This source file includes following definitions.
- intersects_glyph
- intersects_class
- intersects_coverage
- intersects_array
- collect_glyph
- collect_class
- collect_coverage
- collect_array
- match_glyph
- match_class
- match_coverage
- would_match_input
- match_input
- ligate_input
- match_backtrack
- match_lookahead
- recurse_lookups
- apply_lookup
- context_closure_lookup
- context_collect_glyphs_lookup
- context_would_apply_lookup
- context_apply_lookup
- chain_context_closure_lookup
- chain_context_collect_glyphs_lookup
- chain_context_would_apply_lookup
- chain_context_apply_lookup
#ifndef HB_OT_LAYOUT_GSUBGPOS_PRIVATE_HH
#define HB_OT_LAYOUT_GSUBGPOS_PRIVATE_HH
#include "hb-buffer-private.hh"
#include "hb-ot-layout-gdef-table.hh"
#include "hb-set-private.hh"
namespace OT {
#define TRACE_DISPATCH(this) \
hb_auto_trace_t<context_t::max_debug_depth, typename context_t::return_t> trace \
(&c->debug_depth, c->get_name (), this, HB_FUNC, \
"");
#ifndef HB_DEBUG_CLOSURE
#define HB_DEBUG_CLOSURE (HB_DEBUG+0)
#endif
#define TRACE_CLOSURE(this) \
hb_auto_trace_t<HB_DEBUG_CLOSURE, hb_void_t> trace \
(&c->debug_depth, c->get_name (), this, HB_FUNC, \
"");
struct hb_closure_context_t
{
inline const char *get_name (void) { return "CLOSURE"; }
static const unsigned int max_debug_depth = HB_DEBUG_CLOSURE;
typedef hb_void_t return_t;
typedef return_t (*recurse_func_t) (hb_closure_context_t *c, unsigned int lookup_index);
template <typename T>
inline return_t dispatch (const T &obj) { obj.closure (this); return HB_VOID; }
static return_t default_return_value (void) { return HB_VOID; }
bool stop_sublookup_iteration (return_t r HB_UNUSED) const { return false; }
return_t recurse (unsigned int lookup_index)
{
if (unlikely (nesting_level_left == 0 || !recurse_func))
return default_return_value ();
nesting_level_left--;
recurse_func (this, lookup_index);
nesting_level_left++;
return HB_VOID;
}
hb_face_t *face;
hb_set_t *glyphs;
recurse_func_t recurse_func;
unsigned int nesting_level_left;
unsigned int debug_depth;
hb_closure_context_t (hb_face_t *face_,
hb_set_t *glyphs_,
unsigned int nesting_level_left_ = MAX_NESTING_LEVEL) :
face (face_),
glyphs (glyphs_),
recurse_func (NULL),
nesting_level_left (nesting_level_left_),
debug_depth (0) {}
void set_recurse_func (recurse_func_t func) { recurse_func = func; }
};
#ifndef HB_DEBUG_WOULD_APPLY
#define HB_DEBUG_WOULD_APPLY (HB_DEBUG+0)
#endif
#define TRACE_WOULD_APPLY(this) \
hb_auto_trace_t<HB_DEBUG_WOULD_APPLY, bool> trace \
(&c->debug_depth, c->get_name (), this, HB_FUNC, \
"%d glyphs", c->len);
struct hb_would_apply_context_t
{
inline const char *get_name (void) { return "WOULD_APPLY"; }
static const unsigned int max_debug_depth = HB_DEBUG_WOULD_APPLY;
typedef bool return_t;
template <typename T>
inline return_t dispatch (const T &obj) { return obj.would_apply (this); }
static return_t default_return_value (void) { return false; }
bool stop_sublookup_iteration (return_t r) const { return r; }
hb_face_t *face;
const hb_codepoint_t *glyphs;
unsigned int len;
bool zero_context;
unsigned int debug_depth;
hb_would_apply_context_t (hb_face_t *face_,
const hb_codepoint_t *glyphs_,
unsigned int len_,
bool zero_context_) :
face (face_),
glyphs (glyphs_),
len (len_),
zero_context (zero_context_),
debug_depth (0) {}
};
#ifndef HB_DEBUG_COLLECT_GLYPHS
#define HB_DEBUG_COLLECT_GLYPHS (HB_DEBUG+0)
#endif
#define TRACE_COLLECT_GLYPHS(this) \
hb_auto_trace_t<HB_DEBUG_COLLECT_GLYPHS, hb_void_t> trace \
(&c->debug_depth, c->get_name (), this, HB_FUNC, \
"");
struct hb_collect_glyphs_context_t
{
inline const char *get_name (void) { return "COLLECT_GLYPHS"; }
static const unsigned int max_debug_depth = HB_DEBUG_COLLECT_GLYPHS;
typedef hb_void_t return_t;
typedef return_t (*recurse_func_t) (hb_collect_glyphs_context_t *c, unsigned int lookup_index);
template <typename T>
inline return_t dispatch (const T &obj) { obj.collect_glyphs (this); return HB_VOID; }
static return_t default_return_value (void) { return HB_VOID; }
bool stop_sublookup_iteration (return_t r HB_UNUSED) const { return false; }
return_t recurse (unsigned int lookup_index)
{
if (unlikely (nesting_level_left == 0 || !recurse_func))
return default_return_value ();
if (output == hb_set_get_empty ())
return HB_VOID;
hb_set_t *old_before = before;
hb_set_t *old_input = input;
hb_set_t *old_after = after;
before = input = after = hb_set_get_empty ();
nesting_level_left--;
recurse_func (this, lookup_index);
nesting_level_left++;
before = old_before;
input = old_input;
after = old_after;
return HB_VOID;
}
hb_face_t *face;
hb_set_t *before;
hb_set_t *input;
hb_set_t *after;
hb_set_t *output;
recurse_func_t recurse_func;
unsigned int nesting_level_left;
unsigned int debug_depth;
hb_collect_glyphs_context_t (hb_face_t *face_,
hb_set_t *glyphs_before,
hb_set_t *glyphs_input,
hb_set_t *glyphs_after,
hb_set_t *glyphs_output,
unsigned int nesting_level_left_ = MAX_NESTING_LEVEL) :
face (face_),
before (glyphs_before ? glyphs_before : hb_set_get_empty ()),
input (glyphs_input ? glyphs_input : hb_set_get_empty ()),
after (glyphs_after ? glyphs_after : hb_set_get_empty ()),
output (glyphs_output ? glyphs_output : hb_set_get_empty ()),
recurse_func (NULL),
nesting_level_left (nesting_level_left_),
debug_depth (0) {}
void set_recurse_func (recurse_func_t func) { recurse_func = func; }
};
struct hb_get_coverage_context_t
{
inline const char *get_name (void) { return "GET_COVERAGE"; }
static const unsigned int max_debug_depth = 0;
typedef const Coverage &return_t;
template <typename T>
inline return_t dispatch (const T &obj) { return obj.get_coverage (); }
static return_t default_return_value (void) { return Null(Coverage); }
hb_get_coverage_context_t (void) :
debug_depth (0) {}
unsigned int debug_depth;
};
#ifndef HB_DEBUG_APPLY
#define HB_DEBUG_APPLY (HB_DEBUG+0)
#endif
#define TRACE_APPLY(this) \
hb_auto_trace_t<HB_DEBUG_APPLY, bool> trace \
(&c->debug_depth, c->get_name (), this, HB_FUNC, \
"idx %d codepoint %u", c->buffer->idx, c->buffer->cur().codepoint);
struct hb_apply_context_t
{
inline const char *get_name (void) { return "APPLY"; }
static const unsigned int max_debug_depth = HB_DEBUG_APPLY;
typedef bool return_t;
typedef return_t (*recurse_func_t) (hb_apply_context_t *c, unsigned int lookup_index);
template <typename T>
inline return_t dispatch (const T &obj) { return obj.apply (this); }
static return_t default_return_value (void) { return false; }
bool stop_sublookup_iteration (return_t r) const { return r; }
return_t recurse (unsigned int lookup_index)
{
if (unlikely (nesting_level_left == 0 || !recurse_func))
return default_return_value ();
nesting_level_left--;
bool ret = recurse_func (this, lookup_index);
nesting_level_left++;
return ret;
}
unsigned int table_index;
hb_font_t *font;
hb_face_t *face;
