root/mojo/system/channel.cc

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DEFINITIONS

This source file includes following definitions.
  1. port
  2. Init
  3. Shutdown
  4. AttachMessagePipeEndpoint
  5. RunMessagePipeEndpoint
  6. RunRemoteMessagePipeEndpoint
  7. WriteMessage
  8. IsWriteBufferEmpty
  9. DetachMessagePipeEndpoint
  10. OnReadMessage
  11. OnFatalError
  12. ValidateReadMessage
  13. OnReadMessageForDownstream
  14. OnReadMessageForChannel
  15. HandleRemoteError
  16. HandleLocalError

// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "mojo/system/channel.h"

#include "base/basictypes.h"
#include "base/bind.h"
#include "base/compiler_specific.h"
#include "base/logging.h"
#include "base/strings/stringprintf.h"
#include "mojo/system/message_pipe_endpoint.h"

namespace mojo {
namespace system {

COMPILE_ASSERT(Channel::kBootstrapEndpointId !=
                   MessageInTransit::kInvalidEndpointId,
               kBootstrapEndpointId_is_invalid);

STATIC_CONST_MEMBER_DEFINITION const MessageInTransit::EndpointId
    Channel::kBootstrapEndpointId;

Channel::EndpointInfo::EndpointInfo() {
}

Channel::EndpointInfo::EndpointInfo(scoped_refptr<MessagePipe> message_pipe,
                                    unsigned port)
    : message_pipe(message_pipe),
      port(port) {
}

Channel::EndpointInfo::~EndpointInfo() {
}

Channel::Channel()
    : next_local_id_(kBootstrapEndpointId) {
}

bool Channel::Init(scoped_ptr<RawChannel> raw_channel) {
  DCHECK(creation_thread_checker_.CalledOnValidThread());
  DCHECK(raw_channel);

  // No need to take |lock_|, since this must be called before this object
  // becomes thread-safe.
  DCHECK(!raw_channel_);
  raw_channel_ = raw_channel.Pass();

  if (!raw_channel_->Init(this)) {
    raw_channel_.reset();
    return false;
  }

  return true;
}

void Channel::Shutdown() {
  DCHECK(creation_thread_checker_.CalledOnValidThread());

  base::AutoLock locker(lock_);
  DCHECK(raw_channel_.get());
  raw_channel_->Shutdown();
  raw_channel_.reset();

  // TODO(vtl): Should I clear |local_id_to_endpoint_info_map_|? Or assert that
  // it's empty?
}

MessageInTransit::EndpointId Channel::AttachMessagePipeEndpoint(
    scoped_refptr<MessagePipe> message_pipe, unsigned port) {
  DCHECK(port == 0 || port == 1);
  // Note: This assertion must *not* be done under |lock_|.
  DCHECK_EQ(message_pipe->GetType(port), MessagePipeEndpoint::kTypeProxy);

  MessageInTransit::EndpointId local_id;
  {
    base::AutoLock locker(lock_);

    while (next_local_id_ == MessageInTransit::kInvalidEndpointId ||
           local_id_to_endpoint_info_map_.find(next_local_id_) !=
               local_id_to_endpoint_info_map_.end())
      next_local_id_++;

    local_id = next_local_id_;
    next_local_id_++;

    // TODO(vtl): Use emplace when we move to C++11 unordered_maps. (It'll avoid
    // some expensive reference count increment/decrements.) Once this is done,
    // we should be able to delete |EndpointInfo|'s default constructor.
    local_id_to_endpoint_info_map_[local_id] = EndpointInfo(message_pipe, port);
  }

  message_pipe->Attach(port, scoped_refptr<Channel>(this), local_id);
  return local_id;
}

void Channel::RunMessagePipeEndpoint(MessageInTransit::EndpointId local_id,
                                     MessageInTransit::EndpointId remote_id) {
  EndpointInfo endpoint_info;
  {
    base::AutoLock locker(lock_);

    IdToEndpointInfoMap::const_iterator it =
        local_id_to_endpoint_info_map_.find(local_id);
    // TODO(vtl): FIXME -- This check is wrong if this is in response to a
    // |kSubtypeChannelRunMessagePipeEndpoint| message. We should report error.
    CHECK(it != local_id_to_endpoint_info_map_.end());
    endpoint_info = it->second;
  }

  // TODO(vtl): FIXME -- We need to handle the case that message pipe is already
  // running when we're here due to |kSubtypeChannelRunMessagePipeEndpoint|).
  endpoint_info.message_pipe->Run(endpoint_info.port, remote_id);
}

void Channel::RunRemoteMessagePipeEndpoint(
    MessageInTransit::EndpointId local_id,
    MessageInTransit::EndpointId remote_id) {
  base::AutoLock locker(lock_);

  DCHECK(local_id_to_endpoint_info_map_.find(local_id) !=
             local_id_to_endpoint_info_map_.end());

  scoped_ptr<MessageInTransit> message(new MessageInTransit(
      MessageInTransit::kTypeChannel,
      MessageInTransit::kSubtypeChannelRunMessagePipeEndpoint,
      0, 0, NULL));
  message->set_source_id(local_id);
  message->set_destination_id(remote_id);
  if (!raw_channel_->WriteMessage(message.Pass())) {
    // TODO(vtl): FIXME -- I guess we should report the error back somehow so
    // that the dispatcher can be closed?
    CHECK(false) << "Not yet handled";
  }
}

bool Channel::WriteMessage(scoped_ptr<MessageInTransit> message) {
  base::AutoLock locker(lock_);
  if (!raw_channel_.get()) {
    // TODO(vtl): I think this is probably not an error condition, but I should
    // think about it (and the shutdown sequence) more carefully.
    LOG(WARNING) << "WriteMessage() after shutdown";
    return false;
  }

  return raw_channel_->WriteMessage(message.Pass());
}

bool Channel::IsWriteBufferEmpty() {
  base::AutoLock locker(lock_);
  DCHECK(raw_channel_.get());
  return raw_channel_->IsWriteBufferEmpty();
}

void Channel::DetachMessagePipeEndpoint(MessageInTransit::EndpointId local_id) {
  DCHECK_NE(local_id, MessageInTransit::kInvalidEndpointId);

  base::AutoLock locker_(lock_);
  local_id_to_endpoint_info_map_.erase(local_id);
}

