#ifndef UI_APP_LIST_VIEWS_PULSING_BLOCK_VIEW_H_
#define UI_APP_LIST_VIEWS_PULSING_BLOCK_VIEW_H_
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/timer/timer.h"
#include "ui/views/view.h"
namespace gfx {
class Size;
}
namespace app_list {
class PulsingBlockView : public views::View {
public:
PulsingBlockView(const gfx::Size& size, bool start_delay);
virtual ~PulsingBlockView();
private:
void OnStartDelayTimer();
virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
base::OneShotTimer<PulsingBlockView> start_delay_timer_;
DISALLOW_COPY_AND_ASSIGN(PulsingBlockView);
};
}
#endif