hb_buffer_t *buffer;
hb_direction_t direction;
hb_mask_t lookup_mask;
bool auto_zwj;
recurse_func_t recurse_func;
unsigned int nesting_level_left;
unsigned int lookup_props;
const GDEF &gdef;
bool has_glyph_classes;
unsigned int debug_depth;
hb_apply_context_t (unsigned int table_index_,
hb_font_t *font_,
hb_buffer_t *buffer_) :
table_index (table_index_),
font (font_), face (font->face), buffer (buffer_),
direction (buffer_->props.direction),
lookup_mask (1),
auto_zwj (true),
recurse_func (NULL),
nesting_level_left (MAX_NESTING_LEVEL),
lookup_props (0),
gdef (*hb_ot_layout_from_face (face)->gdef),
has_glyph_classes (gdef.has_glyph_classes ()),
debug_depth (0) {}
inline void set_lookup_mask (hb_mask_t mask) { lookup_mask = mask; }
inline void set_auto_zwj (bool auto_zwj_) { auto_zwj = auto_zwj_; }
inline void set_recurse_func (recurse_func_t func) { recurse_func = func; }
inline void set_lookup_props (unsigned int lookup_props_) { lookup_props = lookup_props_; }
inline void set_lookup (const Lookup &l) { lookup_props = l.get_props (); }
struct matcher_t
{
inline matcher_t (void) :
lookup_props (0),
ignore_zwnj (false),
ignore_zwj (false),
mask (-1),
#define arg1(arg) (arg)
syllable arg1(0),
#undef arg1
match_func (NULL),
match_data (NULL) {};
typedef bool (*match_func_t) (hb_codepoint_t glyph_id, const USHORT &value, const void *data);
inline void set_ignore_zwnj (bool ignore_zwnj_) { ignore_zwnj = ignore_zwnj_; }
inline void set_ignore_zwj (bool ignore_zwj_) { ignore_zwj = ignore_zwj_; }
inline void set_lookup_props (unsigned int lookup_props_) { lookup_props = lookup_props_; }
inline void set_mask (hb_mask_t mask_) { mask = mask_; }
inline void set_syllable (uint8_t syllable_) { syllable = syllable_; }
inline void set_match_func (match_func_t match_func_,
const void *match_data_)
{ match_func = match_func_; match_data = match_data_; }
enum may_match_t {
MATCH_NO,
MATCH_YES,
MATCH_MAYBE
};
inline may_match_t may_match (const hb_glyph_info_t &info,
const USHORT *glyph_data) const
{
if (!(info.mask & mask) ||
(syllable && syllable != info.syllable ()))
return MATCH_NO;
if (match_func)
return match_func (info.codepoint, *glyph_data, match_data) ? MATCH_YES : MATCH_NO;
return MATCH_MAYBE;
}
enum may_skip_t {
SKIP_NO,
SKIP_YES,
SKIP_MAYBE
};
inline may_skip_t
may_skip (const hb_apply_context_t *c,
const hb_glyph_info_t &info) const
{
unsigned int property;
property = _hb_glyph_info_get_glyph_props (&info);
if (!c->match_properties (info.codepoint, property, lookup_props))
return SKIP_YES;
if (unlikely (_hb_glyph_info_is_default_ignorable (&info) &&
(ignore_zwnj || !_hb_glyph_info_is_zwnj (&info)) &&
(ignore_zwj || !_hb_glyph_info_is_zwj (&info)) &&
!_hb_glyph_info_ligated (&info)))
return SKIP_MAYBE;
return SKIP_NO;
}
protected:
unsigned int lookup_props;
bool ignore_zwnj;
bool ignore_zwj;
hb_mask_t mask;
uint8_t syllable;
match_func_t match_func;
const void *match_data;
};
struct skipping_forward_iterator_t
{
inline skipping_forward_iterator_t (hb_apply_context_t *c_,
unsigned int start_index_,
unsigned int num_items_,
bool context_match = false) :
idx (start_index_),
c (c_),
match_glyph_data (NULL),
num_items (num_items_),
end (c->buffer->len)
{
matcher.set_lookup_props (c->lookup_props);
matcher.set_ignore_zwnj (context_match || c->table_index == 1);
matcher.set_ignore_zwj (context_match || c->table_index == 1 || c->auto_zwj);
if (!context_match)
matcher.set_mask (c->lookup_mask);
matcher.set_syllable (start_index_ == c->buffer->idx ? c->buffer->cur().syllable () : 0);
}
inline void set_lookup_props (unsigned int lookup_props) { matcher.set_lookup_props (lookup_props); }
inline void set_syllable (unsigned int syllable) { matcher.set_syllable (syllable); }
inline void set_match_func (matcher_t::match_func_t match_func,
const void *match_data,
const USHORT glyph_data[])
{
matcher.set_match_func (match_func, match_data);
match_glyph_data = glyph_data;
}
inline bool has_no_chance (void) const { return unlikely (num_items && idx + num_items >= end); }
inline void reject (void) { num_items++; match_glyph_data--; }
inline bool next (void)
{
assert (num_items > 0);
while (!has_no_chance ())
{
idx++;
const hb_glyph_info_t &info = c->buffer->info[idx];
matcher_t::may_skip_t skip = matcher.may_skip (c, info);
if (unlikely (skip == matcher_t::SKIP_YES))
continue;
matcher_t::may_match_t match = matcher.may_match (info, match_glyph_data);
if (match == matcher_t::MATCH_YES ||
(match == matcher_t::MATCH_MAYBE &&
skip == matcher_t::SKIP_NO))
{
num_items--;
match_glyph_data++;
return true;
}
if (skip == matcher_t::SKIP_NO)
return false;
}
return false;
}
unsigned int idx;
protected:
hb_apply_context_t *c;
matcher_t matcher;
const USHORT *match_glyph_data;
unsigned int num_items;
unsigned int end;
};
struct skipping_backward_iterator_t
{
inline skipping_backward_iterator_t (hb_apply_context_t *c_,
unsigned int start_index_,
unsigned int num_items_,
bool context_match = false) :
idx (start_index_),
c (c_),
match_glyph_data (NULL),
num_items (num_items_)
{
matcher.set_lookup_props (c->lookup_props);
matcher.set_ignore_zwnj (context_match || c->table_index == 1);
matcher.set_ignore_zwj (context_match || c->table_index == 1 || c->auto_zwj);
if (!context_match)
matcher.set_mask (c->lookup_mask);
matcher.set_syllable (start_index_ == c->buffer->idx ? c->buffer->cur().syllable () : 0);
}
inline void set_lookup_props (unsigned int lookup_props) { matcher.set_lookup_props (lookup_props); }
inline void set_syllable (unsigned int syllable) { matcher.set_syllable (syllable); }
inline void set_match_func (matcher_t::match_func_t match_func,
const void *match_data,
const USHORT glyph_data[])
{
matcher.set_match_func (match_func, match_data);
match_glyph_data = glyph_data;
}
inline bool has_no_chance (void) const { return unlikely (idx < num_items); }
inline void reject (void) { num_items++; }
inline bool prev (void)
{
assert (num_items > 0);
while (!has_no_chance ())
{
idx--;
const hb_glyph_info_t &info = c->buffer->out_info[idx];
matcher_t::may_skip_t skip = matcher.may_skip (c, info);
if (unlikely (skip == matcher_t::SKIP_YES))
continue;
matcher_t::may_match_t match = matcher.may_match (info, match_glyph_data);
if (match == matcher_t::MATCH_YES ||
(match == matcher_t::MATCH_MAYBE &&
skip == matcher_t::SKIP_NO))
{
num_items--;
match_glyph_data++;
return true;
}
if (skip == matcher_t::SKIP_NO)
return false;
}
return false;
}
unsigned int idx;
protected:
hb_apply_context_t *c;
matcher_t matcher;
const USHORT *match_glyph_data;
unsigned int num_items;
};
inline bool
match_properties_mark (hb_codepoint_t glyph,
unsigned int glyph_props,
unsigned int lookup_props) const
{
if (lookup_props & LookupFlag::UseMarkFilteringSet)
return gdef.mark_set_covers (lookup_props >> 16, glyph);
if (lookup_props & LookupFlag::MarkAttachmentType)
