GLImageShm         38 ui/gl/gl_image_android.cc           scoped_refptr<GLImageShm> image(
GLImageShm         39 ui/gl/gl_image_android.cc               new GLImageShm(size, internalformat));
GLImageShm         41 ui/gl/gl_image_mac.cc           scoped_refptr<GLImageShm> image(
GLImageShm         42 ui/gl/gl_image_mac.cc               new GLImageShm(size, internalformat));
GLImageShm         70 ui/gl/gl_image_shm.cc GLImageShm::GLImageShm(gfx::Size size, unsigned internalformat)
GLImageShm         82 ui/gl/gl_image_shm.cc GLImageShm::~GLImageShm() { Destroy(); }
GLImageShm         84 ui/gl/gl_image_shm.cc bool GLImageShm::Initialize(gfx::GpuMemoryBufferHandle buffer) {
GLImageShm        108 ui/gl/gl_image_shm.cc void GLImageShm::Destroy() {
GLImageShm        123 ui/gl/gl_image_shm.cc gfx::Size GLImageShm::GetSize() { return size_; }
GLImageShm        125 ui/gl/gl_image_shm.cc bool GLImageShm::BindTexImage(unsigned target) {
GLImageShm         14 ui/gl/gl_image_shm.h class GL_EXPORT GLImageShm : public GLImage {
GLImageShm         16 ui/gl/gl_image_shm.h   GLImageShm(gfx::Size size, unsigned internalformat);
GLImageShm         31 ui/gl/gl_image_shm.h   virtual ~GLImageShm();
GLImageShm         43 ui/gl/gl_image_shm.h   DISALLOW_COPY_AND_ASSIGN(GLImageShm);
GLImageShm         40 ui/gl/gl_image_win.cc           scoped_refptr<GLImageShm> image(
GLImageShm         41 ui/gl/gl_image_win.cc               new GLImageShm(size, internalformat));
GLImageShm         48 ui/gl/gl_image_x11.cc           scoped_refptr<GLImageShm> image(
GLImageShm         49 ui/gl/gl_image_x11.cc               new GLImageShm(size, internalformat));