CGLContextObj      57 content/browser/renderer_host/compositing_iosurface_context_mac.h   CGLContextObj cgl_context() const { return cgl_context_; }
CGLContextObj      67 content/browser/renderer_host/compositing_iosurface_context_mac.h       base::ScopedTypeRef<CGLContextObj> clg_context_strong,
CGLContextObj      68 content/browser/renderer_host/compositing_iosurface_context_mac.h       CGLContextObj clg_context,
CGLContextObj      75 content/browser/renderer_host/compositing_iosurface_context_mac.h   base::ScopedTypeRef<CGLContextObj> cgl_context_strong_;
CGLContextObj      77 content/browser/renderer_host/compositing_iosurface_context_mac.h   CGLContextObj cgl_context_;
CGLContextObj      51 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc bool InitializeGLContext(CGLContextObj* context,
CGLContextObj     400 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc   CGLContextObj context_;
CGLContextObj      12 content/child/npapi/webplugin_accelerated_surface_mac.h typedef struct _CGLContextObject* CGLContextObj;
CGLContextObj      27 content/child/npapi/webplugin_accelerated_surface_mac.h   virtual CGLContextObj context() = 0;
CGLContextObj     468 content/common/gpu/image_transport_surface_mac.cc           static_cast<CGLContextObj>(context_->GetHandle()),
CGLContextObj      67 content/plugin/webplugin_accelerated_surface_proxy_mac.cc CGLContextObj WebPluginAcceleratedSurfaceProxy::context() {
CGLContextObj      32 content/plugin/webplugin_accelerated_surface_proxy_mac.h   virtual CGLContextObj context() OVERRIDE;
CGLContextObj    9754 gpu/command_buffer/service/gles2_cmd_decoder.cc   CGLContextObj context =
CGLContextObj    9755 gpu/command_buffer/service/gles2_cmd_decoder.cc       static_cast<CGLContextObj>(context_->GetHandle());
CGLContextObj     639 third_party/npapi/bindings/npapi.h   CGLContextObj context;
CGLContextObj     111 ui/gl/gl_context_cgl.cc           static_cast<CGLContextObj>(share_context->GetHandle()) : NULL,
CGLContextObj     112 ui/gl/gl_context_cgl.cc       reinterpret_cast<CGLContextObj*>(&context_));
CGLContextObj     134 ui/gl/gl_context_cgl.cc     CGLDestroyContext(static_cast<CGLContextObj>(context_));
CGLContextObj     147 ui/gl/gl_context_cgl.cc     CGLGetVirtualScreen(static_cast<CGLContextObj>(context_), &screen);
CGLContextObj     169 ui/gl/gl_context_cgl.cc           CGLSetVirtualScreen(static_cast<CGLContextObj>(context_), i);
CGLContextObj     185 ui/gl/gl_context_cgl.cc       static_cast<CGLContextObj>(context_)) != kCGLNoError) {
CGLContextObj     243 ui/gl/gl_context_cgl.cc   CGLContextObj context = reinterpret_cast<CGLContextObj>(context_);
CGLContextObj      40 ui/gl/gl_image_io_surface.cc   CGLContextObj cgl_context =
CGLContextObj      41 ui/gl/gl_image_io_surface.cc       static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle());
CGLContextObj      26 ui/gl/io_surface_support_mac.cc typedef CGLError (*CGLTexImageIOSurface2DProcPtr)(CGLContextObj ctx,
CGLContextObj      70 ui/gl/io_surface_support_mac.cc   virtual CGLError CGLTexImageIOSurface2D(CGLContextObj ctx,
CGLContextObj     193 ui/gl/io_surface_support_mac.cc CGLError IOSurfaceSupportImpl::CGLTexImageIOSurface2D(CGLContextObj ctx,
CGLContextObj      63 ui/gl/io_surface_support_mac.h   virtual CGLError CGLTexImageIOSurface2D(CGLContextObj ctx,
CGLContextObj      10 ui/gl/scoped_cgl.cc ScopedCGLSetCurrentContext::ScopedCGLSetCurrentContext(CGLContextObj context)
CGLContextObj      16 ui/gl/scoped_cgl.h struct ScopedTypeRefTraits<CGLContextObj> {
CGLContextObj      17 ui/gl/scoped_cgl.h   static void Retain(CGLContextObj object) {
CGLContextObj      20 ui/gl/scoped_cgl.h   static void Release(CGLContextObj object) {
CGLContextObj      41 ui/gl/scoped_cgl.h   explicit ScopedCGLSetCurrentContext(CGLContextObj context);
CGLContextObj      49 ui/gl/scoped_cgl.h   base::ScopedTypeRef<CGLContextObj> previous_context_;
CGLContextObj     240 ui/surface/accelerated_surface_mac.cc       static_cast<CGLContextObj>(gl_context_->GetHandle()),
CGLContextObj      22 ui/surface/accelerated_surface_mac.h typedef struct _CGLContextObject* CGLContextObj;
CGLContextObj      95 ui/surface/accelerated_surface_mac.h   CGLContextObj context() {
CGLContextObj      96 ui/surface/accelerated_surface_mac.h     return static_cast<CGLContextObj>(gl_context_->GetHandle());