This source file includes following definitions.
- error_cb_
 
- Initialize
 
- Start
 
- Stop
 
- Play
 
- Pause
 
- SetVolume
 
- ProvideInput
 
- OnRenderError
 
#include "media/base/audio_renderer_mixer_input.h"
#include "base/bind.h"
#include "base/logging.h"
#include "media/base/audio_renderer_mixer.h"
namespace media {
AudioRendererMixerInput::AudioRendererMixerInput(
    const GetMixerCB& get_mixer_cb, const RemoveMixerCB& remove_mixer_cb)
    : playing_(false),
      initialized_(false),
      volume_(1.0f),
      get_mixer_cb_(get_mixer_cb),
      remove_mixer_cb_(remove_mixer_cb),
      mixer_(NULL),
      callback_(NULL),
      error_cb_(base::Bind(
          &AudioRendererMixerInput::OnRenderError, base::Unretained(this))) {
}
AudioRendererMixerInput::~AudioRendererMixerInput() {
  
  if (initialized_)
    remove_mixer_cb_.Run(params_);
}
void AudioRendererMixerInput::Initialize(
    const AudioParameters& params,
    AudioRendererSink::RenderCallback* callback) {
  DCHECK(!initialized_);
  params_ = params;
  mixer_ = get_mixer_cb_.Run(params_);
  callback_ = callback;
  initialized_ = true;
}
void AudioRendererMixerInput::Start() {
  DCHECK(initialized_);
  DCHECK(!playing_);
}
void AudioRendererMixerInput::Stop() {
  
  
  if (!playing_)
    return;
  mixer_->RemoveMixerInput(this);
  playing_ = false;
}
void AudioRendererMixerInput::Play() {
  DCHECK(initialized_);
  if (playing_)
    return;
  mixer_->AddMixerInput(this, error_cb_);
  playing_ = true;
}
void AudioRendererMixerInput::Pause() {
  DCHECK(initialized_);
  if (!playing_)
    return;
  mixer_->RemoveMixerInput(this);
  playing_ = false;
}
bool AudioRendererMixerInput::SetVolume(double volume) {
  volume_ = volume;
  return true;
}
double AudioRendererMixerInput::ProvideInput(AudioBus* audio_bus,
                                             base::TimeDelta buffer_delay) {
  int frames_filled = callback_->Render(
      audio_bus, static_cast<int>(buffer_delay.InMillisecondsF() + 0.5));
  
  if (frames_filled < audio_bus->frames()) {
    audio_bus->ZeroFramesPartial(
        frames_filled, audio_bus->frames() - frames_filled);
  }
  return frames_filled > 0 ? volume_ : 0;
}
void AudioRendererMixerInput::OnRenderError() {
  callback_->OnRenderError();
}
}