root/jingle/glue/pseudotcp_adapter.cc

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DEFINITIONS

This source file includes following definitions.
  1. Read
  2. Write
  3. Connect
  4. Disconnect
  5. IsConnected
  6. OnTcpOpen
  7. OnTcpReadable
  8. OnTcpWriteable
  9. OnTcpClosed
  10. SetAckDelay
  11. SetNoDelay
  12. SetReceiveBufferSize
  13. SetSendBufferSize
  14. SetWriteWaitsForSend
  15. DeleteSocket
  16. TcpWritePacket
  17. DoReadFromSocket
  18. HandleReadResults
  19. OnRead
  20. OnWritten
  21. AdjustClock
  22. HandleTcpClock
  23. CheckWriteComplete
  24. Read
  25. Write
  26. SetReceiveBufferSize
  27. SetSendBufferSize
  28. Connect
  29. Disconnect
  30. IsConnected
  31. IsConnectedAndIdle
  32. GetPeerAddress
  33. GetLocalAddress
  34. SetSubresourceSpeculation
  35. SetOmniboxSpeculation
  36. WasEverUsed
  37. UsingTCPFastOpen
  38. WasNpnNegotiated
  39. GetNegotiatedProtocol
  40. GetSSLInfo
  41. SetAckDelay
  42. SetNoDelay
  43. SetWriteWaitsForSend

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "jingle/glue/pseudotcp_adapter.h"

#include "base/compiler_specific.h"
#include "base/logging.h"
#include "base/time/time.h"
#include "net/base/address_list.h"
#include "net/base/completion_callback.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/net_util.h"

using cricket::PseudoTcp;

namespace {
const int kReadBufferSize = 65536;  // Maximum size of a packet.
const uint16 kDefaultMtu = 1280;
}  // namespace

namespace jingle_glue {

class PseudoTcpAdapter::Core : public cricket::IPseudoTcpNotify,
                               public base::RefCounted<Core> {
 public:
  Core(net::Socket* socket);

  // Functions used to implement net::StreamSocket.
  int Read(net::IOBuffer* buffer, int buffer_size,
           const net::CompletionCallback& callback);
  int Write(net::IOBuffer* buffer, int buffer_size,
            const net::CompletionCallback& callback);
  int Connect(const net::CompletionCallback& callback);
  void Disconnect();
  bool IsConnected() const;

  // cricket::IPseudoTcpNotify interface.
  // These notifications are triggered from NotifyPacket.
  virtual void OnTcpOpen(cricket::PseudoTcp* tcp) OVERRIDE;
  virtual void OnTcpReadable(cricket::PseudoTcp* tcp) OVERRIDE;
  virtual void OnTcpWriteable(cricket::PseudoTcp* tcp) OVERRIDE;
  // This is triggered by NotifyClock or NotifyPacket.
  virtual void OnTcpClosed(cricket::PseudoTcp* tcp, uint32 error) OVERRIDE;
  // This is triggered by NotifyClock, NotifyPacket, Recv and Send.
  virtual WriteResult TcpWritePacket(cricket::PseudoTcp* tcp,
                                     const char* buffer, size_t len) OVERRIDE;

  void SetAckDelay(int delay_ms);
  void SetNoDelay(bool no_delay);
  void SetReceiveBufferSize(int32 size);
  void SetSendBufferSize(int32 size);
  void SetWriteWaitsForSend(bool write_waits_for_send);

  void DeleteSocket();

 private:
  friend class base::RefCounted<Core>;
  virtual ~Core();

  // These are invoked by the underlying Socket, and may trigger callbacks.
  // They hold a reference to |this| while running, to protect from deletion.
  void OnRead(int result);
  void OnWritten(int result);

  // These may trigger callbacks, so the holder must hold a reference on
  // the stack while calling them.
  void DoReadFromSocket();
  void HandleReadResults(int result);
  void HandleTcpClock();

  // Checks if current write has completed in the write-waits-for-send
  // mode.
  void CheckWriteComplete();

  // This re-sets |timer| without triggering callbacks.
  void AdjustClock();

  net::CompletionCallback connect_callback_;
  net::CompletionCallback read_callback_;
  net::CompletionCallback write_callback_;

  cricket::PseudoTcp pseudo_tcp_;
  scoped_ptr<net::Socket> socket_;

  scoped_refptr<net::IOBuffer> read_buffer_;
  int read_buffer_size_;
  scoped_refptr<net::IOBuffer> write_buffer_;
  int write_buffer_size_;

