/* Copyright (c) 2006, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * --- * Author: Maxim Lifantsev */ #ifndef BASE_MEMORY_REGION_MAP_H_ #define BASE_MEMORY_REGION_MAP_H_ #include <config.h> #ifdef HAVE_PTHREAD #include <pthread.h> #endif #include <stddef.h> #include <set> #include "base/stl_allocator.h" #include "base/spinlock.h" #include "base/thread_annotations.h" #include "base/low_level_alloc.h" #include "heap-profile-stats.h" // TODO(maxim): add a unittest: // execute a bunch of mmaps and compare memory map what strace logs // execute a bunch of mmap/munmup and compare memory map with // own accounting of what those mmaps generated // Thread-safe class to collect and query the map of all memory regions // in a process that have been created with mmap, munmap, mremap, sbrk. // For each memory region, we keep track of (and provide to users) // the stack trace that allocated that memory region. // The recorded stack trace depth is bounded by // a user-supplied max_stack_depth parameter of Init(). // After initialization with Init() // (which can happened even before global object constructor execution) // we collect the map by installing and monitoring MallocHook-s // to mmap, munmap, mremap, sbrk. // At any time one can query this map via provided interface. // For more details on the design of MemoryRegionMap // see the comment at the top of our .cc file. class MemoryRegionMap { private: // Max call stack recording depth supported by Init(). Set it to be // high enough for all our clients. Note: we do not define storage // for this (doing that requires special handling in windows), so // don't take the address of it! static const int kMaxStackDepth = 32; // Size of the hash table of buckets. A structure of the bucket table is // described in heap-profile-stats.h. static const int kHashTableSize = 179999; public: // interface ================================================================ // Every client of MemoryRegionMap must call Init() before first use, // and Shutdown() after last use. This allows us to reference count // this (singleton) class properly. MemoryRegionMap assumes it's the // only client of MallocHooks, so a client can only register other // MallocHooks after calling Init() and must unregister them before // calling Shutdown(). // Initialize this module to record memory allocation stack traces. // Stack traces that have more than "max_stack_depth" frames // are automatically shrunk to "max_stack_depth" when they are recorded. // Init() can be called more than once w/o harm, largest max_stack_depth // will be the effective one. // When "use_buckets" is true, then counts of mmap and munmap sizes will be // recorded with each stack trace. If Init() is called more than once, then // counting will be effective after any call contained "use_buckets" of true. // It will install mmap, munmap, mremap, sbrk hooks // and initialize arena_ and our hook and locks, hence one can use // MemoryRegionMap::Lock()/Unlock() to manage the locks. // Uses Lock/Unlock inside. static void Init(int max_stack_depth, bool use_buckets); // Try to shutdown this module undoing what Init() did. // Returns true iff could do full shutdown (or it was not attempted). // Full shutdown is attempted when the number of Shutdown() calls equals // the number of Init() calls. static bool Shutdown(); // Return true if MemoryRegionMap is initialized and recording, i.e. when // then number of Init() calls are more than the number of Shutdown() calls. static bool IsRecordingLocked(); // Locks to protect our internal data structures. // These also protect use of arena_ if our Init() has been done. // The lock is recursive. static void Lock() EXCLUSIVE_LOCK_FUNCTION(lock_); static void Unlock() UNLOCK_FUNCTION(lock_); // Returns true when the lock is held by this thread (for use in RAW_CHECK-s). static bool LockIsHeld(); // Locker object that acquires the MemoryRegionMap::Lock // for the duration of its lifetime (a C++ scope). class LockHolder { public: LockHolder() { Lock(); } ~LockHolder() { Unlock(); } private: DISALLOW_COPY_AND_ASSIGN(LockHolder); }; // A memory region that we know about through malloc_hook-s. // This is essentially an interface through which MemoryRegionMap // exports the collected data to its clients. Thread-compatible. struct Region { uintptr_t start_addr; // region start address uintptr_t end_addr; // region end address int call_stack_depth; // number of caller stack frames that we saved const void* call_stack[kMaxStackDepth]; // caller address stack array // filled to call_stack_depth size bool is_stack; // does this region contain a thread's stack: // a user of MemoryRegionMap supplies this info // Convenience accessor for call_stack[0], // i.e. (the program counter of) the immediate caller // of this region's allocation function, // but it also returns NULL when call_stack_depth is 0, // i.e whe we weren't able to get