This source file includes following definitions.
- AXTreeSourceAdapter
- AXTreeSourceAdapter
- GetRoot
- GetFromId
- GetId
- GetChildren
- GetParent
- IsValid
- IsEqual
- GetNull
- SerializeNode
- CreateTreeSource
#include "ui/accessibility/ax_serializable_tree.h"
#include "ui/accessibility/ax_node.h"
namespace ui {
class AX_EXPORT AXTreeSourceAdapter : public AXTreeSource<const AXNode*> {
public:
AXTreeSourceAdapter(AXTree* tree) : tree_(tree) {}
virtual ~AXTreeSourceAdapter() {}
virtual AXNode* GetRoot() const OVERRIDE {
return tree_->GetRoot();
}
virtual AXNode* GetFromId(int32 id) const OVERRIDE {
return tree_->GetFromId(id);
}
virtual int32 GetId(const AXNode* node) const OVERRIDE {
return node->id();
}
virtual void GetChildren(
const AXNode* node,
std::vector<const AXNode*>* out_children) const OVERRIDE {
for (int i = 0; i < node->child_count(); ++i)
out_children->push_back(node->ChildAtIndex(i));
}
virtual AXNode* GetParent(const AXNode* node) const OVERRIDE {
return node->parent();
}
virtual bool IsValid(const AXNode* node) const OVERRIDE {
return node != NULL;
}
virtual bool IsEqual(const AXNode* node1,
const AXNode* node2) const OVERRIDE {
return node1 == node2;
}
virtual const AXNode* GetNull() const OVERRIDE {
return NULL;
}
virtual void SerializeNode(
const AXNode* node, AXNodeData* out_data) const OVERRIDE {
*out_data = node->data();
}
private:
AXTree* tree_;
};
AXSerializableTree::AXSerializableTree()
: AXTree() {}
AXSerializableTree::AXSerializableTree(const AXTreeUpdate& initial_state)
: AXTree(initial_state) {
}
AXSerializableTree::~AXSerializableTree() {
}
AXTreeSource<const AXNode*>* AXSerializableTree::CreateTreeSource() {
return new AXTreeSourceAdapter(this);
}
}