root/third_party/libwebp/dsp/lossless.h

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INCLUDED FROM


DEFINITIONS

This source file includes following definitions.
  1. VP8LSubSampleSize
  2. VP8LFastLog2
  3. VP8LFastSLog2
  4. BitsLog2Floor
  5. BitsLog2Floor
  6. BitsLog2Floor
  7. VP8LBitsLog2Ceiling
  8. VP8LPrefixEncodeBitsNoLUT
  9. VP8LPrefixEncodeNoLUT
  10. VP8LPrefixEncodeBits
  11. VP8LPrefixEncode
  12. VP8LSubPixels

// Copyright 2012 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Image transforms and color space conversion methods for lossless decoder.
//
// Authors: Vikas Arora (vikaas.arora@gmail.com)
//          Jyrki Alakuijala (jyrki@google.com)

#ifndef WEBP_DSP_LOSSLESS_H_
#define WEBP_DSP_LOSSLESS_H_

#include "../webp/types.h"
#include "../webp/decode.h"

#ifdef __cplusplus
extern "C" {
#endif

//------------------------------------------------------------------------------
//

typedef uint32_t (*VP8LPredClampedAddSubFunc)(uint32_t c0, uint32_t c1,
                                              uint32_t c2);
typedef uint32_t (*VP8LPredSelectFunc)(uint32_t c0, uint32_t c1, uint32_t c2);
typedef void (*VP8LSubtractGreenFromBlueAndRedFunc)(uint32_t* argb_data,
                                                    int num_pixs);
typedef void (*VP8LAddGreenToBlueAndRedFunc)(uint32_t* data_start,
                                             const uint32_t* data_end);

extern VP8LPredClampedAddSubFunc VP8LClampedAddSubtractFull;
extern VP8LPredClampedAddSubFunc VP8LClampedAddSubtractHalf;
extern VP8LPredSelectFunc VP8LSelect;
extern VP8LSubtractGreenFromBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
extern VP8LAddGreenToBlueAndRedFunc VP8LAddGreenToBlueAndRed;

// Must be called before calling any of the above methods.
void VP8LDspInit(void);

//------------------------------------------------------------------------------
// Image transforms.

struct VP8LTransform;  // Defined in dec/vp8li.h.

// Performs inverse transform of data given transform information, start and end
// rows. Transform will be applied to rows [row_start, row_end[.
// The *in and *out pointers refer to source and destination data respectively
// corresponding to the intermediate row (row_start).
void VP8LInverseTransform(const struct VP8LTransform* const transform,
                          int row_start, int row_end,
                          const uint32_t* const in, uint32_t* const out);

// Similar to the static method ColorIndexInverseTransform() that is part of
// lossless.c, but used only for alpha decoding. It takes uint8_t (rather than
// uint32_t) arguments for 'src' and 'dst'.
void VP8LColorIndexInverseTransformAlpha(
    const struct VP8LTransform* const transform, int y_start, int y_end,
    const uint8_t* src, uint8_t* dst);

void VP8LResidualImage(int width, int height, int bits,
                       uint32_t* const argb, uint32_t* const argb_scratch,
                       uint32_t* const image);

void VP8LColorSpaceTransform(int width, int height, int bits, int step,
                             uint32_t* const argb, uint32_t* image);

//------------------------------------------------------------------------------
// Color space conversion.

// Converts from BGRA to other color spaces.
void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
                         WEBP_CSP_MODE out_colorspace, uint8_t* const rgba);

//------------------------------------------------------------------------------
// Misc methods.