return (lookup_props & LookupFlag::MarkAttachmentType) == (glyph_props & LookupFlag::MarkAttachmentType);
return true;
}
inline bool
match_properties (hb_codepoint_t glyph,
unsigned int glyph_props,
unsigned int lookup_props) const
{
if (glyph_props & lookup_props & LookupFlag::IgnoreFlags)
return false;
if (unlikely (glyph_props & HB_OT_LAYOUT_GLYPH_PROPS_MARK))
return match_properties_mark (glyph, glyph_props, lookup_props);
return true;
}
inline bool
check_glyph_property (hb_glyph_info_t *info,
unsigned int lookup_props) const
{
unsigned int property;
property = _hb_glyph_info_get_glyph_props (info);
return match_properties (info->codepoint, property, lookup_props);
}
inline void _set_glyph_props (hb_codepoint_t glyph_index,
unsigned int class_guess = 0,
bool ligature = false) const
{
unsigned int add_in = _hb_glyph_info_get_glyph_props (&buffer->cur()) &
HB_OT_LAYOUT_GLYPH_PROPS_PRESERVE;
add_in |= HB_OT_LAYOUT_GLYPH_PROPS_SUBSTITUTED;
if (ligature)
add_in |= HB_OT_LAYOUT_GLYPH_PROPS_LIGATED;
if (likely (has_glyph_classes))
_hb_glyph_info_set_glyph_props (&buffer->cur(), add_in | gdef.get_glyph_props (glyph_index));
else if (class_guess)
_hb_glyph_info_set_glyph_props (&buffer->cur(), add_in | class_guess);
}
inline void replace_glyph (hb_codepoint_t glyph_index) const
{
_set_glyph_props (glyph_index);
buffer->replace_glyph (glyph_index);
}
inline void replace_glyph_inplace (hb_codepoint_t glyph_index) const
{
_set_glyph_props (glyph_index);
buffer->cur().codepoint = glyph_index;
}
inline void replace_glyph_with_ligature (hb_codepoint_t glyph_index,
unsigned int class_guess) const
{
_set_glyph_props (glyph_index, class_guess, true);
buffer->replace_glyph (glyph_index);
}
inline void output_glyph (hb_codepoint_t glyph_index,
unsigned int class_guess) const
{
_set_glyph_props (glyph_index, class_guess);
buffer->output_glyph (glyph_index);
}
};
typedef bool (*intersects_func_t) (hb_set_t *glyphs, const USHORT &value, const void *data);
typedef void (*collect_glyphs_func_t) (hb_set_t *glyphs, const USHORT &value, const void *data);
typedef bool (*match_func_t) (hb_codepoint_t glyph_id, const USHORT &value, const void *data);
struct ContextClosureFuncs
{
intersects_func_t intersects;
};
struct ContextCollectGlyphsFuncs
{
collect_glyphs_func_t collect;
};
struct ContextApplyFuncs
{
match_func_t match;
};
static inline bool intersects_glyph (hb_set_t *glyphs, const USHORT &value, const void *data HB_UNUSED)
{
return glyphs->has (value);
}
static inline bool intersects_class (hb_set_t *glyphs, const USHORT &value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
return class_def.intersects_class (glyphs, value);
}
static inline bool intersects_coverage (hb_set_t *glyphs, const USHORT &value, const void *data)
{
const OffsetTo<Coverage> &coverage = (const OffsetTo<Coverage>&)value;
return (data+coverage).intersects (glyphs);
}
static inline bool intersects_array (hb_closure_context_t *c,
unsigned int count,
const USHORT values[],
intersects_func_t intersects_func,
const void *intersects_data)
{
for (unsigned int i = 0; i < count; i++)
if (likely (!intersects_func (c->glyphs, values[i], intersects_data)))
return false;
return true;
}
static inline void collect_glyph (hb_set_t *glyphs, const USHORT &value, const void *data HB_UNUSED)
{
glyphs->add (value);
}
static inline void collect_class (hb_set_t *glyphs, const USHORT &value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
class_def.add_class (glyphs, value);
}
static inline void collect_coverage (hb_set_t *glyphs, const USHORT &value, const void *data)
{
const OffsetTo<Coverage> &coverage = (const OffsetTo<Coverage>&)value;
(data+coverage).add_coverage (glyphs);
}
static inline void collect_array (hb_collect_glyphs_context_t *c HB_UNUSED,
hb_set_t *glyphs,
unsigned int count,
const USHORT values[],
collect_glyphs_func_t collect_func,
const void *collect_data)
{
for (unsigned int i = 0; i < count; i++)
collect_func (glyphs, values[i], collect_data);
}
static inline bool match_glyph (hb_codepoint_t glyph_id, const USHORT &value, const void *data HB_UNUSED)
{
return glyph_id == value;
}
static inline bool match_class (hb_codepoint_t glyph_id, const USHORT &value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
return class_def.get_class (glyph_id) == value;
}
static inline bool match_coverage (hb_codepoint_t glyph_id, const USHORT &value, const void *data)
{
const OffsetTo<Coverage> &coverage = (const OffsetTo<Coverage>&)value;
return (data+coverage).get_coverage (glyph_id) != NOT_COVERED;
}
static inline bool would_match_input (hb_would_apply_context_t *c,
unsigned int count,
const USHORT input[],
match_func_t match_func,
const void *match_data)
{
if (count != c->len)
return false;
for (unsigned int i = 1; i < count; i++)
if (likely (!match_func (c->glyphs[i], input[i - 1], match_data)))
return false;
return true;
}
static inline bool match_input (hb_apply_context_t *c,
unsigned int count,
const USHORT input[],
match_func_t match_func,
const void *match_data,
unsigned int *end_offset,
unsigned int match_positions[MAX_CONTEXT_LENGTH],
bool *p_is_mark_ligature = NULL,
unsigned int *p_total_component_count = NULL)
{
TRACE_APPLY (NULL);
if (unlikely (count > MAX_CONTEXT_LENGTH)) TRACE_RETURN (false);
hb_buffer_t *buffer = c->buffer;
hb_apply_context_t::skipping_forward_iterator_t skippy_iter (c, buffer->idx, count - 1);
skippy_iter.set_match_func (match_func, match_data, input);
if (skippy_iter.has_no_chance ()) return TRACE_RETURN (false);
bool is_mark_ligature = _hb_glyph_info_is_mark (&buffer->cur());
unsigned int total_component_count = 0;
total_component_count += _hb_glyph_info_get_lig_num_comps (&buffer->cur());
unsigned int first_lig_id = _hb_glyph_info_get_lig_id (&buffer->cur());
unsigned int first_lig_comp = _hb_glyph_info_get_lig_comp (&buffer->cur());
match_positions[0] = buffer->idx;
for (unsigned int i = 1; i < count; i++)
{
if (!skippy_iter.next ()) return TRACE_RETURN (false);
match_positions[i] = skippy_iter.idx;
unsigned int this_lig_id = _hb_glyph_info_get_lig_id (&buffer->info[skippy_iter.idx]);
unsigned int this_lig_comp = _hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx]);
if (first_lig_id && first_lig_comp) {
if (first_lig_id != this_lig_id || first_lig_comp != this_lig_comp)
return TRACE_RETURN (false);
} else {
if (this_lig_id && this_lig_comp && (this_lig_id != first_lig_id))
return TRACE_RETURN (false);
}
is_mark_ligature = is_mark_ligature && _hb_glyph_info_is_mark (&buffer->info[skippy_iter.idx]);
total_component_count += _hb_glyph_info_get_lig_num_comps (&buffer->info[skippy_iter.idx]);
}
*end_offset = skippy_iter.idx - buffer->idx + 1;
if (p_is_mark_ligature)
*p_is_mark_ligature = is_mark_ligature;
if (p_total_component_count)
*p_total_component_count = total_component_count;
