#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_TEST_HELPER_H_
#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_TEST_HELPER_H_
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "gpu/command_buffer/common/cmd_buffer_common.h"
#include "gpu/command_buffer/common/gpu_control.h"
#include "gpu/command_buffer/common/gpu_memory_allocation.h"
#include "gpu/command_buffer/service/command_buffer_service.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
class CommandBufferHelper;
class MockCommandBufferBase : public CommandBufferServiceBase {
public:
static const int32 kTransferBufferBaseId = 0x123;
static const int32 kMaxTransferBuffers = 6;
MockCommandBufferBase();
virtual ~MockCommandBufferBase();
virtual bool Initialize() OVERRIDE;
virtual State GetState() OVERRIDE;
virtual State GetLastState() OVERRIDE;
virtual int32 GetLastToken() OVERRIDE;
virtual void WaitForTokenInRange(int32 start, int32 end) OVERRIDE;
virtual void WaitForGetOffsetInRange(int32 start, int32 end) OVERRIDE;
virtual void SetGetBuffer(int transfer_buffer_id) OVERRIDE;
virtual void SetGetOffset(int32 get_offset) OVERRIDE;
virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size,
int32* id) OVERRIDE;
virtual scoped_refptr<gpu::Buffer> GetTransferBuffer(int32 id) OVERRIDE;
virtual void SetToken(int32 token) OVERRIDE;
virtual void SetParseError(error::Error error) OVERRIDE;
virtual void SetContextLostReason(error::ContextLostReason reason) OVERRIDE;
int32 GetNextFreeTransferBufferId();
void FlushHelper(int32 put_offset);
void DestroyTransferBufferHelper(int32 id);
virtual void OnFlush() = 0;
private:
scoped_refptr<Buffer> transfer_buffer_buffers_[kMaxTransferBuffers];
CommandBufferEntry* ring_buffer_;
scoped_refptr<Buffer> ring_buffer_buffer_;
State state_;
};
class MockClientCommandBuffer : public MockCommandBufferBase {
public:
MockClientCommandBuffer();
virtual ~MockClientCommandBuffer();
MOCK_METHOD0(OnFlush, void());
MOCK_METHOD1(DestroyTransferBuffer, void(int32 id));
virtual void Flush(int32 put_offset) OVERRIDE;
void DelegateToFake();
};
class MockClientCommandBufferMockFlush : public MockClientCommandBuffer {
public:
MockClientCommandBufferMockFlush();
virtual ~MockClientCommandBufferMockFlush();
MOCK_METHOD1(Flush, void(int32 put_offset));
void DelegateToFake();
};
class MockClientGpuControl : public GpuControl {
public:
MockClientGpuControl();
virtual ~MockClientGpuControl();
MOCK_METHOD0(GetCapabilities, Capabilities());
MOCK_METHOD4(CreateGpuMemoryBuffer,
gfx::GpuMemoryBuffer*(size_t width,
size_t height,
unsigned internalformat,
int32* id));
MOCK_METHOD1(DestroyGpuMemoryBuffer, void(int32 id));
MOCK_METHOD0(InsertSyncPoint, uint32());
MOCK_METHOD2(SignalSyncPoint, void(uint32 id,
const base::Closure& callback));
MOCK_METHOD1(Echo, void(const base::Closure& callback));
MOCK_METHOD2(SignalQuery, void(uint32 query, const base::Closure& callback));
MOCK_METHOD1(SetSurfaceVisible, void(bool visible));
MOCK_METHOD1(SendManagedMemoryStats,
void(const ManagedMemoryStats& stats));
MOCK_METHOD1(CreateStreamTexture, uint32(uint32));
private:
DISALLOW_COPY_AND_ASSIGN(MockClientGpuControl);
};
}
#endif