ScopedMakeCurrent 109 content/common/gpu/stream_texture_android.cc scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; ScopedMakeCurrent 120 content/common/gpu/stream_texture_android.cc scoped_make_current.reset(new ui::ScopedMakeCurrent( ScopedMakeCurrent 511 ui/gl/gl_surface_egl.cc scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; ScopedMakeCurrent 517 ui/gl/gl_surface_egl.cc new ui::ScopedMakeCurrent(current_context, this)); ScopedMakeCurrent 652 ui/gl/gl_surface_egl.cc scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; ScopedMakeCurrent 658 ui/gl/gl_surface_egl.cc new ui::ScopedMakeCurrent(current_context, this)); ScopedMakeCurrent 28 ui/gl/gl_surface_osmesa.cc scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; ScopedMakeCurrent 34 ui/gl/gl_surface_osmesa.cc new ui::ScopedMakeCurrent(current_context, this)); ScopedMakeCurrent 13 ui/gl/scoped_make_current.cc ScopedMakeCurrent::ScopedMakeCurrent(gfx::GLContext* context, ScopedMakeCurrent 25 ui/gl/scoped_make_current.cc ScopedMakeCurrent::~ScopedMakeCurrent() { ScopedMakeCurrent 34 ui/gl/scoped_make_current.cc bool ScopedMakeCurrent::Succeeded() const { ScopedMakeCurrent 19 ui/gl/scoped_make_current.h class GL_EXPORT ScopedMakeCurrent { ScopedMakeCurrent 21 ui/gl/scoped_make_current.h ScopedMakeCurrent(gfx::GLContext* context, gfx::GLSurface* surface); ScopedMakeCurrent 22 ui/gl/scoped_make_current.h ~ScopedMakeCurrent(); ScopedMakeCurrent 33 ui/gl/scoped_make_current.h DISALLOW_COPY_AND_ASSIGN(ScopedMakeCurrent); ScopedMakeCurrent 199 ui/surface/accelerated_surface_mac.cc ui::ScopedMakeCurrent make_current(gl_context_.get(), gl_surface_.get());