return TRACE_RETURN (true);
}
static inline void ligate_input (hb_apply_context_t *c,
unsigned int count,
unsigned int match_positions[MAX_CONTEXT_LENGTH],
unsigned int match_length,
hb_codepoint_t lig_glyph,
bool is_mark_ligature,
unsigned int total_component_count)
{
TRACE_APPLY (NULL);
hb_buffer_t *buffer = c->buffer;
buffer->merge_clusters (buffer->idx, buffer->idx + match_length);
unsigned int klass = is_mark_ligature ? 0 : HB_OT_LAYOUT_GLYPH_PROPS_LIGATURE;
unsigned int lig_id = is_mark_ligature ? 0 : _hb_allocate_lig_id (buffer);
unsigned int last_lig_id = _hb_glyph_info_get_lig_id (&buffer->cur());
unsigned int last_num_components = _hb_glyph_info_get_lig_num_comps (&buffer->cur());
unsigned int components_so_far = last_num_components;
if (!is_mark_ligature)
{
_hb_glyph_info_set_lig_props_for_ligature (&buffer->cur(), lig_id, total_component_count);
if (_hb_glyph_info_get_general_category (&buffer->cur()) == HB_UNICODE_GENERAL_CATEGORY_NON_SPACING_MARK)
{
_hb_glyph_info_set_general_category (&buffer->cur(), HB_UNICODE_GENERAL_CATEGORY_OTHER_LETTER);
_hb_glyph_info_set_modified_combining_class (&buffer->cur(), 0);
}
}
c->replace_glyph_with_ligature (lig_glyph, klass);
for (unsigned int i = 1; i < count; i++)
{
while (buffer->idx < match_positions[i])
{
if (!is_mark_ligature) {
unsigned int new_lig_comp = components_so_far - last_num_components +
MIN (MAX (_hb_glyph_info_get_lig_comp (&buffer->cur()), 1u), last_num_components);
_hb_glyph_info_set_lig_props_for_mark (&buffer->cur(), lig_id, new_lig_comp);
}
buffer->next_glyph ();
}
last_lig_id = _hb_glyph_info_get_lig_id (&buffer->cur());
last_num_components = _hb_glyph_info_get_lig_num_comps (&buffer->cur());
components_so_far += last_num_components;
buffer->idx++;
}
if (!is_mark_ligature && last_lig_id) {
for (unsigned int i = buffer->idx; i < buffer->len; i++) {
if (last_lig_id == _hb_glyph_info_get_lig_id (&buffer->info[i])) {
unsigned int new_lig_comp = components_so_far - last_num_components +
MIN (MAX (_hb_glyph_info_get_lig_comp (&buffer->info[i]), 1u), last_num_components);
_hb_glyph_info_set_lig_props_for_mark (&buffer->info[i], lig_id, new_lig_comp);
} else
break;
}
}
}
static inline bool match_backtrack (hb_apply_context_t *c,
unsigned int count,
const USHORT backtrack[],
match_func_t match_func,
const void *match_data)
{
TRACE_APPLY (NULL);
hb_apply_context_t::skipping_backward_iterator_t skippy_iter (c, c->buffer->backtrack_len (), count, true);
skippy_iter.set_match_func (match_func, match_data, backtrack);
if (skippy_iter.has_no_chance ()) return TRACE_RETURN (false);
for (unsigned int i = 0; i < count; i++)
if (!skippy_iter.prev ())
return TRACE_RETURN (false);
return TRACE_RETURN (true);
}
static inline bool match_lookahead (hb_apply_context_t *c,
unsigned int count,
const USHORT lookahead[],
match_func_t match_func,
const void *match_data,
unsigned int offset)
{
TRACE_APPLY (NULL);
hb_apply_context_t::skipping_forward_iterator_t skippy_iter (c, c->buffer->idx + offset - 1, count, true);
skippy_iter.set_match_func (match_func, match_data, lookahead);
if (skippy_iter.has_no_chance ()) return TRACE_RETURN (false);
for (unsigned int i = 0; i < count; i++)
if (!skippy_iter.next ())
return TRACE_RETURN (false);
return TRACE_RETURN (true);
}
struct LookupRecord
{
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (c->check_struct (this));
}
USHORT sequenceIndex;
USHORT lookupListIndex;
public:
DEFINE_SIZE_STATIC (4);
};
template <typename context_t>
static inline void recurse_lookups (context_t *c,
unsigned int lookupCount,
const LookupRecord lookupRecord[] )
{
for (unsigned int i = 0; i < lookupCount; i++)
c->recurse (lookupRecord[i].lookupListIndex);
}
static inline bool apply_lookup (hb_apply_context_t *c,
unsigned int count,
unsigned int match_positions[MAX_CONTEXT_LENGTH],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
unsigned int match_length)
{
TRACE_APPLY (NULL);
hb_buffer_t *buffer = c->buffer;
unsigned int end;
{
unsigned int bl = buffer->backtrack_len ();
end = bl + match_length;
int delta = bl - buffer->idx;
for (unsigned int j = 0; j < count; j++)
match_positions[j] += delta;
}
for (unsigned int i = 0; i < lookupCount; i++)
{
unsigned int idx = lookupRecord[i].sequenceIndex;
if (idx >= count)
continue;
buffer->move_to (match_positions[idx]);
unsigned int orig_len = buffer->backtrack_len () + buffer->lookahead_len ();
if (!c->recurse (lookupRecord[i].lookupListIndex))
continue;
unsigned int new_len = buffer->backtrack_len () + buffer->lookahead_len ();
int delta = new_len - orig_len;
if (!delta)
continue;
end = MAX ((int) match_positions[idx] + 1, int (end) + delta);
unsigned int next = idx + 1;
if (delta > 0)
{
if (unlikely (delta + count > MAX_CONTEXT_LENGTH))
break;
}
else
{
delta = MAX (delta, (int) next - (int) count);
next -= delta;
}
memmove (match_positions + next + delta, match_positions + next,
(count - next) * sizeof (match_positions[0]));
next += delta;
count += delta;
for (unsigned int j = idx + 1; j < next; j++)
match_positions[j] = match_positions[j - 1] + 1;
for (; next < count; next++)
match_positions[next] += delta;
}
buffer->move_to (end);
return TRACE_RETURN (true);
}
struct ContextClosureLookupContext
{
ContextClosureFuncs funcs;
const void *intersects_data;
};
struct ContextCollectGlyphsLookupContext
{
ContextCollectGlyphsFuncs funcs;
const void *collect_data;
};
struct ContextApplyLookupContext
{
ContextApplyFuncs funcs;
const void *match_data;
};
static inline void context_closure_lookup (hb_closure_context_t *c,
unsigned int inputCount,
const USHORT input[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ContextClosureLookupContext &lookup_context)
{
if (intersects_array (c,
inputCount ? inputCount - 1 : 0, input,
lookup_context.funcs.intersects, lookup_context.intersects_data))
recurse_lookups (c,
lookupCount, lookupRecord);
}
static inline void context_collect_glyphs_lookup (hb_collect_glyphs_context_t *c,
unsigned int inputCount,
const USHORT input[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ContextCollectGlyphsLookupContext &lookup_context)
{
collect_array (c, c->input,
inputCount ? inputCount - 1 : 0, input,
lookup_context.funcs.collect, lookup_context.collect_data);
recurse_lookups (c,
lookupCount, lookupRecord);
}
static inline bool context_would_apply_lookup (hb_would_apply_context_t *c,
unsigned int inputCount,
const USHORT input[],
unsigned int lookupCount HB_UNUSED,
const LookupRecord lookupRecord[] HB_UNUSED,
ContextApplyLookupContext &lookup_context)
{
return would_match_input (c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data);
}
static inline bool context_apply_lookup (hb_apply_context_t *c,
unsigned int inputCount,
const USHORT input[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ContextApplyLookupContext &lookup_context)
