This source file includes following definitions.
- ValidFormat
- TextureFormat
- DataFormat
- DataType
- BytesPerPixel
- egl_image_
- Initialize
- Destroy
- GetSize
- BindTexImage
#include "ui/gl/gl_image_shm.h"
#include "base/debug/trace_event.h"
#include "base/process/process_handle.h"
#include "ui/gl/scoped_binders.h"
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
#include "ui/gl/gl_surface_egl.h"
#endif
namespace gfx {
namespace {
bool ValidFormat(unsigned internalformat) {
switch (internalformat) {
case GL_BGRA8_EXT:
case GL_RGBA8_OES:
return true;
default:
return false;
}
}
GLenum TextureFormat(unsigned internalformat) {
switch (internalformat) {
case GL_BGRA8_EXT:
return GL_BGRA_EXT;
case GL_RGBA8_OES:
return GL_RGBA;
default:
NOTREACHED();
return 0;
}
}
GLenum DataFormat(unsigned internalformat) {
return TextureFormat(internalformat);
}
GLenum DataType(unsigned internalformat) {
switch (internalformat) {
case GL_BGRA8_EXT:
case GL_RGBA8_OES:
return GL_UNSIGNED_BYTE;
default:
NOTREACHED();
return 0;
}
}
GLenum BytesPerPixel(unsigned internalformat) {
switch (internalformat) {
case GL_BGRA8_EXT:
case GL_RGBA8_OES:
return 4;
default:
NOTREACHED();
return 0;
}
}
}
GLImageShm::GLImageShm(gfx::Size size, unsigned internalformat)
: size_(size),
internalformat_(internalformat)
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
,
egl_texture_id_(0u),
egl_image_(EGL_NO_IMAGE_KHR)
#endif
{
}
GLImageShm::~GLImageShm() { Destroy(); }
bool GLImageShm::Initialize(gfx::GpuMemoryBufferHandle buffer) {
if (!ValidFormat(internalformat_)) {
DVLOG(0) << "Invalid format: " << internalformat_;
return false;
}
if (!base::SharedMemory::IsHandleValid(buffer.handle))
return false;
base::SharedMemory shared_memory(buffer.handle, true);
base::SharedMemoryHandle duped_shared_memory_handle;
if (!shared_memory.ShareToProcess(base::GetCurrentProcessHandle(),
&duped_shared_memory_handle)) {
DVLOG(0) << "Failed to duplicate shared memory handle.";
return false;
}
shared_memory_.reset(
new base::SharedMemory(duped_shared_memory_handle, true));
return true;
}
void GLImageShm::Destroy() {
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
if (egl_image_ != EGL_NO_IMAGE_KHR) {
eglDestroyImageKHR(GLSurfaceEGL::GetHardwareDisplay(), egl_image_);
egl_image_ = EGL_NO_IMAGE_KHR;
}
if (egl_texture_id_) {
glDeleteTextures(1, &egl_texture_id_);
egl_texture_id_ = 0u;
}
#endif
}
gfx::Size GLImageShm::GetSize() { return size_; }
bool GLImageShm::BindTexImage(unsigned target) {
TRACE_EVENT0("gpu", "GLImageShm::BindTexImage");
DCHECK(shared_memory_);
DCHECK(ValidFormat(internalformat_));
size_t size = size_.GetArea() * BytesPerPixel(internalformat_);
DCHECK(!shared_memory_->memory());
if (!shared_memory_->Map(size)) {
DVLOG(0) << "Failed to map shared memory.";
return false;
}
DCHECK(shared_memory_->memory());
#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
defined(USE_OZONE)
if (target == GL_TEXTURE_EXTERNAL_OES) {
if (egl_image_ == EGL_NO_IMAGE_KHR) {
DCHECK_EQ(0u, egl_texture_id_);
glGenTextures(1, &egl_texture_id_);
{
ScopedTextureBinder texture_binder(GL_TEXTURE_2D, egl_texture_id_);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage2D(GL_TEXTURE_2D,
0,
TextureFormat(internalformat_),
size_.width(),
size_.height(),
0,
DataFormat(internalformat_),
DataType(internalformat_),
shared_memory_->memory());
}
EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
egl_image_ =
eglCreateImageKHR(GLSurfaceEGL::GetHardwareDisplay(),
eglGetCurrentContext(),
EGL_GL_TEXTURE_2D_KHR,
reinterpret_cast<EGLClientBuffer>(egl_texture_id_),
attrs);
DCHECK_NE(EGL_NO_IMAGE_KHR, egl_image_)
<< "Error creating EGLImage: " << eglGetError();
} else {
ScopedTextureBinder texture_binder(GL_TEXTURE_2D, egl_texture_id_);
glTexSubImage2D(GL_TEXTURE_2D,
0,
0,
0,
size_.width(),
size_.height(),
DataFormat(internalformat_),
DataType(internalformat_),
shared_memory_->memory());
}
glEGLImageTargetTexture2DOES(target, egl_image_);
DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
shared_memory_->Unmap();
return true;
}
#endif
DCHECK_NE(static_cast<GLenum>(GL_TEXTURE_EXTERNAL_OES), target);
glTexImage2D(target,
0,
TextureFormat(internalformat_),
size_.width(),
size_.height(),
0,
DataFormat(internalformat_),
DataType(internalformat_),
shared_memory_->memory());
shared_memory_->Unmap();
return true;
}
}