ToFlooredVector2d 1203 cc/layers/layer_impl.cc return gfx::ToFlooredVector2d(max_offset); ToFlooredVector2d 2619 cc/trees/layer_tree_host_impl.cc gfx::ToFlooredVector2d(layer_impl->ScrollDelta()); ToFlooredVector2d 405 cc/trees/layer_tree_host_unittest_scroll.cc gfx::ToFlooredVector2d(scroll_amount_)); ToFlooredVector2d 413 cc/trees/layer_tree_host_unittest_scroll.cc gfx::ToFlooredVector2d(scroll_amount_ + scroll_amount_)); ToFlooredVector2d 148 content/browser/renderer_host/backing_store_aura.cc gfx::Vector2d pixel_delta = gfx::ToFlooredVector2d( ToFlooredVector2d 84 content/renderer/browser_plugin/browser_plugin_backing_store.cc gfx::Vector2d pixel_delta = gfx::ToFlooredVector2d( ToFlooredVector2d 14 ui/gfx/geometry/vector2d_conversions.h GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);