  // Whether we need to wait for data to be sent before completing write.
  bool write_waits_for_send_;

  // Set to true in the write-waits-for-send mode when we've
  // successfully writtend data to the send buffer and waiting for the
  // data to be sent to the remote end.
  bool waiting_write_position_;

  // Number of the bytes written by the last write stored while we wait
  // for the data to be sent (i.e. when waiting_write_position_ = true).
  int last_write_result_;

  bool socket_write_pending_;
  scoped_refptr<net::IOBuffer> socket_read_buffer_;

  base::OneShotTimer<Core> timer_;

  DISALLOW_COPY_AND_ASSIGN(Core);
};


PseudoTcpAdapter::Core::Core(net::Socket* socket)
    : pseudo_tcp_(this, 0),
      socket_(socket),
      write_waits_for_send_(false),
      waiting_write_position_(false),
      socket_write_pending_(false) {
  // Doesn't trigger callbacks.
  pseudo_tcp_.NotifyMTU(kDefaultMtu);
}

PseudoTcpAdapter::Core::~Core() {
}

int PseudoTcpAdapter::Core::Read(net::IOBuffer* buffer, int buffer_size,
                                 const net::CompletionCallback& callback) {
  DCHECK(read_callback_.is_null());

  // Reference the Core in case a callback deletes the adapter.
  scoped_refptr<Core> core(this);

  int result = pseudo_tcp_.Recv(buffer->data(), buffer_size);
  if (result < 0) {
    result = net::MapSystemError(pseudo_tcp_.GetError());
    DCHECK(result < 0);
  }

  if (result == net::ERR_IO_PENDING) {
    read_buffer_ = buffer;
    read_buffer_size_ = buffer_size;
    read_callback_ = callback;
  }

  AdjustClock();

  return result;
}

int PseudoTcpAdapter::Core::Write(net::IOBuffer* buffer, int buffer_size,
                                  const net::CompletionCallback& callback) {
  DCHECK(write_callback_.is_null());

  // Reference the Core in case a callback deletes the adapter.
  scoped_refptr<Core> core(this);

  int result = pseudo_tcp_.Send(buffer->data(), buffer_size);
  if (result < 0) {
    result = net::MapSystemError(pseudo_tcp_.GetError());
    DCHECK(result < 0);
  }

  AdjustClock();

  if (result == net::ERR_IO_PENDING) {
    write_buffer_ = buffer;
    write_buffer_size_ = buffer_size;
    write_callback_ = callback;
    return result;
  }

  if (result < 0)
    return result;

  // Need to wait until the data is sent to the peer when
  // send-confirmation mode is enabled.
  if (write_waits_for_send_ && pseudo_tcp_.GetBytesBufferedNotSent() > 0) {
    DCHECK(!waiting_write_position_);
    waiting_write_position_ = true;
    last_write_result_ = result;
    write_buffer_ = buffer;
    write_buffer_size_ = buffer_size;
    write_callback_ = callback;
    return net::ERR_IO_PENDING;
  }

  return result;
}

int PseudoTcpAdapter::Core::Connect(const net::CompletionCallback& callback) {
  DCHECK_EQ(pseudo_tcp_.State(), cricket::PseudoTcp::TCP_LISTEN);

  // Reference the Core in case a callback deletes the adapter.
  scoped_refptr<Core> core(this);

  // Start the connection attempt.
  int result = pseudo_tcp_.Connect();
  if (result < 0)
    return net::ERR_FAILED;

  AdjustClock();

  connect_callback_ = callback;
  DoReadFromSocket();

  return net::ERR_IO_PENDING;
}

void PseudoTcpAdapter::Core::Disconnect() {
  // Don't dispatch outstanding callbacks, as mandated by net::StreamSocket.
  read_callback_.Reset();
  read_buffer_ = NULL;
  write_callback_.Reset();
  write_buffer_ = NULL;
  connect_callback_.Reset();

