This source file includes following definitions.
- LoadLibrary
- LoadLibrary
- InitializeStaticGLBindingsOSMesaGL
#include "ui/gl/gl_implementation_osmesa.h"
#include "base/files/file_path.h"
#include "base/logging.h"
#include "base/native_library.h"
#include "base/path_service.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_gl_api_implementation.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_osmesa_api_implementation.h"
namespace gfx {
base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
base::NativeLibraryLoadError error;
base::NativeLibrary library = base::LoadNativeLibrary(filename, &error);
if (!library) {
DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": "
<< error.ToString();
return NULL;
}
return library;
}
base::NativeLibrary LoadLibrary(const char* filename) {
return LoadLibrary(base::FilePath(filename));
}
bool InitializeStaticGLBindingsOSMesaGL() {
base::FilePath module_path;
if (!PathService::Get(base::DIR_MODULE, &module_path)) {
LOG(ERROR) << "PathService::Get failed.";
return false;
}
base::FilePath library_path = module_path.Append("libosmesa.so");
base::NativeLibrary library = LoadLibrary(library_path);
if (!library) {
LOG(ERROR) << "Failed to load " << library_path.value() << ".";
return false;
}
GLGetProcAddressProc get_proc_address =
reinterpret_cast<GLGetProcAddressProc>(
base::GetFunctionPointerFromNativeLibrary(library,
"OSMesaGetProcAddress"));
if (!get_proc_address) {
LOG(ERROR) << "OSMesaGetProcAddress not found.";
base::UnloadNativeLibrary(library);
return false;
}
SetGLGetProcAddressProc(get_proc_address);
AddGLNativeLibrary(library);
SetGLImplementation(kGLImplementationOSMesaGL);
InitializeStaticGLBindingsGL();
InitializeStaticGLBindingsOSMESA();
return true;
}
}