AddThreadedAnimation 386 ui/compositor/layer.h virtual void AddThreadedAnimation( AddThreadedAnimation 36 ui/compositor/layer_animation_delegate.h virtual void AddThreadedAnimation(scoped_ptr<cc::Animation> animation) = 0; AddThreadedAnimation 372 ui/compositor/layer_animation_element.cc delegate->AddThreadedAnimation(animation.Pass()); AddThreadedAnimation 39 ui/compositor/test/test_layer_animation_delegate.h virtual void AddThreadedAnimation(