#ifndef TranslateTransformOperation_h
#define TranslateTransformOperation_h
#include "platform/Length.h"
#include "platform/LengthFunctions.h"
#include "platform/transforms/TransformOperation.h"
namespace WebCore {
class PLATFORM_EXPORT TranslateTransformOperation : public TransformOperation {
public:
static PassRefPtr<TranslateTransformOperation> create(const Length& tx, const Length& ty, OperationType type)
{
return adoptRef(new TranslateTransformOperation(tx, ty, 0, type));
}
static PassRefPtr<TranslateTransformOperation> create(const Length& tx, const Length& ty, double tz, OperationType type)
{
return adoptRef(new TranslateTransformOperation(tx, ty, tz, type));
}
double x(const FloatSize& borderBoxSize) const { return floatValueForLength(m_x, borderBoxSize.width()); }
double y(const FloatSize& borderBoxSize) const { return floatValueForLength(m_y, borderBoxSize.height()); }
Length x() const { return m_x; }
Length y() const { return m_y; }
double z() const { return m_z; }
private:
virtual bool isIdentity() const OVERRIDE { return !floatValueForLength(m_x, 1) && !floatValueForLength(m_y, 1) && !m_z; }
virtual OperationType type() const OVERRIDE { return m_type; }
virtual bool operator==(const TransformOperation& o) const OVERRIDE
{
if (!isSameType(o))
return false;
const TranslateTransformOperation* t = static_cast<const TranslateTransformOperation*>(&o);
return m_x == t->m_x && m_y == t->m_y && m_z == t->m_z;
}
virtual void apply(TransformationMatrix& transform, const FloatSize& borderBoxSize) const OVERRIDE
{
transform.translate3d(x(borderBoxSize), y(borderBoxSize), z());
}
virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) OVERRIDE;
virtual bool dependsOnBoxSize() const OVERRIDE
{
return m_x.isPercent() || m_y.isPercent();
}
TranslateTransformOperation(const Length& tx, const Length& ty, double tz, OperationType type)
: m_x(tx)
, m_y(ty)
, m_z(tz)
, m_type(type)
{
ASSERT(type == TranslateX || type == TranslateY || type == TranslateZ || type == Translate || type == Translate3D);
}
Length m_x;
Length m_y;
double m_z;
OperationType m_type;
};
}
#endif