// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_GLIB_H_ #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_GLIB_H_ #include "base/base_export.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_pump.h" #include "base/observer_list.h" #include "base/time/time.h" typedef struct _GMainContext GMainContext; typedef struct _GPollFD GPollFD; typedef struct _GSource GSource; namespace base { // MessagePumpObserver is notified prior to an event being dispatched. As // Observers are notified of every change, they have to be FAST! The platform // specific implementation of the class is in message_pump_gtk/message_pump_x. class MessagePumpObserver; // MessagePumpDispatcher is used during a nested invocation of Run to dispatch // events. If Run is invoked with a non-NULL MessagePumpDispatcher, MessageLoop // does not dispatch events (or invoke gtk_main_do_event), rather every event is // passed to Dispatcher's Dispatch method for dispatch. It is up to the // Dispatcher to dispatch, or not, the event. The platform specific // implementation of the class is in message_pump_gtk/message_pump_x. class MessagePumpDispatcher; // This class implements a base MessagePump needed for TYPE_UI MessageLoops on // platforms using GLib. class BASE_EXPORT MessagePumpGlib : public MessagePump { public: MessagePumpGlib(); virtual ~MessagePumpGlib(); // Like MessagePump::Run, but events are routed through dispatcher. virtual void RunWithDispatcher(Delegate* delegate, MessagePumpDispatcher* dispatcher); // Internal methods used for processing the pump callbacks. They are // public for simplicity but should not be used directly. HandlePrepare // is called during the prepare step of glib, and returns a timeout that // will be passed to the poll. HandleCheck is called after the poll // has completed, and returns whether or not HandleDispatch should be called. // HandleDispatch is called if HandleCheck returned true. int HandlePrepare(); bool HandleCheck(); void HandleDispatch(); // Overridden from MessagePump: virtual void Run(Delegate* delegate) OVERRIDE; virtual void Quit() OVERRIDE; virtual void ScheduleWork() OVERRIDE; virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) OVERRIDE; protected: // Returns the dispatcher for the current run state (|state_->dispatcher|). MessagePumpDispatcher* GetDispatcher(); bool ShouldQuit() const; private: // We may make recursive calls to Run, so we save state that needs to be // separate between them in this structure type. struct RunState; RunState* state_; // This is a GLib structure that we can add event sources to. We use the // default GLib context, which is the one to which all GTK events are // dispatched. GMainContext* context_; // This is the time when we need to do delayed work. TimeTicks delayed_work_time_; // The work source. It is shared by all calls to Run and destroyed when // the message pump is destroyed. GSource* work_source_; // We use a wakeup pipe to make sure we'll get out of the glib polling phase // when another thread has scheduled us to do some work. There is a glib // mechanism g_main_context_wakeup, but this won't guarantee that our event's // Dispatch() will be called. int wakeup_pipe_read_; int wakeup_pipe_write_; // Use a scoped_ptr to avoid needing the definition of GPollFD in the header. scoped_ptr<GPollFD> wakeup_gpollfd_; DISALLOW_COPY_AND_ASSIGN(MessagePumpGlib); }; } // namespace base #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_GLIB_H_