the call stack. // This usually happens in recursive calls, when the stack-unwinder // calls mmap() which in turn calls the stack-unwinder. uintptr_t caller() const { return reinterpret_cast<uintptr_t>(call_stack_depth >= 1 ? call_stack[0] : NULL); } // Return true iff this region overlaps region x. bool Overlaps(const Region& x) const { return start_addr < x.end_addr && end_addr > x.start_addr; } private: // helpers for MemoryRegionMap friend class MemoryRegionMap; // The ways we create Region-s: void Create(const void* start, size_t size) { start_addr = reinterpret_cast<uintptr_t>(start); end_addr = start_addr + size; is_stack = false; // not a stack till marked such call_stack_depth = 0; AssertIsConsistent(); } void set_call_stack_depth(int depth) { RAW_DCHECK(call_stack_depth == 0, ""); // only one such set is allowed call_stack_depth = depth; AssertIsConsistent(); } // The ways we modify Region-s: void set_is_stack() { is_stack = true; } void set_start_addr(uintptr_t addr) { start_addr = addr; AssertIsConsistent(); } void set_end_addr(uintptr_t addr) { end_addr = addr; AssertIsConsistent(); } // Verifies that *this contains consistent data, crashes if not the case. void AssertIsConsistent() const { RAW_DCHECK(start_addr < end_addr, ""); RAW_DCHECK(call_stack_depth >= 0 && call_stack_depth <= kMaxStackDepth, ""); } // Post-default construction helper to make a Region suitable // for searching in RegionSet regions_. void SetRegionSetKey(uintptr_t addr) { // make sure *this has no usable data: if (DEBUG_MODE) memset(this, 0xFF, sizeof(*this)); end_addr = addr; } // Note: call_stack[kMaxStackDepth] as a member lets us make Region // a simple self-contained struct with correctly behaving bit-vise copying. // This simplifies the code of this module but wastes some memory: // in most-often use case of this module (leak checking) // only one call_stack element out of kMaxStackDepth is actually needed. // Making the storage for call_stack variable-sized, // substantially complicates memory management for the Region-s: // as they need to be created and manipulated for some time // w/o any memory allocations, yet are also given out to the users. }; // Find the region that covers addr and write its data into *result if found, // in which case *result gets filled so that it stays fully functional // even when the underlying region gets removed from MemoryRegionMap. // Returns success. Uses Lock/Unlock inside. static bool FindRegion(uintptr_t addr, Region* result); // Find the region that contains stack_top, mark that region as // a stack region, and write its data into *result if found, // in which case *result gets filled so that it stays fully functional // even when the underlying region gets removed from MemoryRegionMap. // Returns success. Uses Lock/Unlock inside. static bool FindAndMarkStackRegion(uintptr_t stack_top, Region* result); // Iterate over the buckets which store mmap and munmap counts per stack // trace. It calls "callback" for each bucket, and passes "arg" to it. template<class Type> static void IterateBuckets(void (*callback)(const HeapProfileBucket*, Type), Type arg); // Get the bucket whose caller stack trace is "key". The stack trace is // used to a depth of "depth" at most. The requested bucket is created if // needed. // The bucket table is described in heap-profile-stats.h. static HeapProfileBucket* GetBucket(int depth, const void* const key[]); private: // our internal types ============================================== // Region comparator for sorting with STL struct RegionCmp { bool operator()(const Region& x, const Region& y) const { return x.end_addr < y.end_addr; } }; // We allocate STL objects in our own arena. struct MyAllocator { static void *Allocate(size_t n) { return LowLevelAlloc::AllocWithArena(n, arena_); } static void Free(const void *p, size_t /* n */) { LowLevelAlloc::Free(const_cast<void*>(p)); } }; // Set of the memory regions typedef std::set<Region, RegionCmp, STL_Allocator<Region, MyAllocator> > RegionSet; public: // more in-depth interface ========================================== // STL iterator with values of Region typedef RegionSet::const_iterator RegionIterator; // Return the begin/end iterators to all the regions. // These need Lock/Unlock protection around their whole usage (loop). // Even when the same thread causes modifications during such a loop // (which are permitted due to recursive locking) // the loop iterator will still be valid as long as its region // has not been deleted, but EndRegionLocked should be // re-evaluated whenever the set of regions has changed. static RegionIterator BeginRegionLocked(); static RegionIterator EndRegionLocked(); // Return the accumulated sizes of mapped and unmapped regions. static int64 MapSize() { return map_size_; } static int64 UnmapSize() { return unmap_size_; } // Effectively private type from our .cc ================================= // public