// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
#define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
#include "ash/ash_export.h"
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "ui/gfx/rect.h"
namespace aura {
class Window;
}
namespace views {
class Widget;
}
namespace ash {
// PhantomWindowController is responsible for showing a phantom representation
// of a window. It's used to show a preview of how snapping or docking a window
// will affect the window's bounds.
class ASH_EXPORT PhantomWindowController {
public:
explicit PhantomWindowController(aura::Window* window);
// Hides the phantom window without any animation.
virtual ~PhantomWindowController();
// Animates the phantom window towards |bounds_in_screen|. The animation used
// depends on whether the alternate caption button style is used.
void Show(const gfx::Rect& bounds_in_screen);
// If set, the phantom window is stacked below this window, otherwise it
// is stacked above the window passed to the constructor.
void set_phantom_below_window(aura::Window* phantom_below_window) {
phantom_below_window_ = phantom_below_window;
}
private:
friend class PhantomWindowControllerTest;
// Animates the phantom window towards |bounds_in_screen| when the alternate
// caption button style is used.
void ShowAlternate(const gfx::Rect& bounds_in_screen);
// Animates the phantom window towards |bounds_in_screen| when the legacy
// caption button style is used.
void ShowLegacy(const gfx::Rect& bounds_in_screen);
// Creates, shows and returns a phantom widget at |bounds|
// with kShellWindowId_ShelfContainer in |root_window| as a parent.
scoped_ptr<views::Widget> CreatePhantomWidget(
aura::Window* root_window,
const gfx::Rect& bounds_in_screen);
// Window the phantom is placed beneath.
aura::Window* window_;
// If set, the phantom window should get stacked below this window.
aura::Window* phantom_below_window_;
// Target bounds (including the shadows if any) of the animation in screen
// coordinates.
gfx::Rect target_bounds_in_screen_;
// Phantom representation of the window which is in the root window matching
// |target_bounds_in_screen_|.
scoped_ptr<views::Widget> phantom_widget_in_target_root_;
// Phantom representation of the window which is in the root window matching
// the window's initial bounds. This allows animations to progress from one
// display to the other. NULL if the phantom window starts and ends in the
// same root window. Not used when using the alternate caption button style.
scoped_ptr<views::Widget> phantom_widget_in_start_root_;
DISALLOW_COPY_AND_ASSIGN(PhantomWindowController);
};
} // namespace ash
#endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_