GetTranslatedShaderSourceANGLE  885 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc   gl_->GetTranslatedShaderSourceANGLE(
GetTranslatedShaderSourceANGLE  210 gpu/GLES2/gl2chromium_autogen.h   GLES2_GET_FUN(GetTranslatedShaderSourceANGLE)
GetTranslatedShaderSourceANGLE  785 gpu/command_buffer/client/gles2_c_lib_autogen.h   gles2::GetGLContext()->GetTranslatedShaderSourceANGLE(
GetTranslatedShaderSourceANGLE 1924 gpu/command_buffer/client/gles2_cmd_helper_autogen.h   gles2::cmds::GetTranslatedShaderSourceANGLE* c =
GetTranslatedShaderSourceANGLE 1925 gpu/command_buffer/client/gles2_cmd_helper_autogen.h       GetCmdSpace<gles2::cmds::GetTranslatedShaderSourceANGLE>();
GetTranslatedShaderSourceANGLE  623 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
GetTranslatedShaderSourceANGLE 1939 gpu/command_buffer/client/gles2_implementation_impl_autogen.h   helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId);
GetTranslatedShaderSourceANGLE  423 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
GetTranslatedShaderSourceANGLE  447 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
GetTranslatedShaderSourceANGLE  447 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
GetTranslatedShaderSourceANGLE 1299 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h   gl_->GetTranslatedShaderSourceANGLE(shader, bufsize, length, source);
GetTranslatedShaderSourceANGLE 9323 gpu/command_buffer/common/gles2_cmd_format_autogen.h   typedef GetTranslatedShaderSourceANGLE ValueType;
GetTranslatedShaderSourceANGLE 9350 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(sizeof(GetTranslatedShaderSourceANGLE) == 12,
GetTranslatedShaderSourceANGLE 9352 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetTranslatedShaderSourceANGLE, header) == 0,
GetTranslatedShaderSourceANGLE 9354 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetTranslatedShaderSourceANGLE, shader) == 4,
GetTranslatedShaderSourceANGLE 9356 gpu/command_buffer/common/gles2_cmd_format_autogen.h COMPILE_ASSERT(offsetof(GetTranslatedShaderSourceANGLE, bucket_id) == 8,
GetTranslatedShaderSourceANGLE 3232 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h TEST_F(GLES2FormatTest, GetTranslatedShaderSourceANGLE) {
GetTranslatedShaderSourceANGLE 3233 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h   cmds::GetTranslatedShaderSourceANGLE& cmd =
GetTranslatedShaderSourceANGLE 3234 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h       *GetBufferAs<cmds::GetTranslatedShaderSourceANGLE>();
GetTranslatedShaderSourceANGLE 3237 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h   EXPECT_EQ(static_cast<uint32>(cmds::GetTranslatedShaderSourceANGLE::kCmdId),
GetTranslatedShaderSourceANGLE  219 gpu/command_buffer/common/gles2_cmd_ids_autogen.h   OP(GetTranslatedShaderSourceANGLE)         /* 460 */         \
GetTranslatedShaderSourceANGLE 6754 gpu/command_buffer/service/gles2_cmd_decoder.cc     const cmds::GetTranslatedShaderSourceANGLE& c) {
GetTranslatedShaderSourceANGLE 1906 ppapi/lib/gl/include/GLES2/gl2ext.h #define glGetTranslatedShaderSourceANGLE GLES2_GET_FUN(GetTranslatedShaderSourceANGLE)
GetTranslatedShaderSourceANGLE  753 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc   gl_->GetTranslatedShaderSourceANGLE(