AddThreadedAnimation  386 ui/compositor/layer.h   virtual void AddThreadedAnimation(
AddThreadedAnimation   36 ui/compositor/layer_animation_delegate.h   virtual void AddThreadedAnimation(scoped_ptr<cc::Animation> animation) = 0;
AddThreadedAnimation  372 ui/compositor/layer_animation_element.cc     delegate->AddThreadedAnimation(animation.Pass());
AddThreadedAnimation   39 ui/compositor/test/test_layer_animation_delegate.h   virtual void AddThreadedAnimation(