ScopedMakeCurrent  109 content/common/gpu/stream_texture_android.cc     scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
ScopedMakeCurrent  120 content/common/gpu/stream_texture_android.cc       scoped_make_current.reset(new ui::ScopedMakeCurrent(
ScopedMakeCurrent  511 ui/gl/gl_surface_egl.cc   scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
ScopedMakeCurrent  517 ui/gl/gl_surface_egl.cc         new ui::ScopedMakeCurrent(current_context, this));
ScopedMakeCurrent  652 ui/gl/gl_surface_egl.cc   scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
ScopedMakeCurrent  658 ui/gl/gl_surface_egl.cc         new ui::ScopedMakeCurrent(current_context, this));
ScopedMakeCurrent   28 ui/gl/gl_surface_osmesa.cc   scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
ScopedMakeCurrent   34 ui/gl/gl_surface_osmesa.cc         new ui::ScopedMakeCurrent(current_context, this));
ScopedMakeCurrent   13 ui/gl/scoped_make_current.cc ScopedMakeCurrent::ScopedMakeCurrent(gfx::GLContext* context,
ScopedMakeCurrent   25 ui/gl/scoped_make_current.cc ScopedMakeCurrent::~ScopedMakeCurrent() {
ScopedMakeCurrent   34 ui/gl/scoped_make_current.cc bool ScopedMakeCurrent::Succeeded() const {
ScopedMakeCurrent   19 ui/gl/scoped_make_current.h class GL_EXPORT ScopedMakeCurrent {
ScopedMakeCurrent   21 ui/gl/scoped_make_current.h   ScopedMakeCurrent(gfx::GLContext* context, gfx::GLSurface* surface);
ScopedMakeCurrent   22 ui/gl/scoped_make_current.h   ~ScopedMakeCurrent();
ScopedMakeCurrent   33 ui/gl/scoped_make_current.h   DISALLOW_COPY_AND_ASSIGN(ScopedMakeCurrent);
ScopedMakeCurrent  199 ui/surface/accelerated_surface_mac.cc   ui::ScopedMakeCurrent make_current(gl_context_.get(), gl_surface_.get());