Channel::~Channel() {
  // The channel should have been shut down first.
  DCHECK(!raw_channel_.get());

  DLOG_IF(WARNING, !local_id_to_endpoint_info_map_.empty())
      << "Destroying Channel with " << local_id_to_endpoint_info_map_.size()
      << " endpoints still present";
}

void Channel::OnReadMessage(const MessageInTransit::View& message_view) {
  // Note: |ValidateReadMessage()| will call |HandleRemoteError()| if necessary.
  if (!ValidateReadMessage(message_view))
    return;

  switch (message_view.type()) {
    case MessageInTransit::kTypeMessagePipeEndpoint:
    case MessageInTransit::kTypeMessagePipe:
      OnReadMessageForDownstream(message_view);
      break;
    case MessageInTransit::kTypeChannel:
      OnReadMessageForChannel(message_view);
      break;
    default:
      HandleRemoteError(base::StringPrintf(
          "Received message of invalid type %u",
          static_cast<unsigned>(message_view.type())));
      break;
  }
}

void Channel::OnFatalError(FatalError fatal_error) {
  // TODO(vtl): IMPORTANT. Notify all our endpoints that they're dead.
  NOTIMPLEMENTED();
}

bool Channel::ValidateReadMessage(const MessageInTransit::View& message_view) {
  const char* error_message = NULL;
  if (!message_view.IsValid(&error_message)) {
    DCHECK(error_message);
    HandleRemoteError(error_message);
    return false;
  }

  return true;
}

void Channel::OnReadMessageForDownstream(
    const MessageInTransit::View& message_view) {
  DCHECK(message_view.type() == MessageInTransit::kTypeMessagePipeEndpoint ||
         message_view.type() == MessageInTransit::kTypeMessagePipe);

  MessageInTransit::EndpointId local_id = message_view.destination_id();
  if (local_id == MessageInTransit::kInvalidEndpointId) {
    HandleRemoteError("Received message with no destination ID");
    return;
  }

  EndpointInfo endpoint_info;
  {
    base::AutoLock locker(lock_);

    // Since we own |raw_channel_|, and this method and |Shutdown()| should only
    // be called from the creation thread, |raw_channel_| should never be null
    // here.
    DCHECK(raw_channel_.get());

    IdToEndpointInfoMap::const_iterator it =
        local_id_to_endpoint_info_map_.find(local_id);
    if (it == local_id_to_endpoint_info_map_.end()) {
      HandleRemoteError(base::StringPrintf(
          "Received a message for nonexistent local destination ID %u",
          static_cast<unsigned>(local_id)));
      // This is strongly indicative of some problem. However, it's not a fatal
      // error, since it may indicate a bug (or hostile) remote process. Don't
      // die even for Debug builds, since handling this properly needs to be
      // tested (TODO(vtl)).
      DLOG(ERROR) << "This should not happen under normal operation.";
      return;
    }
    endpoint_info = it->second;
  }

  // We need to duplicate the message, because |EnqueueMessage()| will take
  // ownership of it.
  // TODO(vtl): Need to enforce limits on message size and handle count.
  scoped_ptr<MessageInTransit> message(new MessageInTransit(message_view));
  message->DeserializeDispatchers(this);
  MojoResult result = endpoint_info.message_pipe->EnqueueMessage(
      MessagePipe::GetPeerPort(endpoint_info.port), message.Pass(), NULL);
  if (result != MOJO_RESULT_OK) {
    HandleLocalError(base::StringPrintf(
        "Failed to enqueue message to local destination ID %u (result %d)",
        static_cast<unsigned>(local_id), static_cast<int>(result)));
    return;
  }
}

void Channel::OnReadMessageForChannel(
    const MessageInTransit::View& message_view) {
  DCHECK_EQ(message_view.type(), MessageInTransit::kTypeChannel);

  switch (message_view.subtype()) {
    case MessageInTransit::kSubtypeChannelRunMessagePipeEndpoint:
      // TODO(vtl): FIXME -- Error handling (also validation of
      // source/destination IDs).
      DVLOG(2) << "Handling channel message to run message pipe (local ID = "
               << message_view.destination_id() << ", remote ID = "
               << message_view.source_id() << ")";
      RunMessagePipeEndpoint(message_view.destination_id(),
                             message_view.source_id());
      break;
    default:
      HandleRemoteError("Received invalid channel message");
      NOTREACHED();
      break;
  }
}

void Channel::HandleRemoteError(const base::StringPiece& error_message) {
  // TODO(vtl): Is this how we really want to handle this? Probably we want to
  // terminate the connection, since it's spewing invalid stuff.
  LOG(WARNING) << error_message;
}

void Channel::HandleLocalError(const base::StringPiece& error_message) {
  // TODO(vtl): Is this how we really want to handle this?
  LOG(WARNING) << error_message;
}

}  // namespace system
}  // namespace mojo

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