This source file includes following definitions.
- size_
- Initialize
- GetSize
- BindTexImage
#include "ui/gl/gl_image_io_surface.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/io_surface_support_mac.h"
namespace gfx {
GLImageIOSurface::GLImageIOSurface(gfx::Size size)
: io_surface_support_(IOSurfaceSupport::Initialize()), size_(size) {
CHECK(io_surface_support_);
}
GLImageIOSurface::~GLImageIOSurface() { Destroy(); }
bool GLImageIOSurface::Initialize(gfx::GpuMemoryBufferHandle buffer) {
io_surface_.reset(io_surface_support_->IOSurfaceLookup(buffer.io_surface_id));
if (!io_surface_) {
LOG(ERROR) << "IOSurface lookup failed";
return false;
}
return true;
}
gfx::Size GLImageIOSurface::GetSize() { return size_; }
bool GLImageIOSurface::BindTexImage(unsigned target) {
if (target != GL_TEXTURE_RECTANGLE_ARB) {
LOG(ERROR) << "IOSurface requires TEXTURE_RECTANGLE_ARB target";
return false;
}
CGLContextObj cgl_context =
static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle());
DCHECK(io_surface_);
CGLError cgl_error =
io_surface_support_->CGLTexImageIOSurface2D(cgl_context,
target,
GL_RGBA,
size_.width(),
size_.height(),
GL_BGRA,
GL_UNSIGNED_INT_8_8_8_8_REV,
io_surface_.get(),
0);
if (cgl_error != kCGLNoError) {
LOG(ERROR) << "Error in CGLTexImageIOSurface2D";
return false;
}
return true;
}
}