to let us declare global objects: union RegionSetRep; private: // representation =========================================================== // Counter of clients of this module that have called Init(). static int client_count_; // Maximal number of caller stack frames to save (>= 0). static int max_stack_depth_; // Arena used for our allocations in regions_. static LowLevelAlloc::Arena* arena_; // Set of the mmap/sbrk/mremap-ed memory regions // To be accessed *only* when Lock() is held. // Hence we protect the non-recursive lock used inside of arena_ // with our recursive Lock(). This lets a user prevent deadlocks // when threads are stopped by ListAllProcessThreads at random spots // simply by acquiring our recursive Lock() before that. static RegionSet* regions_; // Lock to protect regions_ and buckets_ variables and the data behind. static SpinLock lock_; // Lock to protect the recursive lock itself. static SpinLock owner_lock_; // Recursion count for the recursive lock. static int recursion_count_; // The thread id of the thread that's inside the recursive lock. static pthread_t lock_owner_tid_; // Total size of all mapped pages so far static int64 map_size_; // Total size of all unmapped pages so far static int64 unmap_size_; // Bucket hash table which is described in heap-profile-stats.h. static HeapProfileBucket** bucket_table_ GUARDED_BY(lock_); static int num_buckets_ GUARDED_BY(lock_); // The following members are local to MemoryRegionMap::GetBucket() // and MemoryRegionMap::HandleSavedBucketsLocked() // and are file-level to ensure that they are initialized at load time. // // These are used as temporary storage to break the infinite cycle of mmap // calling our hook which (sometimes) causes mmap. It must be a static // fixed-size array. The size 20 is just an expected value for safety. // The details are described in memory_region_map.cc. // Number of unprocessed bucket inserts. static int saved_buckets_count_ GUARDED_BY(lock_); // Unprocessed inserts (must be big enough to hold all mmaps that can be // caused by a GetBucket call). // Bucket has no constructor, so that c-tor execution does not interfere // with the any-time use of the static memory behind saved_buckets. static HeapProfileBucket saved_buckets_[20] GUARDED_BY(lock_); static const void* saved_buckets_keys_[20][kMaxStackDepth] GUARDED_BY(lock_); // helpers ================================================================== // Helper for FindRegion and FindAndMarkStackRegion: // returns the region covering 'addr' or NULL; assumes our lock_ is held. static const Region* DoFindRegionLocked(uintptr_t addr); // Verifying wrapper around regions_->insert(region) // To be called to do InsertRegionLocked's work only! inline static void DoInsertRegionLocked(const Region& region); // Handle regions saved by InsertRegionLocked into a tmp static array // by calling insert_func on them. inline static void HandleSavedRegionsLocked( void (*insert_func)(const Region& region)); // Restore buckets saved in a tmp static array by GetBucket to the bucket // table where all buckets eventually should be. static void RestoreSavedBucketsLocked(); // Initialize RegionSet regions_. inline static void InitRegionSetLocked(); // Wrapper around DoInsertRegionLocked // that handles the case of recursive allocator calls. inline static void InsertRegionLocked(const Region& region); // Record addition of a memory region at address "start" of size "size" // (called from our mmap/mremap/sbrk hooks). static void RecordRegionAddition(const void* start, size_t size); // Record deletion of a memory region at address "start" of size "size" // (called from our munmap/mremap/sbrk hooks). static void RecordRegionRemoval(const void* start, size_t size); // Record deletion of a memory region of size "size" in a bucket whose // caller stack trace is "key". The stack trace is used to a depth of // "depth" at most. static void RecordRegionRemovalInBucket(int depth, const void* const key[], size_t size); // Hooks for MallocHook static void MmapHook(const void* result, const void* start, size_t size, int prot, int flags, int fd, off_t offset); static void MunmapHook(const void* ptr, size_t size); static void MremapHook(const void* result, const void* old_addr, size_t old_size, size_t new_size, int flags, const void* new_addr); static void SbrkHook(const void* result, ptrdiff_t increment); // Log all memory regions; Useful for debugging only. // Assumes Lock() is held static void LogAllLocked(); DISALLOW_COPY_AND_ASSIGN(MemoryRegionMap); }; template <class Type> void MemoryRegionMap::IterateBuckets( void (*callback)(const HeapProfileBucket*, Type), Type callback_arg) { for (int index = 0; index < kHashTableSize; index++) { for (HeapProfileBucket* bucket = bucket_table_[index]; bucket != NULL; bucket = bucket->next) { callback(bucket, callback_arg); } } } #endif // BASE_MEMORY_REGION_MAP_H_