  // TODO(wez): Connect should succeed if called after Disconnect, which
  // PseudoTcp doesn't support, so we need to teardown the internal PseudoTcp
  // and create a new one in Connect.
  // TODO(wez): Close sets a shutdown flag inside PseudoTcp but has no other
  // effect.  This should be addressed in PseudoTcp, really.
  // In the meantime we can fake OnTcpClosed notification and tear down the
  // PseudoTcp.
  pseudo_tcp_.Close(true);
}

bool PseudoTcpAdapter::Core::IsConnected() const {
  return pseudo_tcp_.State() == PseudoTcp::TCP_ESTABLISHED;
}

void PseudoTcpAdapter::Core::OnTcpOpen(PseudoTcp* tcp) {
  DCHECK(tcp == &pseudo_tcp_);

  if (!connect_callback_.is_null()) {
    net::CompletionCallback callback = connect_callback_;
    connect_callback_.Reset();
    callback.Run(net::OK);
  }

  OnTcpReadable(tcp);
  OnTcpWriteable(tcp);
}

void PseudoTcpAdapter::Core::OnTcpReadable(PseudoTcp* tcp) {
  DCHECK_EQ(tcp, &pseudo_tcp_);
  if (read_callback_.is_null())
    return;

  int result = pseudo_tcp_.Recv(read_buffer_->data(), read_buffer_size_);
  if (result < 0) {
    result = net::MapSystemError(pseudo_tcp_.GetError());
    DCHECK(result < 0);
    if (result == net::ERR_IO_PENDING)
      return;
  }

  AdjustClock();

  net::CompletionCallback callback = read_callback_;
  read_callback_.Reset();
  read_buffer_ = NULL;
  callback.Run(result);
}

void PseudoTcpAdapter::Core::OnTcpWriteable(PseudoTcp* tcp) {
  DCHECK_EQ(tcp, &pseudo_tcp_);
  if (write_callback_.is_null())
    return;

  if (waiting_write_position_) {
    CheckWriteComplete();
    return;
  }

  int result = pseudo_tcp_.Send(write_buffer_->data(), write_buffer_size_);
  if (result < 0) {
    result = net::MapSystemError(pseudo_tcp_.GetError());
    DCHECK(result < 0);
    if (result == net::ERR_IO_PENDING)
      return;
  }

  AdjustClock();

  if (write_waits_for_send_ && pseudo_tcp_.GetBytesBufferedNotSent() > 0) {
    DCHECK(!waiting_write_position_);
    waiting_write_position_ = true;
    last_write_result_ = result;
    return;
  }

  net::CompletionCallback callback = write_callback_;
  write_callback_.Reset();
  write_buffer_ = NULL;
  callback.Run(result);
}

void PseudoTcpAdapter::Core::OnTcpClosed(PseudoTcp* tcp, uint32 error) {
  DCHECK_EQ(tcp, &pseudo_tcp_);

  if (!connect_callback_.is_null()) {
    net::CompletionCallback callback = connect_callback_;
    connect_callback_.Reset();
    callback.Run(net::MapSystemError(error));
  }

  if (!read_callback_.is_null()) {
    net::CompletionCallback callback = read_callback_;
    read_callback_.Reset();
    callback.Run(net::MapSystemError(error));
  }

  if (!write_callback_.is_null()) {
    net::CompletionCallback callback = write_callback_;
    write_callback_.Reset();
    callback.Run(net::MapSystemError(error));
  }
}

void PseudoTcpAdapter::Core::SetAckDelay(int delay_ms) {
  pseudo_tcp_.SetOption(cricket::PseudoTcp::OPT_ACKDELAY, delay_ms);
}

void PseudoTcpAdapter::Core::SetNoDelay(bool no_delay) {
  pseudo_tcp_.SetOption(cricket::PseudoTcp::OPT_NODELAY, no_delay ? 1 : 0);
}

void PseudoTcpAdapter::Core::SetReceiveBufferSize(int32 size) {
  pseudo_tcp_.SetOption(cricket::PseudoTcp::OPT_RCVBUF, size);
}

void PseudoTcpAdapter::Core::SetSendBufferSize(int32 size) {
  pseudo_tcp_.SetOption(cricket::PseudoTcp::OPT_SNDBUF, size);
}

void PseudoTcpAdapter::Core::SetWriteWaitsForSend(bool write_waits_for_send) {
  write_waits_for_send_ = write_waits_for_send;
}

void PseudoTcpAdapter::Core::DeleteSocket() {
  socket_.reset();
}

cricket::IPseudoTcpNotify::WriteResult PseudoTcpAdapter::Core::TcpWritePacket(
    PseudoTcp* tcp,
    const char* buffer,
    size_t len) {
  DCHECK_EQ(tcp, &pseudo_tcp_);

