playing_ 29 content/renderer/media/webrtc_audio_device_impl.cc playing_(false), playing_ 187 content/renderer/media/webrtc_audio_device_impl.cc playing_ = false; playing_ 266 content/renderer/media/webrtc_audio_device_impl.cc if (playing_) { playing_ 272 content/renderer/media/webrtc_audio_device_impl.cc playing_ = true; playing_ 278 content/renderer/media/webrtc_audio_device_impl.cc if (!playing_) { playing_ 283 content/renderer/media/webrtc_audio_device_impl.cc playing_ = false; playing_ 288 content/renderer/media/webrtc_audio_device_impl.cc return playing_; playing_ 441 content/renderer/media/webrtc_audio_device_impl.h bool playing_; playing_ 45 content/renderer/media/webrtc_audio_renderer.h PlayingState() : playing_(false), volume_(1.0f) {} playing_ 49 content/renderer/media/webrtc_audio_renderer.h return playing_; playing_ 54 content/renderer/media/webrtc_audio_renderer.h playing_ = playing; playing_ 68 content/renderer/media/webrtc_audio_renderer.h bool playing_; playing_ 36 content/renderer/media/webrtc_local_audio_renderer.cc if (!playing_ || !volume_ || !loopback_fifo_) { playing_ 67 content/renderer/media/webrtc_local_audio_renderer.cc if (!playing_ || !volume_ || !loopback_fifo_) playing_ 154 content/renderer/media/webrtc_local_audio_renderer.cc playing_(false), playing_ 180 content/renderer/media/webrtc_local_audio_renderer.cc playing_ = false; playing_ 189 content/renderer/media/webrtc_local_audio_renderer.cc playing_ = false; playing_ 222 content/renderer/media/webrtc_local_audio_renderer.cc playing_ = true; playing_ 241 content/renderer/media/webrtc_local_audio_renderer.cc playing_ = false; playing_ 286 content/renderer/media/webrtc_local_audio_renderer.cc if (!sink_params_.IsValid() || !playing_ || !volume_ || sink_started_) playing_ 144 content/renderer/media/webrtc_local_audio_renderer.h bool playing_; playing_ 76 media/audio/clockless_audio_sink.cc DCHECK(!playing_); playing_ 82 media/audio/clockless_audio_sink.cc if (!playing_) playing_ 91 media/audio/clockless_audio_sink.cc if (playing_) playing_ 94 media/audio/clockless_audio_sink.cc playing_ = true; playing_ 45 media/audio/clockless_audio_sink.h bool playing_; playing_ 17 media/audio/null_audio_sink.cc playing_(false), playing_ 34 media/audio/null_audio_sink.cc DCHECK(!playing_); playing_ 49 media/audio/null_audio_sink.cc if (playing_) playing_ 54 media/audio/null_audio_sink.cc playing_ = true; playing_ 60 media/audio/null_audio_sink.cc if (!playing_) playing_ 64 media/audio/null_audio_sink.cc playing_ = false; playing_ 50 media/audio/null_audio_sink.h bool playing_; playing_ 54 media/base/android/media_source_player.cc playing_(false), playing_ 152 media/base/android/media_source_player.cc playing_ = true; playing_ 168 media/base/android/media_source_player.cc playing_ = false; playing_ 173 media/base/android/media_source_player.cc return playing_; playing_ 237 media/base/android/media_source_player.cc playing_ = false; playing_ 258 media/base/android/media_source_player.cc if (playing_) playing_ 344 media/base/android/media_source_player.cc if (playing_) playing_ 391 media/base/android/media_source_player.cc if (playing_) playing_ 413 media/base/android/media_source_player.cc if (playing_) playing_ 578 media/base/android/media_source_player.cc if (playing_) playing_ 644 media/base/android/media_source_player.cc if (!playing_) { playing_ 756 media/base/android/media_source_player.cc playing_ = false; playing_ 210 media/base/android/media_source_player.h bool playing_; playing_ 41 media/base/audio_renderer_mixer.cc if (!playing_) { playing_ 42 media/base/audio_renderer_mixer.cc playing_ = true; playing_ 71 media/base/audio_renderer_mixer.cc } else if (now - last_play_time_ >= pause_delay_ && playing_) { playing_ 73 media/base/audio_renderer_mixer.cc playing_ = false; playing_ 60 media/base/audio_renderer_mixer.h bool playing_; playing_ 15 media/base/audio_renderer_mixer_input.cc : playing_(false), playing_ 44 media/base/audio_renderer_mixer_input.cc DCHECK(!playing_); playing_ 50 media/base/audio_renderer_mixer_input.cc if (!playing_) playing_ 54 media/base/audio_renderer_mixer_input.cc playing_ = false; playing_ 60 media/base/audio_renderer_mixer_input.cc if (playing_) playing_ 64 media/base/audio_renderer_mixer_input.cc playing_ = true; playing_ 70 media/base/audio_renderer_mixer_input.cc if (!playing_) playing_ 74 media/base/audio_renderer_mixer_input.cc playing_ = false; playing_ 47 media/base/audio_renderer_mixer_input.h bool playing_; playing_ 23 media/base/clock.cc return playing_; playing_ 27 media/base/clock.cc DCHECK(!playing_); playing_ 29 media/base/clock.cc playing_ = true; playing_ 34 media/base/clock.cc DCHECK(playing_); playing_ 36 media/base/clock.cc playing_ = false; playing_ 59 media/base/clock.cc if (!playing_ || underflow_) playing_ 131 media/base/clock.cc playing_ = false; playing_ 103 media/base/clock.h bool playing_; playing_ 51 ppapi/shared_impl/ppb_audio_shared.cc : playing_(false), playing_ 77 ppapi/shared_impl/ppb_audio_shared.cc DCHECK(!playing_); playing_ 88 ppapi/shared_impl/ppb_audio_shared.cc playing_ = true; playing_ 93 ppapi/shared_impl/ppb_audio_shared.cc DCHECK(playing_); playing_ 95 ppapi/shared_impl/ppb_audio_shared.cc playing_ = false; playing_ 132 ppapi/shared_impl/ppb_audio_shared.cc if (!playing_ || !callback_.IsValid() || !socket_.get() || playing_ 54 ppapi/shared_impl/ppb_audio_shared.h bool playing() const { return playing_; } playing_ 99 ppapi/shared_impl/ppb_audio_shared.h bool playing_;