DetachShader 668 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc DELEGATE_TO_GL_2(detachShader, DetachShader, WebGLId, WebGLId) DetachShader 53 gpu/GLES2/gl2chromium_autogen.h #define glDetachShader GLES2_GET_FUN(DetachShader) DetachShader 166 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DetachShader(program, shader); DetachShader 437 gpu/command_buffer/client/gles2_cmd_helper_autogen.h gles2::cmds::DetachShader* c = GetCmdSpace<gles2::cmds::DetachShader>(); DetachShader 140 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; DetachShader 435 gpu/command_buffer/client/gles2_implementation_impl_autogen.h helper_->DetachShader(program, shader); DetachShader 357 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h TEST_F(GLES2ImplementationTest, DetachShader) { DetachShader 359 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h cmds::DetachShader cmd; DetachShader 364 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h gl_->DetachShader(1, 2); DetachShader 102 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DetachShader(GLuint program, GLuint shader) = 0; DetachShader 102 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; DetachShader 102 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; DetachShader 261 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h gl_->DetachShader(program, shader); DetachShader 2017 gpu/command_buffer/common/gles2_cmd_format_autogen.h typedef DetachShader ValueType; DetachShader 2044 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(sizeof(DetachShader) == 12, Sizeof_DetachShader_is_not_12); DetachShader 2045 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(DetachShader, header) == 0, DetachShader 2047 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(DetachShader, program) == 4, DetachShader 2049 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(DetachShader, shader) == 8, DetachShader 671 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h TEST_F(GLES2FormatTest, DetachShader) { DetachShader 672 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmds::DetachShader& cmd = *GetBufferAs<cmds::DetachShader>(); DetachShader 675 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<uint32>(cmds::DetachShader::kCmdId), DetachShader 59 gpu/command_buffer/common/gles2_cmd_ids_autogen.h OP(DetachShader) /* 300 */ \ DetachShader 6871 gpu/command_buffer/service/gles2_cmd_decoder.cc if (!program->DetachShader(shader_manager(), shader)) { DetachShader 656 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const gles2::cmds::DetachShader& c) { DetachShader 109 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc void GLES2DecoderTestBase::SpecializedSetup<cmds::DetachShader, 0>(bool valid) { DetachShader 643 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h EXPECT_CALL(*gl_, DetachShader(kServiceProgramId, kServiceShaderId)); DetachShader 644 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h SpecializedSetup<cmds::DetachShader, 0>(true); DetachShader 645 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h cmds::DetachShader cmd; DetachShader 1037 gpu/command_buffer/service/program_manager.cc DetachShader(shader_manager, attached_shaders_[ii].get()); DetachShader 171 gpu/command_buffer/service/program_manager.h bool DetachShader(ShaderManager* manager, Shader* shader); DetachShader 588 gpu/command_buffer/service/program_manager_unittest.cc program->DetachShader(&shader_manager_, vshader); DetachShader 592 gpu/command_buffer/service/program_manager_unittest.cc program->DetachShader(&shader_manager_, fshader); DetachShader 606 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_TRUE(program->DetachShader(&shader_manager_, fshader)); DetachShader 607 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_FALSE(program->DetachShader(&shader_manager_, fshader)); DetachShader 1397 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc &DepthRangef, &DetachShader, DetachShader 146 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(DetachShader, DetachShader 155 ppapi/c/ppb_opengles2.h void (*DetachShader)(PP_Resource context, GLuint program, GLuint shader); DetachShader 257 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->DetachShader( DetachShader 527 ppapi/lib/gl/include/GLES2/gl2.h #define glDetachShader GLES2_GET_FUN(DetachShader) DetachShader 379 ppapi/shared_impl/ppb_opengles2_shared.cc ToGles2Impl(&enter)->DetachShader(program, shader); DetachShader 1597 ppapi/shared_impl/ppb_opengles2_shared.cc &DepthRangef, &DetachShader, DetachShader 529 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc DELEGATE_TO_GL_2(detachShader, DetachShader, WebGLId, WebGLId)