  // If we already have a write pending, we behave like a congested network,
  // returning success for the write, but dropping the packet.  PseudoTcp will
  // back-off and retransmit, adjusting for the perceived congestion.
  if (socket_write_pending_)
    return IPseudoTcpNotify::WR_SUCCESS;

  scoped_refptr<net::IOBuffer> write_buffer = new net::IOBuffer(len);
  memcpy(write_buffer->data(), buffer, len);

  // Our underlying socket is datagram-oriented, which means it should either
  // send exactly as many bytes as we requested, or fail.
  int result;
  if (socket_.get()) {
    result = socket_->Write(
        write_buffer.get(),
        len,
        base::Bind(&PseudoTcpAdapter::Core::OnWritten, base::Unretained(this)));
  } else {
    result = net::ERR_CONNECTION_CLOSED;
  }
  if (result == net::ERR_IO_PENDING) {
    socket_write_pending_ = true;
    return IPseudoTcpNotify::WR_SUCCESS;
  } else if (result == net::ERR_MSG_TOO_BIG) {
    return IPseudoTcpNotify::WR_TOO_LARGE;
  } else if (result < 0) {
    return IPseudoTcpNotify::WR_FAIL;
  } else {
    return IPseudoTcpNotify::WR_SUCCESS;
  }
}

void PseudoTcpAdapter::Core::DoReadFromSocket() {
  if (!socket_read_buffer_.get())
    socket_read_buffer_ = new net::IOBuffer(kReadBufferSize);

  int result = 1;
  while (socket_.get() && result > 0) {
    result = socket_->Read(
        socket_read_buffer_.get(),
        kReadBufferSize,
        base::Bind(&PseudoTcpAdapter::Core::OnRead, base::Unretained(this)));
    if (result != net::ERR_IO_PENDING)
      HandleReadResults(result);
  }
}

void PseudoTcpAdapter::Core::HandleReadResults(int result) {
  if (result <= 0) {
    LOG(ERROR) << "Read returned " << result;
    return;
  }

  // TODO(wez): Disconnect on failure of NotifyPacket?
  pseudo_tcp_.NotifyPacket(socket_read_buffer_->data(), result);
  AdjustClock();

  CheckWriteComplete();
}

void PseudoTcpAdapter::Core::OnRead(int result) {
  // Reference the Core in case a callback deletes the adapter.
  scoped_refptr<Core> core(this);

  HandleReadResults(result);
  if (result >= 0)
    DoReadFromSocket();
}

void PseudoTcpAdapter::Core::OnWritten(int result) {
  // Reference the Core in case a callback deletes the adapter.
  scoped_refptr<Core> core(this);

  socket_write_pending_ = false;
  if (result < 0) {
    LOG(WARNING) << "Write failed. Error code: " << result;
  }
}

void PseudoTcpAdapter::Core::AdjustClock() {
  long timeout = 0;
  if (pseudo_tcp_.GetNextClock(PseudoTcp::Now(), timeout)) {
    timer_.Stop();
    timer_.Start(FROM_HERE,
                 base::TimeDelta::FromMilliseconds(std::max(timeout, 0L)), this,
                 &PseudoTcpAdapter::Core::HandleTcpClock);
  }
}

void PseudoTcpAdapter::Core::HandleTcpClock() {
  // Reference the Core in case a callback deletes the adapter.
  scoped_refptr<Core> core(this);

  pseudo_tcp_.NotifyClock(PseudoTcp::Now());
  AdjustClock();

  CheckWriteComplete();
}

void PseudoTcpAdapter::Core::CheckWriteComplete() {
  if (!write_callback_.is_null() && waiting_write_position_) {
    if (pseudo_tcp_.GetBytesBufferedNotSent() == 0) {
      waiting_write_position_ = false;

      net::CompletionCallback callback = write_callback_;
      write_callback_.Reset();
      write_buffer_ = NULL;
      callback.Run(last_write_result_);
    }
  }
}

// Public interface implemention.