{
unsigned int match_length = 0;
unsigned int match_positions[MAX_CONTEXT_LENGTH];
return match_input (c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data,
&match_length, match_positions)
&& apply_lookup (c,
inputCount, match_positions,
lookupCount, lookupRecord,
match_length);
}
struct Rule
{
inline void closure (hb_closure_context_t *c, ContextClosureLookupContext &lookup_context) const
{
TRACE_CLOSURE (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (input, input[0].static_size * (inputCount ? inputCount - 1 : 0));
context_closure_lookup (c,
inputCount, input,
lookupCount, lookupRecord,
lookup_context);
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c, ContextCollectGlyphsLookupContext &lookup_context) const
{
TRACE_COLLECT_GLYPHS (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (input, input[0].static_size * (inputCount ? inputCount - 1 : 0));
context_collect_glyphs_lookup (c,
inputCount, input,
lookupCount, lookupRecord,
lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c, ContextApplyLookupContext &lookup_context) const
{
TRACE_WOULD_APPLY (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (input, input[0].static_size * (inputCount ? inputCount - 1 : 0));
return TRACE_RETURN (context_would_apply_lookup (c, inputCount, input, lookupCount, lookupRecord, lookup_context));
}
inline bool apply (hb_apply_context_t *c, ContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (input, input[0].static_size * (inputCount ? inputCount - 1 : 0));
return TRACE_RETURN (context_apply_lookup (c, inputCount, input, lookupCount, lookupRecord, lookup_context));
}
public:
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return inputCount.sanitize (c)
&& lookupCount.sanitize (c)
&& c->check_range (input,
input[0].static_size * inputCount
+ lookupRecordX[0].static_size * lookupCount);
}
protected:
USHORT inputCount;
USHORT lookupCount;
USHORT input[VAR];
LookupRecord lookupRecordX[VAR];
public:
DEFINE_SIZE_ARRAY2 (4, input, lookupRecordX);
};
struct RuleSet
{
inline void closure (hb_closure_context_t *c, ContextClosureLookupContext &lookup_context) const
{
TRACE_CLOSURE (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
(this+rule[i]).closure (c, lookup_context);
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c, ContextCollectGlyphsLookupContext &lookup_context) const
{
TRACE_COLLECT_GLYPHS (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
(this+rule[i]).collect_glyphs (c, lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c, ContextApplyLookupContext &lookup_context) const
{
TRACE_WOULD_APPLY (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
{
if ((this+rule[i]).would_apply (c, lookup_context))
return TRACE_RETURN (true);
}
return TRACE_RETURN (false);
}
inline bool apply (hb_apply_context_t *c, ContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
{
if ((this+rule[i]).apply (c, lookup_context))
return TRACE_RETURN (true);
}
return TRACE_RETURN (false);
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (rule.sanitize (c, this));
}
protected:
OffsetArrayOf<Rule>
rule;
public:
DEFINE_SIZE_ARRAY (2, rule);
};
struct ContextFormat1
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
const Coverage &cov = (this+coverage);
struct ContextClosureLookupContext lookup_context = {
{intersects_glyph},
NULL
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
if (cov.intersects_coverage (c->glyphs, i)) {
const RuleSet &rule_set = this+ruleSet[i];
rule_set.closure (c, lookup_context);
}
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c) const
{
TRACE_COLLECT_GLYPHS (this);
(this+coverage).add_coverage (c->input);
struct ContextCollectGlyphsLookupContext lookup_context = {
{collect_glyph},
NULL
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
(this+ruleSet[i]).collect_glyphs (c, lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const RuleSet &rule_set = this+ruleSet[(this+coverage).get_coverage (c->glyphs[0])];
struct ContextApplyLookupContext lookup_context = {
{match_glyph},
NULL
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage;
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage).get_coverage (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED))
return TRACE_RETURN (false);
const RuleSet &rule_set = this+ruleSet[index];
struct ContextApplyLookupContext lookup_context = {
{match_glyph},
NULL
};
return TRACE_RETURN (rule_set.apply (c, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (coverage.sanitize (c, this) && ruleSet.sanitize (c, this));
}
protected:
USHORT format;
OffsetTo<Coverage>
coverage;
OffsetArrayOf<RuleSet>
ruleSet;
public:
DEFINE_SIZE_ARRAY (6, ruleSet);
};
struct ContextFormat2
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
if (!(this+coverage).intersects (c->glyphs))
return;
const ClassDef &class_def = this+classDef;
struct ContextClosureLookupContext lookup_context = {
{intersects_class},
&class_def
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
if (class_def.intersects_class (c->glyphs, i)) {
const RuleSet &rule_set = this+ruleSet[i];
rule_set.closure (c, lookup_context);
}
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c) const
{
TRACE_COLLECT_GLYPHS (this);
(this+coverage).add_coverage (c->input);
const ClassDef &class_def = this+classDef;
struct ContextCollectGlyphsLookupContext lookup_context = {
{collect_class},
&class_def
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
(this+ruleSet[i]).collect_glyphs (c, lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const ClassDef &class_def = this+classDef;
unsigned int index = class_def.get_class (c->glyphs[0]);
const RuleSet &rule_set = this+ruleSet[index];
struct ContextApplyLookupContext lookup_context = {
{match_class},
&class_def
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage;
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage).get_coverage (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const ClassDef &class_def = this+classDef;
index = class_def.get_class (c->buffer->cur().codepoint);
const RuleSet &rule_set = this+ruleSet[index];
struct ContextApplyLookupContext lookup_context = {
{match_class},
&class_def
};
return TRACE_RETURN (rule_set.apply (c, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (coverage.sanitize (c, this) && classDef.sanitize (c, this) && ruleSet.sanitize (c, this));
}
protected:
USHORT format;
OffsetTo<Coverage>
coverage;
OffsetTo<ClassDef>
classDef;
OffsetArrayOf<RuleSet>
ruleSet;
public:
DEFINE_SIZE_ARRAY (8, ruleSet);
};
struct ContextFormat3
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
if (!(this+coverage[0]).intersects (c->glyphs))
return;
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * glyphCount);
struct ContextClosureLookupContext lookup_context = {
{intersects_coverage},
this
};
context_closure_lookup (c,
