root/gpu/command_buffer/service/command_buffer_service.h

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INCLUDED FROM


// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
#define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_

#include "base/callback.h"
#include "base/memory/shared_memory.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "gpu/command_buffer/common/command_buffer_shared.h"

namespace gpu {

class TransferBufferManagerInterface;

class GPU_EXPORT CommandBufferServiceBase : public CommandBuffer {
 public:
  // Sets the current get offset. This can be called from any thread.
  virtual void SetGetOffset(int32 get_offset) = 0;

  // Get the transfer buffer associated with an ID. Returns a null buffer for
  // ID 0.
  virtual scoped_refptr<gpu::Buffer> GetTransferBuffer(int32 id) = 0;

  // Allows the reader to update the current token value.
  virtual void SetToken(int32 token) = 0;

  // Allows the reader to set the current parse error.
  virtual void SetParseError(error::Error) = 0;

  // Allows the reader to set the current context lost reason.
  // NOTE: if calling this in conjunction with SetParseError,
  // call this first.
  virtual void SetContextLostReason(error::ContextLostReason) = 0;
};

// An object that implements a shared memory command buffer and a synchronous
// API to manage the put and get pointers.
class GPU_EXPORT CommandBufferService : public CommandBufferServiceBase {
 public:
  typedef base::Callback<bool(int32)> GetBufferChangedCallback;
  explicit CommandBufferService(
      TransferBufferManagerInterface* transfer_buffer_manager);
  virtual ~CommandBufferService();

  // CommandBuffer implementation:
  virtual bool Initialize() OVERRIDE;
  virtual State GetState() OVERRIDE;
  virtual State GetLastState() OVERRIDE;
  virtual int32 GetLastToken() OVERRIDE;
  virtual void Flush(int32 put_offset) OVERRIDE;
  virtual void WaitForTokenInRange(int32 start, int32 end) OVERRIDE;
  virtual void WaitForGetOffsetInRange(int32 start, int32 end) OVERRIDE;
  virtual void SetGetBuffer(int32 transfer_buffer_id) OVERRIDE;
  virtual scoped_refptr<Buffer> CreateTransferBuffer(size_t size,
                                                     int32* id) OVERRIDE;
  virtual void DestroyTransferBuffer(int32 id) OVERRIDE;

  // CommandBufferServiceBase implementation:
  virtual void SetGetOffset(int32 get_offset) OVERRIDE;
  virtual scoped_refptr<Buffer> GetTransferBuffer(int32 id) OVERRIDE;
  virtual void SetToken(int32 token) OVERRIDE;
  virtual void SetParseError(error::Error error) OVERRIDE;
  virtual void SetContextLostReason(error::ContextLostReason) OVERRIDE;

  // Sets a callback that is called whenever the put offset is changed. When
  // called with sync==true, the callback must not return until some progress
  // has been made (unless the command buffer is empty), i.e. the get offset
  // must have changed. It need not process the entire command buffer though.
  // This allows concurrency between the writer and the reader while giving the
  // writer a means of waiting for the reader to make some progress before
  // attempting to write more to the command buffer. Takes ownership of
  // callback.
  virtual void SetPutOffsetChangeCallback(const base::Closure& callback);
  // Sets a callback that is called whenever the get buffer is changed.
  virtual void SetGetBufferChangeCallback(
      const GetBufferChangedCallback& callback);
  virtual void SetParseErrorCallback(const base::Closure& callback);

  // Setup the shared memory that shared state should be copied into.
  void SetSharedStateBuffer(scoped_ptr<BufferBacking> shared_state_buffer);

  // Copy the current state into the shared state transfer buffer.
  void UpdateState();

  // Registers an existing shared memory object and get an ID that can be used
  // to identify it in the command buffer.
  bool RegisterTransferBuffer(int32 id, scoped_ptr<BufferBacking> buffer);

 private:
  int32 ring_buffer_id_;
  scoped_refptr<Buffer> ring_buffer_;
  scoped_ptr<BufferBacking> shared_state_buffer_;
  CommandBufferSharedState* shared_state_;
  int32 num_entries_;
  int32 get_offset_;
  int32 put_offset_;
  base::Closure put_offset_change_callback_;
  GetBufferChangedCallback get_buffer_change_callback_;
  base::Closure parse_error_callback_;
  TransferBufferManagerInterface* transfer_buffer_manager_;
  int32 token_;
  uint32 generation_;
  error::Error error_;
  error::ContextLostReason context_lost_reason_;

  DISALLOW_COPY_AND_ASSIGN(CommandBufferService);
};

}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_

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