#ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
#define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "gpu/tools/compositor_model_bench/render_model_utils.h"
#include "gpu/tools/compositor_model_bench/render_models.h"
class ForwardRenderNodeVisitor;
class ForwardRenderSimulator : public RenderModelSimulator {
public:
explicit ForwardRenderSimulator(RenderNode* root,
int window_width,
int window_height);
virtual ~ForwardRenderSimulator() OVERRIDE;
virtual void Update() OVERRIDE;
virtual void Resize(int width, int height) OVERRIDE;
private:
scoped_ptr<ForwardRenderNodeVisitor> visitor_;
scoped_ptr<TextureGenerator> textures_;
DISALLOW_IMPLICIT_CONSTRUCTORS(ForwardRenderSimulator);
};
#endif