#ifndef PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_
#define PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_
#include "base/memory/ref_counted.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "ppapi/c/ppb_graphics_3d.h"
#include "ppapi/c/dev/ppb_gles_chromium_texture_mapping_dev.h"
#include "ppapi/thunk/ppapi_thunk_export.h"
namespace ppapi {
class TrackedCallback;
namespace thunk {
class PPAPI_THUNK_EXPORT PPB_Graphics3D_API {
public:
virtual ~PPB_Graphics3D_API() {}
virtual int32_t GetAttribs(int32_t attrib_list[]) = 0;
virtual int32_t SetAttribs(const int32_t attrib_list[]) = 0;
virtual int32_t GetError() = 0;
virtual int32_t ResizeBuffers(int32_t width, int32_t height) = 0;
virtual int32_t SwapBuffers(scoped_refptr<TrackedCallback> callback) = 0;
virtual int32_t GetAttribMaxValue(int32_t attribute, int32_t* value) = 0;
virtual PP_Bool SetGetBuffer(int32_t shm_id) = 0;
virtual gpu::CommandBuffer::State GetState() = 0;
virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(uint32_t size,
int32_t* id) = 0;
virtual PP_Bool DestroyTransferBuffer(int32_t id) = 0;
virtual PP_Bool Flush(int32_t put_offset) = 0;
virtual gpu::CommandBuffer::State WaitForTokenInRange(int32_t start,
int32_t end) = 0;
virtual gpu::CommandBuffer::State WaitForGetOffsetInRange(int32_t start,
int32_t end) = 0;
virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLenum access) = 0;
virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) = 0;
virtual uint32_t InsertSyncPoint() = 0;
};
}
}
#endif