/* Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PlatformTouchEvent_h #define PlatformTouchEvent_h #include "platform/PlatformEvent.h" #include "platform/PlatformTouchPoint.h" #include "wtf/Vector.h" namespace WebCore { class PlatformTouchEvent : public PlatformEvent { public: PlatformTouchEvent() : PlatformEvent(PlatformEvent::TouchStart) { } const Vector<PlatformTouchPoint>& touchPoints() const { return m_touchPoints; } protected: Vector<PlatformTouchPoint> m_touchPoints; }; } #endif // PlatformTouchEvent_h