// Computes sampled size of 'size' when sampling using 'sampling bits'.
static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size,
                                              uint32_t sampling_bits) {
  return (size + (1 << sampling_bits) - 1) >> sampling_bits;
}

// Faster logarithm for integers. Small values use a look-up table.
#define LOG_LOOKUP_IDX_MAX 256
extern const float kLog2Table[LOG_LOOKUP_IDX_MAX];
extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX];
float VP8LFastLog2Slow(int v);
float VP8LFastSLog2Slow(int v);
static WEBP_INLINE float VP8LFastLog2(int v) {
  return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v);
}
// Fast calculation of v * log2(v) for integer input.
static WEBP_INLINE float VP8LFastSLog2(int v) {
  return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v);
}

// -----------------------------------------------------------------------------
// PrefixEncode()

// use GNU builtins where available.
#if defined(__GNUC__) && \
    ((__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4)
static WEBP_INLINE int BitsLog2Floor(uint32_t n) {
  return 31 ^ __builtin_clz(n);
}
#elif defined(_MSC_VER) && _MSC_VER > 1310 && \
      (defined(_M_X64) || defined(_M_IX86))
#include <intrin.h>
#pragma intrinsic(_BitScanReverse)

static WEBP_INLINE int BitsLog2Floor(uint32_t n) {
  unsigned long first_set_bit;
  _BitScanReverse(&first_set_bit, n);
  return first_set_bit;
}
#else
// Returns (int)floor(log2(n)). n must be > 0.
static WEBP_INLINE int BitsLog2Floor(uint32_t n) {
  int log = 0;
  uint32_t value = n;
  int i;

  for (i = 4; i >= 0; --i) {
    const int shift = (1 << i);
    const uint32_t x = value >> shift;
    if (x != 0) {
      value = x;
      log += shift;
    }
  }
  return log;
}
#endif

static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) {
  const int log_floor = BitsLog2Floor(n);
  if (n == (n & ~(n - 1)))  // zero or a power of two.
    return log_floor;
  else
    return log_floor + 1;
}

// Splitting of distance and length codes into prefixes and
// extra bits. The prefixes are encoded with an entropy code
// while the extra bits are stored just as normal bits.
static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code,
                                                  int* const extra_bits) {
  const int highest_bit = BitsLog2Floor(--distance);
  const int second_highest_bit = (distance >> (highest_bit - 1)) & 1;
  *extra_bits = highest_bit - 1;
  *code = 2 * highest_bit + second_highest_bit;
}

static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code,
                                              int* const extra_bits,
                                              int* const extra_bits_value) {
  const int highest_bit = BitsLog2Floor(--distance);
  const int second_highest_bit = (distance >> (highest_bit - 1)) & 1;
  *extra_bits = highest_bit - 1;
  *extra_bits_value = distance & ((1 << *extra_bits) - 1);
  *code = 2 * highest_bit + second_highest_bit;
}

#define PREFIX_LOOKUP_IDX_MAX   512
typedef struct {
  int8_t code_;
  int8_t extra_bits_;
} VP8LPrefixCode;

// These tables are derived using VP8LPrefixEncodeNoLUT.
extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX];
extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX];
static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code,
                                             int* const extra_bits) {
  if (distance < PREFIX_LOOKUP_IDX_MAX) {
    const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance];
    *code = prefix_code.code_;
    *extra_bits = prefix_code.extra_bits_;
  } else {
    VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits);
  }
}

static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code,
                                         int* const extra_bits,
                                         int* const extra_bits_value) {
  if (distance < PREFIX_LOOKUP_IDX_MAX) {
    const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance];
    *code = prefix_code.code_;
    *extra_bits = prefix_code.extra_bits_;
    *extra_bits_value = kPrefixEncodeExtraBitsValue[distance];
  } else {
    VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value);
  }
}

// In-place difference of each component with mod 256.
static WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) {
  const uint32_t alpha_and_green =
      0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u);
  const uint32_t red_and_blue =
      0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu);
  return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
}

void VP8LBundleColorMap(const uint8_t* const row, int width,
                        int xbits, uint32_t* const dst);

//------------------------------------------------------------------------------

#ifdef __cplusplus
}    // extern "C"
#endif

#endif  // WEBP_DSP_LOSSLESS_H_

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