#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_H_
#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_H_
#include <algorithm>
#include <vector>
#define GLES2_GPU_SERVICE 1
#include "gpu/command_buffer/common/gles2_cmd_format.h"
namespace gpu {
namespace gles2 {
template <typename T>
class ValueValidator {
public:
ValueValidator() {}
ValueValidator(const T* valid_values, int num_values) {
for (int ii = 0; ii < num_values; ++ii) {
AddValue(valid_values[ii]);
}
}
void AddValue(const T value) {
if (!IsValid(value)) {
valid_values_.push_back(value);
}
}
bool IsValid(const T value) const {
return std::find(valid_values_.begin(), valid_values_.end(), value) !=
valid_values_.end();
}
const std::vector<T>& GetValues() const {
return valid_values_;
}
private:
std::vector<T> valid_values_;
};
struct Validators {
Validators();
#include "gpu/command_buffer/service/gles2_cmd_validation_autogen.h"
};
}
}
#endif