#ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_SHARED_H_
#define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_SHARED_H_
#include "command_buffer.h"
#include "base/atomicops.h"
namespace gpu {
template<typename T>
class SharedState {
T states_[2][2];
base::subtle::Atomic32 reading_;
base::subtle::Atomic32 latest_;
base::subtle::Atomic32 slots_[2];
public:
void Initialize() {
for (int i = 0; i < 2; ++i) {
for (int j = 0; j < 2; ++j) {
states_[i][j] = T();
}
}
base::subtle::NoBarrier_Store(&reading_, 0);
base::subtle::NoBarrier_Store(&latest_, 0);
base::subtle::NoBarrier_Store(&slots_[0], 0);
base::subtle::Release_Store(&slots_[1], 0);
base::subtle::MemoryBarrier();
}
void Write(const T& state) {
int towrite = !base::subtle::Acquire_Load(&reading_);
int index = !base::subtle::Acquire_Load(&slots_[towrite]);
states_[towrite][index] = state;
base::subtle::Release_Store(&slots_[towrite], index);
base::subtle::Release_Store(&latest_, towrite);
base::subtle::MemoryBarrier();
}
void Read(T* state) {
base::subtle::MemoryBarrier();
int toread = !!base::subtle::Acquire_Load(&latest_);
base::subtle::Release_Store(&reading_, toread);
base::subtle::MemoryBarrier();
int index = !!base::subtle::Acquire_Load(&slots_[toread]);
if (states_[toread][index].generation - state->generation < 0x80000000U)
*state = states_[toread][index];
}
};
typedef SharedState<CommandBuffer::State> CommandBufferSharedState;
}
#endif