ResourceUpdateController  158 cc/layers/tiled_layer_unittest.cc     scoped_ptr<ResourceUpdateController> update_controller =
ResourceUpdateController  159 cc/layers/tiled_layer_unittest.cc         ResourceUpdateController::Create(NULL,
ResourceUpdateController   29 cc/resources/resource_update_controller.cc size_t ResourceUpdateController::MaxPartialTextureUpdates() {
ResourceUpdateController   33 cc/resources/resource_update_controller.cc size_t ResourceUpdateController::MaxFullUpdatesPerTick(
ResourceUpdateController   38 cc/resources/resource_update_controller.cc ResourceUpdateController::ResourceUpdateController(
ResourceUpdateController   53 cc/resources/resource_update_controller.cc ResourceUpdateController::~ResourceUpdateController() {}
ResourceUpdateController   55 cc/resources/resource_update_controller.cc void ResourceUpdateController::PerformMoreUpdates(
ResourceUpdateController   75 cc/resources/resource_update_controller.cc         base::Bind(&ResourceUpdateController::OnTimerFired,
ResourceUpdateController   82 cc/resources/resource_update_controller.cc void ResourceUpdateController::DiscardUploadsToEvictedResources() {
ResourceUpdateController   86 cc/resources/resource_update_controller.cc void ResourceUpdateController::UpdateTexture(ResourceUpdate update) {
ResourceUpdateController   97 cc/resources/resource_update_controller.cc void ResourceUpdateController::Finalize() {
ResourceUpdateController  107 cc/resources/resource_update_controller.cc void ResourceUpdateController::OnTimerFired() {
ResourceUpdateController  115 cc/resources/resource_update_controller.cc base::TimeTicks ResourceUpdateController::UpdateMoreTexturesCompletionTime() {
ResourceUpdateController  120 cc/resources/resource_update_controller.cc size_t ResourceUpdateController::UpdateMoreTexturesSize() const {
ResourceUpdateController  124 cc/resources/resource_update_controller.cc size_t ResourceUpdateController::MaxBlockingUpdates() const {
ResourceUpdateController  128 cc/resources/resource_update_controller.cc bool ResourceUpdateController::UpdateMoreTexturesIfEnoughTimeRemaining() {
ResourceUpdateController  145 cc/resources/resource_update_controller.cc       base::Bind(&ResourceUpdateController::OnTimerFired,
ResourceUpdateController  151 cc/resources/resource_update_controller.cc void ResourceUpdateController::UpdateMoreTexturesNow() {
ResourceUpdateController   29 cc/resources/resource_update_controller.h class CC_EXPORT ResourceUpdateController {
ResourceUpdateController   31 cc/resources/resource_update_controller.h   static scoped_ptr<ResourceUpdateController> Create(
ResourceUpdateController   36 cc/resources/resource_update_controller.h     return make_scoped_ptr(new ResourceUpdateController(
ResourceUpdateController   41 cc/resources/resource_update_controller.h   virtual ~ResourceUpdateController();
ResourceUpdateController   55 cc/resources/resource_update_controller.h   ResourceUpdateController(ResourceUpdateControllerClient* client,
ResourceUpdateController   82 cc/resources/resource_update_controller.h   base::WeakPtrFactory<ResourceUpdateController> weak_factory_;
ResourceUpdateController   84 cc/resources/resource_update_controller.h   DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController);
ResourceUpdateController  171 cc/resources/resource_update_controller_unittest.cc     scoped_ptr<ResourceUpdateController> update_controller =
ResourceUpdateController  172 cc/resources/resource_update_controller_unittest.cc         ResourceUpdateController::Create(NULL,
ResourceUpdateController  334 cc/resources/resource_update_controller_unittest.cc class FakeResourceUpdateController : public ResourceUpdateController {
ResourceUpdateController  367 cc/resources/resource_update_controller_unittest.cc       : ResourceUpdateController(
ResourceUpdateController  210 cc/trees/single_thread_proxy.cc     scoped_ptr<ResourceUpdateController> update_controller =
ResourceUpdateController  211 cc/trees/single_thread_proxy.cc         ResourceUpdateController::Create(
ResourceUpdateController 1048 cc/trees/thread_proxy.cc   impl().current_resource_update_controller = ResourceUpdateController::Create(
ResourceUpdateController 1555 cc/trees/thread_proxy.cc   return ResourceUpdateController::MaxPartialTextureUpdates();
ResourceUpdateController  286 cc/trees/thread_proxy.h     scoped_ptr<ResourceUpdateController> current_resource_update_controller;