#ifndef UI_GFX_GEOMETRY_SIZE_F_H_
#define UI_GFX_GEOMETRY_SIZE_F_H_
#include <string>
#include "base/compiler_specific.h"
#include "ui/gfx/geometry/size_base.h"
#include "ui/gfx/gfx_export.h"
namespace gfx {
class GFX_EXPORT SizeF : public SizeBase<SizeF, float> {
public:
SizeF() : SizeBase<SizeF, float>(0, 0) {}
SizeF(float width, float height) : SizeBase<SizeF, float>(width, height) {}
~SizeF() {}
void Scale(float scale) {
Scale(scale, scale);
}
void Scale(float x_scale, float y_scale) {
SetSize(width() * x_scale, height() * y_scale);
}
std::string ToString() const;
};
inline bool operator==(const SizeF& lhs, const SizeF& rhs) {
return lhs.width() == rhs.width() && lhs.height() == rhs.height();
}
inline bool operator!=(const SizeF& lhs, const SizeF& rhs) {
return !(lhs == rhs);
}
GFX_EXPORT SizeF ScaleSize(const SizeF& p, float x_scale, float y_scale);
inline SizeF ScaleSize(const SizeF& p, float scale) {
return ScaleSize(p, scale, scale);
}
#if !defined(COMPILER_MSVC)
extern template class SizeBase<SizeF, float>;
#endif
}
#endif