flag_              37 base/memory/weak_ptr.cc WeakReference::WeakReference(const Flag* flag) : flag_(flag) {
flag_              43 base/memory/weak_ptr.cc bool WeakReference::is_valid() const { return flag_.get() && flag_->IsValid(); }
flag_              55 base/memory/weak_ptr.cc     flag_ = new WeakReference::Flag();
flag_              57 base/memory/weak_ptr.cc   return WeakReference(flag_.get());
flag_              61 base/memory/weak_ptr.cc   if (flag_.get()) {
flag_              62 base/memory/weak_ptr.cc     flag_->Invalidate();
flag_              63 base/memory/weak_ptr.cc     flag_ = NULL;
flag_             109 base/memory/weak_ptr.h   scoped_refptr<const Flag> flag_;
flag_             120 base/memory/weak_ptr.h     return flag_.get() && !flag_->HasOneRef();
flag_             126 base/memory/weak_ptr.h   mutable scoped_refptr<WeakReference::Flag> flag_;
flag_              15 base/synchronization/cancellation_flag.cc   base::subtle::Release_Store(&flag_, 1);
flag_              19 base/synchronization/cancellation_flag.cc   return base::subtle::Acquire_Load(&flag_) != 0;
flag_              21 base/synchronization/cancellation_flag.h   CancellationFlag() : flag_(false) {
flag_              33 base/synchronization/cancellation_flag.h   base::subtle::Atomic32 flag_;
flag_              33 base/synchronization/waitable_event_watcher_posix.cc   Flag() { flag_ = false; }
flag_              37 base/synchronization/waitable_event_watcher_posix.cc     flag_ = true;
flag_              42 base/synchronization/waitable_event_watcher_posix.cc     return flag_;
flag_              50 base/synchronization/waitable_event_watcher_posix.cc   bool flag_;
flag_              70 base/synchronization/waitable_event_watcher_posix.cc     if (!flag_->value()) {
flag_              85 base/synchronization/waitable_event_watcher_posix.cc     return tag == flag_.get();
flag_              91 base/synchronization/waitable_event_watcher_posix.cc   scoped_refptr<Flag> flag_;
flag_              33 gpu/command_buffer/service/gpu_scheduler.h   PreemptionFlag() : flag_(0) {}
flag_              35 gpu/command_buffer/service/gpu_scheduler.h   bool IsSet() { return !base::AtomicRefCountIsZero(&flag_); }
flag_              36 gpu/command_buffer/service/gpu_scheduler.h   void Set() { base::AtomicRefCountInc(&flag_); }
flag_              37 gpu/command_buffer/service/gpu_scheduler.h   void Reset() { base::subtle::NoBarrier_Store(&flag_, 0); }
flag_              40 gpu/command_buffer/service/gpu_scheduler.h   base::AtomicRefCount flag_;
flag_              99 third_party/re2/re2/dfa.cc     inline bool IsMatch() const { return flag_ & kFlagMatch; }
flag_             104 third_party/re2/re2/dfa.cc     uint flag_;         // Empty string bitfield flags in effect on the way
flag_             130 third_party/re2/re2/dfa.cc       if (a->flag_ != b->flag_)
flag_             146 third_party/re2/re2/dfa.cc         return Hash32StringWithSeed(s, len, a->flag_);
flag_             148 third_party/re2/re2/dfa.cc         return Hash64StringWithSeed(s, len, a->flag_);
flag_             159 third_party/re2/re2/dfa.cc       if (a->flag_ != b->flag_)
flag_             160 third_party/re2/re2/dfa.cc         return a->flag_ < b->flag_;
flag_             544 third_party/re2/re2/dfa.cc   StringAppendF(&s, " flag=%#x", state->flag_);
flag_             773 third_party/re2/re2/dfa.cc   s->flag_ = flag;
flag_            1006 third_party/re2/re2/dfa.cc   uint needflag = state->flag_ >> kFlagNeedShift;
flag_            1007 third_party/re2/re2/dfa.cc   uint beforeflag = state->flag_ & kFlagEmptyMask;
flag_            1025 third_party/re2/re2/dfa.cc   bool islastword = state->flag_ & kFlagLastWord;
flag_            1211 third_party/re2/re2/dfa.cc   uint flag_;
flag_            1223 third_party/re2/re2/dfa.cc     flag_ = 0;
flag_            1230 third_party/re2/re2/dfa.cc   flag_ = state->flag_;
flag_            1245 third_party/re2/re2/dfa.cc   State* s = dfa_->CachedState(inst_, ninst_, flag_);
flag_              48 ui/gl/gl_context.cc   flag_.Set();
flag_              52 ui/gl/gl_context.cc   return flag_.IsSet();
flag_              48 ui/gl/gl_context.h       base::CancellationFlag flag_;