ToFlooredVector2d 1203 cc/layers/layer_impl.cc   return gfx::ToFlooredVector2d(max_offset);
ToFlooredVector2d 2619 cc/trees/layer_tree_host_impl.cc       gfx::ToFlooredVector2d(layer_impl->ScrollDelta());
ToFlooredVector2d  405 cc/trees/layer_tree_host_unittest_scroll.cc                          gfx::ToFlooredVector2d(scroll_amount_));
ToFlooredVector2d  413 cc/trees/layer_tree_host_unittest_scroll.cc             gfx::ToFlooredVector2d(scroll_amount_ + scroll_amount_));
ToFlooredVector2d  148 content/browser/renderer_host/backing_store_aura.cc   gfx::Vector2d pixel_delta = gfx::ToFlooredVector2d(
ToFlooredVector2d   84 content/renderer/browser_plugin/browser_plugin_backing_store.cc   gfx::Vector2d pixel_delta = gfx::ToFlooredVector2d(
ToFlooredVector2d   14 ui/gfx/geometry/vector2d_conversions.h GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);