GLImageShm 38 ui/gl/gl_image_android.cc scoped_refptr<GLImageShm> image( GLImageShm 39 ui/gl/gl_image_android.cc new GLImageShm(size, internalformat)); GLImageShm 41 ui/gl/gl_image_mac.cc scoped_refptr<GLImageShm> image( GLImageShm 42 ui/gl/gl_image_mac.cc new GLImageShm(size, internalformat)); GLImageShm 70 ui/gl/gl_image_shm.cc GLImageShm::GLImageShm(gfx::Size size, unsigned internalformat) GLImageShm 82 ui/gl/gl_image_shm.cc GLImageShm::~GLImageShm() { Destroy(); } GLImageShm 84 ui/gl/gl_image_shm.cc bool GLImageShm::Initialize(gfx::GpuMemoryBufferHandle buffer) { GLImageShm 108 ui/gl/gl_image_shm.cc void GLImageShm::Destroy() { GLImageShm 123 ui/gl/gl_image_shm.cc gfx::Size GLImageShm::GetSize() { return size_; } GLImageShm 125 ui/gl/gl_image_shm.cc bool GLImageShm::BindTexImage(unsigned target) { GLImageShm 14 ui/gl/gl_image_shm.h class GL_EXPORT GLImageShm : public GLImage { GLImageShm 16 ui/gl/gl_image_shm.h GLImageShm(gfx::Size size, unsigned internalformat); GLImageShm 31 ui/gl/gl_image_shm.h virtual ~GLImageShm(); GLImageShm 43 ui/gl/gl_image_shm.h DISALLOW_COPY_AND_ASSIGN(GLImageShm); GLImageShm 40 ui/gl/gl_image_win.cc scoped_refptr<GLImageShm> image( GLImageShm 41 ui/gl/gl_image_win.cc new GLImageShm(size, internalformat)); GLImageShm 48 ui/gl/gl_image_x11.cc scoped_refptr<GLImageShm> image( GLImageShm 49 ui/gl/gl_image_x11.cc new GLImageShm(size, internalformat));