glyphCount, (const USHORT *) (coverage + 1),
lookupCount, lookupRecord,
lookup_context);
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c) const
{
TRACE_COLLECT_GLYPHS (this);
(this+coverage[0]).add_coverage (c->input);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * glyphCount);
struct ContextCollectGlyphsLookupContext lookup_context = {
{collect_coverage},
this
};
context_collect_glyphs_lookup (c,
glyphCount, (const USHORT *) (coverage + 1),
lookupCount, lookupRecord,
lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * glyphCount);
struct ContextApplyLookupContext lookup_context = {
{match_coverage},
this
};
return TRACE_RETURN (context_would_apply_lookup (c, glyphCount, (const USHORT *) (coverage + 1), lookupCount, lookupRecord, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage[0];
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage[0]).get_coverage (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * glyphCount);
struct ContextApplyLookupContext lookup_context = {
{match_coverage},
this
};
return TRACE_RETURN (context_apply_lookup (c, glyphCount, (const USHORT *) (coverage + 1), lookupCount, lookupRecord, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!c->check_struct (this)) return TRACE_RETURN (false);
unsigned int count = glyphCount;
if (!c->check_array (coverage, coverage[0].static_size, count)) return TRACE_RETURN (false);
for (unsigned int i = 0; i < count; i++)
if (!coverage[i].sanitize (c, this)) return TRACE_RETURN (false);
LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * count);
return TRACE_RETURN (c->check_array (lookupRecord, lookupRecord[0].static_size, lookupCount));
}
protected:
USHORT format;
USHORT glyphCount;
USHORT lookupCount;
OffsetTo<Coverage>
coverage[VAR];
LookupRecord lookupRecordX[VAR];
public:
DEFINE_SIZE_ARRAY2 (6, coverage, lookupRecordX);
};
struct Context
{
template <typename context_t>
inline typename context_t::return_t dispatch (context_t *c) const
{
TRACE_DISPATCH (this);
switch (u.format) {
case 1: return TRACE_RETURN (c->dispatch (u.format1));
case 2: return TRACE_RETURN (c->dispatch (u.format2));
case 3: return TRACE_RETURN (c->dispatch (u.format3));
default:return TRACE_RETURN (c->default_return_value ());
}
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!u.format.sanitize (c)) return TRACE_RETURN (false);
switch (u.format) {
case 1: return TRACE_RETURN (u.format1.sanitize (c));
case 2: return TRACE_RETURN (u.format2.sanitize (c));
case 3: return TRACE_RETURN (u.format3.sanitize (c));
default:return TRACE_RETURN (true);
}
}
protected:
union {
USHORT format;
ContextFormat1 format1;
ContextFormat2 format2;
ContextFormat3 format3;
} u;
};
struct ChainContextClosureLookupContext
{
ContextClosureFuncs funcs;
const void *intersects_data[3];
};
struct ChainContextCollectGlyphsLookupContext
{
ContextCollectGlyphsFuncs funcs;
const void *collect_data[3];
};
struct ChainContextApplyLookupContext
{
ContextApplyFuncs funcs;
const void *match_data[3];
};
static inline void chain_context_closure_lookup (hb_closure_context_t *c,
unsigned int backtrackCount,
const USHORT backtrack[],
unsigned int inputCount,
const USHORT input[],
unsigned int lookaheadCount,
const USHORT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ChainContextClosureLookupContext &lookup_context)
{
if (intersects_array (c,
backtrackCount, backtrack,
lookup_context.funcs.intersects, lookup_context.intersects_data[0])
&& intersects_array (c,
inputCount ? inputCount - 1 : 0, input,
lookup_context.funcs.intersects, lookup_context.intersects_data[1])
&& intersects_array (c,
lookaheadCount, lookahead,
lookup_context.funcs.intersects, lookup_context.intersects_data[2]))
recurse_lookups (c,
lookupCount, lookupRecord);
}
static inline void chain_context_collect_glyphs_lookup (hb_collect_glyphs_context_t *c,
unsigned int backtrackCount,
const USHORT backtrack[],
unsigned int inputCount,
const USHORT input[],
unsigned int lookaheadCount,
const USHORT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ChainContextCollectGlyphsLookupContext &lookup_context)
{
collect_array (c, c->before,
backtrackCount, backtrack,
lookup_context.funcs.collect, lookup_context.collect_data[0]);
collect_array (c, c->input,
inputCount ? inputCount - 1 : 0, input,
lookup_context.funcs.collect, lookup_context.collect_data[1]);
collect_array (c, c->after,
lookaheadCount, lookahead,
lookup_context.funcs.collect, lookup_context.collect_data[2]);
recurse_lookups (c,
lookupCount, lookupRecord);
}
static inline bool chain_context_would_apply_lookup (hb_would_apply_context_t *c,
unsigned int backtrackCount,
const USHORT backtrack[] HB_UNUSED,
unsigned int inputCount,
const USHORT input[],
unsigned int lookaheadCount,
const USHORT lookahead[] HB_UNUSED,
unsigned int lookupCount HB_UNUSED,
const LookupRecord lookupRecord[] HB_UNUSED,
ChainContextApplyLookupContext &lookup_context)
{
return (c->zero_context ? !backtrackCount && !lookaheadCount : true)
&& would_match_input (c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data[1]);
}
static inline bool chain_context_apply_lookup (hb_apply_context_t *c,
unsigned int backtrackCount,
const USHORT backtrack[],
unsigned int inputCount,
const USHORT input[],
unsigned int lookaheadCount,
const USHORT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ChainContextApplyLookupContext &lookup_context)
{
unsigned int match_length = 0;
unsigned int match_positions[MAX_CONTEXT_LENGTH];
return match_input (c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data[1],
&match_length, match_positions)
&& match_backtrack (c,
backtrackCount, backtrack,
lookup_context.funcs.match, lookup_context.match_data[0])
&& match_lookahead (c,
lookaheadCount, lookahead,
lookup_context.funcs.match, lookup_context.match_data[2],
match_length)
&& apply_lookup (c,
inputCount, match_positions,
lookupCount, lookupRecord,
match_length);
}
struct ChainRule
{
inline void closure (hb_closure_context_t *c, ChainContextClosureLookupContext &lookup_context) const
{
TRACE_CLOSURE (this);
const HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
const ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
chain_context_closure_lookup (c,
backtrack.len, backtrack.array,
input.len, input.array,
lookahead.len, lookahead.array,
lookup.len, lookup.array,
lookup_context);
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c, ChainContextCollectGlyphsLookupContext &lookup_context) const
{
TRACE_COLLECT_GLYPHS (this);
const HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
const ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
chain_context_collect_glyphs_lookup (c,
backtrack.len, backtrack.array,
input.len, input.array,
lookahead.len, lookahead.array,
lookup.len, lookup.array,
lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_WOULD_APPLY (this);
const HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
const ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
return TRACE_RETURN (chain_context_would_apply_lookup (c,
backtrack.len, backtrack.array,
input.len, input.array,
lookahead.len, lookahead.array, lookup.len,
lookup.array, lookup_context));
}
inline bool apply (hb_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
const HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
const ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
return TRACE_RETURN (chain_context_apply_lookup (c,
backtrack.len, backtrack.array,
input.len, input.array,
lookahead.len, lookahead.array, lookup.len,
lookup.array, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!backtrack.sanitize (c)) return TRACE_RETURN (false);
HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
if (!input.sanitize (c)) return TRACE_RETURN (false);
ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
if (!lookahead.sanitize (c)) return TRACE_RETURN (false);
ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
return TRACE_RETURN (lookup.sanitize (c));
}
protected:
ArrayOf<USHORT>
backtrack;
HeadlessArrayOf<USHORT>
inputX;
ArrayOf<USHORT>
lookaheadX;
ArrayOf<LookupRecord>
lookupX;
public:
DEFINE_SIZE_MIN (8);
};
struct ChainRuleSet
{
inline void closure (hb_closure_context_t *c, ChainContextClosureLookupContext &lookup_context) const
{
TRACE_CLOSURE (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
(this+rule[i]).closure (c, lookup_context);
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c, ChainContextCollectGlyphsLookupContext &lookup_context) const
{
TRACE_COLLECT_GLYPHS (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
(this+rule[i]).collect_glyphs (c, lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_WOULD_APPLY (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
if ((this+rule[i]).would_apply (c, lookup_context))
return TRACE_RETURN (true);
return TRACE_RETURN (false);
}
inline bool apply (hb_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
if ((this+rule[i]).apply (c, lookup_context))
return TRACE_RETURN (true);
return TRACE_RETURN (false);
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (rule.sanitize (c, this));
}
protected:
OffsetArrayOf<ChainRule>
rule;
public:
DEFINE_SIZE_ARRAY (2, rule);
};
struct ChainContextFormat1
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
const Coverage &cov = (this+coverage);
struct ChainContextClosureLookupContext lookup_context = {
{intersects_glyph},
{NULL, NULL, NULL}
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
if (cov.intersects_coverage (c->glyphs, i)) {
const ChainRuleSet &rule_set = this+ruleSet[i];
rule_set.closure (c, lookup_context);
}
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c) const
{
TRACE_COLLECT_GLYPHS (this);
(this+coverage).add_coverage (c->input);
struct ChainContextCollectGlyphsLookupContext lookup_context = {
{collect_glyph},
{NULL, NULL, NULL}
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
(this+ruleSet[i]).collect_glyphs (c, lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const ChainRuleSet &rule_set = this+ruleSet[(this+coverage).get_coverage (c->glyphs[0])];
struct ChainContextApplyLookupContext lookup_context = {
{match_glyph},
{NULL, NULL, NULL}
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage;
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage).get_coverage (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
{match_glyph},
{NULL, NULL, NULL}
};
return TRACE_RETURN (rule_set.apply (c, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (coverage.sanitize (c, this) && ruleSet.sanitize (c, this));
}
protected:
USHORT format;
OffsetTo<Coverage>
coverage;
OffsetArrayOf<ChainRuleSet>
ruleSet;
public:
DEFINE_SIZE_ARRAY (6, ruleSet);
};
struct ChainContextFormat2
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
if (!(this+coverage).intersects (c->glyphs))
return;
const ClassDef &backtrack_class_def = this+backtrackClassDef;
const ClassDef &input_class_def = this+inputClassDef;
const ClassDef &lookahead_class_def = this+lookaheadClassDef;
struct ChainContextClosureLookupContext lookup_context = {
{intersects_class},
{&backtrack_class_def,
&input_class_def,
&lookahead_class_def}
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
if (input_class_def.intersects_class (c->glyphs, i)) {
const ChainRuleSet &rule_set = this+ruleSet[i];
rule_set.closure (c, lookup_context);
}
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c) const
{
TRACE_COLLECT_GLYPHS (this);
(this+coverage).add_coverage (c->input);
const ClassDef &backtrack_class_def = this+backtrackClassDef;
const ClassDef &input_class_def = this+inputClassDef;
const ClassDef &lookahead_class_def = this+lookaheadClassDef;
struct ChainContextCollectGlyphsLookupContext lookup_context = {
{collect_class},
{&backtrack_class_def,
&input_class_def,
&lookahead_class_def}
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
(this+ruleSet[i]).collect_glyphs (c, lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const ClassDef &backtrack_class_def = this+backtrackClassDef;
const ClassDef &input_class_def = this+inputClassDef;
const ClassDef &lookahead_class_def = this+lookaheadClassDef;
unsigned int index = input_class_def.get_class (c->glyphs[0]);
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
{match_class},
{&backtrack_class_def,
&input_class_def,
&lookahead_class_def}
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage;
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage).get_coverage (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const ClassDef &backtrack_class_def = this+backtrackClassDef;
const ClassDef &input_class_def = this+inputClassDef;
const ClassDef &lookahead_class_def = this+lookaheadClassDef;
index = input_class_def.get_class (c->buffer->cur().codepoint);
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
{match_class},
{&backtrack_class_def,
&input_class_def,
&lookahead_class_def}
};
return TRACE_RETURN (rule_set.apply (c, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (coverage.sanitize (c, this) && backtrackClassDef.sanitize (c, this) &&
inputClassDef.sanitize (c, this) && lookaheadClassDef.sanitize (c, this) &&
ruleSet.sanitize (c, this));
}
protected:
USHORT format;
OffsetTo<Coverage>
coverage;
OffsetTo<ClassDef>
backtrackClassDef;
OffsetTo<ClassDef>
inputClassDef;
OffsetTo<ClassDef>
lookaheadClassDef;
OffsetArrayOf<ChainRuleSet>
ruleSet;
public:
DEFINE_SIZE_ARRAY (12, ruleSet);
};
struct ChainContextFormat3
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
if (!(this+input[0]).intersects (c->glyphs))
return;
const OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
struct ChainContextClosureLookupContext lookup_context = {
{intersects_coverage},
{this, this, this}
};
chain_context_closure_lookup (c,
