#ifndef UI_GFX_GEOMETRY_INSETS_H_
#define UI_GFX_GEOMETRY_INSETS_H_
#include <string>
#include "build/build_config.h"
#include "ui/gfx/geometry/insets_base.h"
#include "ui/gfx/geometry/insets_f.h"
#include "ui/gfx/gfx_export.h"
#if defined(TOOLKIT_GTK)
typedef struct _GtkBorder GtkBorder;
#endif
namespace gfx {
class GFX_EXPORT Insets : public InsetsBase<Insets, int> {
public:
Insets();
Insets(int top, int left, int bottom, int right);
#if defined(TOOLKIT_GTK)
explicit Insets(const GtkBorder& border);
#endif
~Insets();
Insets Scale(float scale) const {
return Scale(scale, scale);
}
Insets Scale(float x_scale, float y_scale) const {
return Insets(static_cast<int>(top() * y_scale),
static_cast<int>(left() * x_scale),
static_cast<int>(bottom() * y_scale),
static_cast<int>(right() * x_scale));
}
operator InsetsF() const {
return InsetsF(top(), left(), bottom(), right());
}
std::string ToString() const;
};
#if !defined(COMPILER_MSVC)
extern template class InsetsBase<Insets, int>;
#endif
}
#endif