldClampToSourceRect(bool shouldClampToSourceRect) { m_shouldClampToSourceRect = shouldClampToSourceRect; }
private:
    
    
    SkColor applyAlpha(SkColor c) const
    {
        int a = SkAlphaMul(SkColorGetA(c), m_alpha);
        return (c & 0x00FFFFFF) | (a << 24);
    }
    
    mutable SkPaint m_strokePaint;
    mutable SkPaint m_fillPaint;
    StrokeData m_strokeData;
    Color m_fillColor;
    WindRule m_fillRule;
    RefPtr<Gradient> m_fillGradient;
    RefPtr<Pattern> m_fillPattern;
    RefPtr<SkDrawLooper> m_looper;
    TextDrawingModeFlags m_textDrawingMode;
    int m_alpha;
    RefPtr<SkXfermode> m_xferMode;
    RefPtr<SkColorFilter> m_colorFilter;
    CompositeOperator m_compositeOperator;
    blink::WebBlendMode m_blendMode;
    InterpolationQuality m_interpolationQuality;
    uint16_t m_saveCount;
    bool m_shouldAntialias : 1;
    bool m_shouldSmoothFonts : 1;
    bool m_shouldClampToSourceRect : 1;
};
} 
#endif