// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_CONTROLS_LABEL_H_ #define UI_VIEWS_CONTROLS_LABEL_H_ #include <string> #include <vector> #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/strings/string16.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/font_list.h" #include "ui/gfx/text_constants.h" #include "ui/views/view.h" namespace views { ///////////////////////////////////////////////////////////////////////////// // // Label class // // A label is a view subclass that can display a string. // ///////////////////////////////////////////////////////////////////////////// class VIEWS_EXPORT Label : public View { public: // The following enum is used to indicate whether using the Chrome UI's // directionality as the label's directionality, or auto-detecting the label's // directionality. // // If the label text originates from the Chrome UI, we should use the Chrome // UI's directionality as the label's directionality. // // If the text originates from a web page, its directionality is determined // based on its first character with strong directionality, disregarding what // directionality the Chrome UI is. enum DirectionalityMode { USE_UI_DIRECTIONALITY = 0, AUTO_DETECT_DIRECTIONALITY }; enum ElideBehavior { NO_ELIDE, // Do not elide the label text; truncate as needed. ELIDE_AT_BEGINNING, // Add ellipsis at the start of the string as needed. ELIDE_IN_MIDDLE, // Add ellipsis in the middle of the string as needed. ELIDE_AT_END, // Add ellipsis at the end of the string as needed. ELIDE_AS_EMAIL, // Elide while retaining username/domain chars // as needed. }; // Internal class name. static const char kViewClassName[]; // The padding for the focus border when rendering focused text. static const int kFocusBorderPadding; Label(); explicit Label(const base::string16& text); Label(const base::string16& text, const gfx::FontList& font_list); virtual ~Label(); // Gets or sets the fonts used by this label. const gfx::FontList& font_list() const { return font_list_; } virtual void SetFontList(const gfx::FontList& font_list); // Get or set the label text. const base::string16& text() const { return text_; } virtual void SetText(const base::string16& text); // Enables or disables auto-color-readability (enabled by default). If this // is enabled, then calls to set any foreground or background color will // trigger an automatic mapper that uses color_utils::GetReadableColor() to // ensure that the foreground colors are readable over the background color. void SetAutoColorReadabilityEnabled(bool enabled); // Sets the color. This will automatically force the color to be readable // over the current background color. virtual void SetEnabledColor(SkColor color); void SetDisabledColor(SkColor color); SkColor enabled_color() const { return actual_enabled_color_; } // Sets the background color. This won't be explicitly drawn, but the label // will force the text color to be readable over it. void SetBackgroundColor(SkColor color); SkColor background_color() const { return background_color_; } // Enables a drop shadow underneath the text. void SetShadowColors(SkColor enabled_color, SkColor disabled_color); // Sets the drop shadow's offset from the text. void SetShadowOffset(int x, int y); // Disables shadows. void ClearEmbellishing(); // Sets horizontal alignment. If the locale is RTL, and the directionality // mode is USE_UI_DIRECTIONALITY, the alignment is flipped around. // // Caveat: for labels originating from a web page, the directionality mode // should be reset to AUTO_DETECT_DIRECTIONALITY before the horizontal // alignment is set. Otherwise, the label's alignment specified as a parameter // will be flipped in RTL locales. void SetHorizontalAlignment(gfx::HorizontalAlignment alignment); gfx::HorizontalAlignment horizontal_alignment() const { return horizontal_alignment_; } // Sets the directionality mode. The directionality mode is initialized to // USE_UI_DIRECTIONALITY when the label is constructed. USE_UI_DIRECTIONALITY // applies to every label that originates from the Chrome UI. However, if the // label originates from a web page, its directionality is auto-detected. void set_directionality_mode(DirectionalityMode mode) { directionality_mode_ = mode; } DirectionalityMode directionality_mode() const { return directionality_mode_; } // Get or set the distance in pixels between baselines of multi-line text. // Default is 0, indicating the distance between lines should be the standard // one for the label's text, font list, and platform. int line_height() const { return line_height_; } void SetLineHeight(int height); // Get or set if the label text can wrap on multiple lines; default is false. bool is_multi_line() const { return is_multi_line_; } void SetMultiLine(bool multi_line); // Get or set if the label text should be obscured before rendering (e.g. // should "Password!" display as "*********"); default is false. bool is_obscured() const { return is_obscured_; } void SetObscured(bool obscured); // Get the text as displayed to the user, respecting the 'obscured' flag. const base::string16& layout_text() const { return layout_text_; } // Sets whether the label text can be split on words. // Default is false. This only works when is_multi_line is true. void SetAllowCharacterBreak(bool allow_character_break); // Sets whether the label text should be elided in the middle or end (if // necessary). The default is to elide at the end. // NOTE: Eliding in the middle is not supported for multi-line strings. void SetElideBehavior(ElideBehavior elide_behavior); // Sets the tooltip text. Default behavior for a label (single-line) is to // show the full text if it is wider than its bounds. Calling this overrides // the default behavior and lets you set a custom tooltip. To revert to // default behavior, call this with an empty string. void SetTooltipText(const base::string16& tooltip_text); // Resizes the label so its width is set to the width of the longest line and // its height deduced accordingly. // This is only intended for multi-line labels and is useful when the label's // text contains several lines separated with \n. // |max_width| is the maximum width that will be used (longer lines will be // wrapped). If 0, no maximum width is enforced. void SizeToFit(int max_width); // Gets/sets the flag to determine whether the label should be collapsed when // it's hidden (not visible). If this flag is true, the label will return a // preferred size of (0, 0) when it's not visible. void set_collapse_when_hidden(bool value) { collapse_when_hidden_ = value; } bool collapse_when_hidden() const { return collapse_when_hidden_; } // Overridden from View: virtual gfx::Insets GetInsets() const OVERRIDE; virtual int GetBaseline() const OVERRIDE; // Overridden to compute the size required to display this label. virtual gfx::Size GetPreferredSize() OVERRIDE; // Returns the width of an ellipsis if the label is non-empty, or 0 otherwise. virtual gfx::Size GetMinimumSize() OVERRIDE; // Returns the height necessary to display this label with the provided width. // This method is used to layout multi-line labels. It is equivalent to // GetPreferredSize().height() if the receiver is not multi-line. virtual int GetHeightForWidth(int w) OVERRIDE; virtual const char* GetClassName() const OVERRIDE; virtual View* GetTooltipHandlerForPoint(const gfx::Point& point) OVERRIDE; virtual bool HitTestRect(const gfx::Rect& rect) const OVERRIDE; virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE; // Gets the tooltip text for labels that are wider than their bounds, except // when the label is multiline, in which case it just returns false (no // tooltip). If a custom tooltip has been specified with SetTooltipText() // it is returned instead. virtual bool GetTooltipText(const gfx::Point& p, base::string16* tooltip) const OVERRIDE; protected: // Called by Paint to paint the text. Override this to change how // text is painted. virtual void PaintText(gfx::Canvas* canvas, const base::string16& text, const gfx::Rect& text_bounds, int flags); virtual gfx::Size GetTextSize() const; SkColor disabled_color() const { return actual_disabled_color_; } // Overridden from View: // Overridden to dirty our text bounds if we're multi-line. virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE; virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE; private: // These tests call CalculateDrawStringParams in order to verify the // calculations done for drawing text. FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawSingleLineString); FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawMultiLineString); FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawSingleLineStringInRTL); FRIEND_TEST_ALL_PREFIXES(LabelTest, DrawMultiLineStringInRTL); FRIEND_TEST_ALL_PREFIXES(LabelTest, AutoDetectDirectionality); // Calls ComputeDrawStringFlags(). FRIEND_TEST_ALL_PREFIXES(LabelTest, DisableSubpixelRendering); // Sets both |text_| and |layout_text_| to appropriate values, taking // the label's 'obscured' status into account. void SetTextInternal(const base::string16& text); void Init(const base::string16& text, const gfx::FontList& font_list); void RecalculateColors(); // Returns where the text is drawn, in the receivers coordinate system. gfx::Rect GetTextBounds() const; int ComputeDrawStringFlags() const; gfx::Rect GetAvailableRect() const; // Returns parameters to be used for the DrawString call. void CalculateDrawStringParams(base::string16* paint_text, gfx::Rect* text_bounds, int* flags) const; // Updates any colors that have not been explicitly set from the theme. void UpdateColorsFromTheme(const ui::NativeTheme* theme); // Resets |cached_heights_| and |cached_heights_cursor_| and mark // |text_size_valid_| as false. void ResetCachedSize(); bool ShouldShowDefaultTooltip() const; base::string16 text_; base::string16 layout_text_; gfx::FontList font_list_; SkColor requested_enabled_color_; SkColor actual_enabled_color_; SkColor requested_disabled_color_; SkColor actual_disabled_color_; SkColor background_color_; // Set to true once the corresponding setter is invoked. bool enabled_color_set_; bool disabled_color_set_; bool background_color_set_; bool auto_color_readability_; mutable gfx::Size text_size_; mutable bool text_size_valid_; int line_height_; bool is_multi_line_; bool is_obscured_; bool allow_character_break_; ElideBehavior elide_behavior_; gfx::HorizontalAlignment horizontal_alignment_; base::string16 tooltip_text_; // Whether to collapse the label when it's not visible. bool collapse_when_hidden_; // The following member variable is used to control whether the // directionality is auto-detected based on first strong directionality // character or is determined by chrome UI's locale. DirectionalityMode directionality_mode_; // Colors for shadow. SkColor enabled_shadow_color_; SkColor disabled_shadow_color_; // Space between text and shadow. gfx::Point shadow_offset_; // Should a shadow be drawn behind the text? bool has_shadow_; // The cached heights to avoid recalculation in GetHeightForWidth(). std::vector<gfx::Size> cached_heights_; int cached_heights_cursor_; DISALLOW_COPY_AND_ASSIGN(Label); }; } // namespace views #endif // UI_VIEWS_CONTROLS_LABEL_H_