backtrack.len, (const USHORT *) backtrack.array,
input.len, (const USHORT *) input.array + 1,
lookahead.len, (const USHORT *) lookahead.array,
lookup.len, lookup.array,
lookup_context);
}
inline void collect_glyphs (hb_collect_glyphs_context_t *c) const
{
TRACE_COLLECT_GLYPHS (this);
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
(this+input[0]).add_coverage (c->input);
const OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
struct ChainContextCollectGlyphsLookupContext lookup_context = {
{collect_coverage},
{this, this, this}
};
chain_context_collect_glyphs_lookup (c,
backtrack.len, (const USHORT *) backtrack.array,
input.len, (const USHORT *) input.array + 1,
lookahead.len, (const USHORT *) lookahead.array,
lookup.len, lookup.array,
lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
const OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
struct ChainContextApplyLookupContext lookup_context = {
{match_coverage},
{this, this, this}
};
return TRACE_RETURN (chain_context_would_apply_lookup (c,
backtrack.len, (const USHORT *) backtrack.array,
input.len, (const USHORT *) input.array + 1,
lookahead.len, (const USHORT *) lookahead.array,
lookup.len, lookup.array, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
return this+input[0];
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
unsigned int index = (this+input[0]).get_coverage (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
struct ChainContextApplyLookupContext lookup_context = {
{match_coverage},
{this, this, this}
};
return TRACE_RETURN (chain_context_apply_lookup (c,
backtrack.len, (const USHORT *) backtrack.array,
input.len, (const USHORT *) input.array + 1,
lookahead.len, (const USHORT *) lookahead.array,
lookup.len, lookup.array, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!backtrack.sanitize (c, this)) return TRACE_RETURN (false);
OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
if (!input.sanitize (c, this)) return TRACE_RETURN (false);
OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
if (!lookahead.sanitize (c, this)) return TRACE_RETURN (false);
ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
return TRACE_RETURN (lookup.sanitize (c));
}
protected:
USHORT format;
OffsetArrayOf<Coverage>
backtrack;
OffsetArrayOf<Coverage>
inputX ;
OffsetArrayOf<Coverage>
lookaheadX;
ArrayOf<LookupRecord>
lookupX;
public:
DEFINE_SIZE_MIN (10);
};
struct ChainContext
{
template <typename context_t>
inline typename context_t::return_t dispatch (context_t *c) const
{
TRACE_DISPATCH (this);
switch (u.format) {
case 1: return TRACE_RETURN (c->dispatch (u.format1));
case 2: return TRACE_RETURN (c->dispatch (u.format2));
case 3: return TRACE_RETURN (c->dispatch (u.format3));
default:return TRACE_RETURN (c->default_return_value ());
}
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!u.format.sanitize (c)) return TRACE_RETURN (false);
switch (u.format) {
case 1: return TRACE_RETURN (u.format1.sanitize (c));
case 2: return TRACE_RETURN (u.format2.sanitize (c));
case 3: return TRACE_RETURN (u.format3.sanitize (c));
default:return TRACE_RETURN (true);
}
}
protected:
union {
USHORT format;
ChainContextFormat1 format1;
ChainContextFormat2 format2;
ChainContextFormat3 format3;
} u;
};
struct ExtensionFormat1
{
inline unsigned int get_type (void) const { return extensionLookupType; }
inline unsigned int get_offset (void) const { return extensionOffset; }
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (c->check_struct (this));
}
protected:
USHORT format;
USHORT extensionLookupType;
ULONG extensionOffset;
public:
DEFINE_SIZE_STATIC (8);
};
template <typename T>
struct Extension
{
inline unsigned int get_type (void) const
{
switch (u.format) {
case 1: return u.format1.get_type ();
default:return 0;
}
}
inline unsigned int get_offset (void) const
{
switch (u.format) {
case 1: return u.format1.get_offset ();
default:return 0;
}
}
template <typename X>
inline const X& get_subtable (void) const
{
unsigned int offset = get_offset ();
if (unlikely (!offset)) return Null(typename T::LookupSubTable);
return StructAtOffset<typename T::LookupSubTable> (this, offset);
}
template <typename context_t>
inline typename context_t::return_t dispatch (context_t *c) const
{
return get_subtable<typename T::LookupSubTable> ().dispatch (c, get_type ());
}
inline bool sanitize_self (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!u.format.sanitize (c)) return TRACE_RETURN (false);
switch (u.format) {
case 1: return TRACE_RETURN (u.format1.sanitize (c));
default:return TRACE_RETURN (true);
}
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!sanitize_self (c)) return TRACE_RETURN (false);
unsigned int offset = get_offset ();
if (unlikely (!offset)) return TRACE_RETURN (true);
return TRACE_RETURN (StructAtOffset<typename T::LookupSubTable> (this, offset).sanitize (c, get_type ()));
}
protected:
union {
USHORT format;
ExtensionFormat1 format1;
} u;
};
struct GSUBGPOS
{
static const hb_tag_t GSUBTag = HB_OT_TAG_GSUB;
static const hb_tag_t GPOSTag = HB_OT_TAG_GPOS;
inline unsigned int get_script_count (void) const
{ return (this+scriptList).len; }
inline const Tag& get_script_tag (unsigned int i) const
{ return (this+scriptList).get_tag (i); }
inline unsigned int get_script_tags (unsigned int start_offset,
unsigned int *script_count ,
hb_tag_t *script_tags ) const
{ return (this+scriptList).get_tags (start_offset, script_count, script_tags); }
inline const Script& get_script (unsigned int i) const
{ return (this+scriptList)[i]; }
inline bool find_script_index (hb_tag_t tag, unsigned int *index) const
{ return (this+scriptList).find_index (tag, index); }
inline unsigned int get_feature_count (void) const
{ return (this+featureList).len; }
inline const Tag& get_feature_tag (unsigned int i) const
{ return (this+featureList).get_tag (i); }
inline unsigned int get_feature_tags (unsigned int start_offset,
unsigned int *feature_count ,
hb_tag_t *feature_tags ) const
{ return (this+featureList).get_tags (start_offset, feature_count, feature_tags); }
inline const Feature& get_feature (unsigned int i) const
{ return (this+featureList)[i]; }
inline bool find_feature_index (hb_tag_t tag, unsigned int *index) const
{ return (this+featureList).find_index (tag, index); }
inline unsigned int get_lookup_count (void) const
{ return (this+lookupList).len; }
inline const Lookup& get_lookup (unsigned int i) const
{ return (this+lookupList)[i]; }
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (version.sanitize (c) && likely (version.major == 1) &&
scriptList.sanitize (c, this) &&
featureList.sanitize (c, this) &&
lookupList.sanitize (c, this));
}
protected:
FixedVersion version;
OffsetTo<ScriptList>
scriptList;
OffsetTo<FeatureList>
featureList;
OffsetTo<LookupList>
lookupList;
public:
DEFINE_SIZE_STATIC (10);
};
}
#endif