PseudoTcpAdapter::PseudoTcpAdapter(net::Socket* socket)
    : core_(new Core(socket)) {
}

PseudoTcpAdapter::~PseudoTcpAdapter() {
  Disconnect();

  // Make sure that the underlying socket is destroyed before PseudoTcp.
  core_->DeleteSocket();
}

int PseudoTcpAdapter::Read(net::IOBuffer* buffer, int buffer_size,
                           const net::CompletionCallback& callback) {
  DCHECK(CalledOnValidThread());
  return core_->Read(buffer, buffer_size, callback);
}

int PseudoTcpAdapter::Write(net::IOBuffer* buffer, int buffer_size,
                            const net::CompletionCallback& callback) {
  DCHECK(CalledOnValidThread());
  return core_->Write(buffer, buffer_size, callback);
}

int PseudoTcpAdapter::SetReceiveBufferSize(int32 size) {
  DCHECK(CalledOnValidThread());

  core_->SetReceiveBufferSize(size);
  return net::OK;
}

int PseudoTcpAdapter::SetSendBufferSize(int32 size) {
  DCHECK(CalledOnValidThread());

  core_->SetSendBufferSize(size);
  return net::OK;
}

int PseudoTcpAdapter::Connect(const net::CompletionCallback& callback) {
  DCHECK(CalledOnValidThread());

  // net::StreamSocket requires that Connect return OK if already connected.
  if (IsConnected())
    return net::OK;

  return core_->Connect(callback);
}

void PseudoTcpAdapter::Disconnect() {
  DCHECK(CalledOnValidThread());
  core_->Disconnect();
}

bool PseudoTcpAdapter::IsConnected() const {
  return core_->IsConnected();
}

bool PseudoTcpAdapter::IsConnectedAndIdle() const {
  DCHECK(CalledOnValidThread());
  NOTIMPLEMENTED();
  return false;
}

int PseudoTcpAdapter::GetPeerAddress(net::IPEndPoint* address) const {
  DCHECK(CalledOnValidThread());

  // We don't have a meaningful peer address, but we can't return an
  // error, so we return a INADDR_ANY instead.
  net::IPAddressNumber ip_address(net::kIPv4AddressSize);
  *address = net::IPEndPoint(ip_address, 0);
  return net::OK;
}

int PseudoTcpAdapter::GetLocalAddress(net::IPEndPoint* address) const {
  DCHECK(CalledOnValidThread());
  NOTIMPLEMENTED();
  return net::ERR_FAILED;
}

const net::BoundNetLog& PseudoTcpAdapter::NetLog() const {
  DCHECK(CalledOnValidThread());
  return net_log_;
}

void PseudoTcpAdapter::SetSubresourceSpeculation() {
  DCHECK(CalledOnValidThread());
  NOTIMPLEMENTED();
}

void PseudoTcpAdapter::SetOmniboxSpeculation() {
  DCHECK(CalledOnValidThread());
  NOTIMPLEMENTED();
}

bool PseudoTcpAdapter::WasEverUsed() const {
  DCHECK(CalledOnValidThread());
  NOTIMPLEMENTED();
  return true;
}

bool PseudoTcpAdapter::UsingTCPFastOpen() const {
  DCHECK(CalledOnValidThread());
  return false;
}

bool PseudoTcpAdapter::WasNpnNegotiated() const {
  DCHECK(CalledOnValidThread());
  return false;
}

net::NextProto PseudoTcpAdapter::GetNegotiatedProtocol() const {
  DCHECK(CalledOnValidThread());
  return net::kProtoUnknown;
}

bool PseudoTcpAdapter::GetSSLInfo(net::SSLInfo* ssl_info) {
  DCHECK(CalledOnValidThread());
  return false;
}

void PseudoTcpAdapter::SetAckDelay(int delay_ms) {
  DCHECK(CalledOnValidThread());
  core_->SetAckDelay(delay_ms);
}

void PseudoTcpAdapter::SetNoDelay(bool no_delay) {
  DCHECK(CalledOnValidThread());
  core_->SetNoDelay(no_delay);
}

void PseudoTcpAdapter::SetWriteWaitsForSend(bool write_waits_for_send) {
  DCHECK(CalledOnValidThread());
  core_->SetWriteWaitsForSend(write_waits_for_send);
}

}  // namespace jingle_glue

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