root/net/disk_cache/simple/simple_entry_impl.h

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INCLUDED FROM


// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef NET_DISK_CACHE_SIMPLE_SIMPLE_ENTRY_IMPL_H_
#define NET_DISK_CACHE_SIMPLE_SIMPLE_ENTRY_IMPL_H_

#include <queue>
#include <string>

#include "base/files/file_path.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "net/base/cache_type.h"
#include "net/base/net_export.h"
#include "net/base/net_log.h"
#include "net/disk_cache/disk_cache.h"
#include "net/disk_cache/simple/simple_entry_format.h"
#include "net/disk_cache/simple/simple_entry_operation.h"

namespace base {
class TaskRunner;
}

namespace net {
class GrowableIOBuffer;
class IOBuffer;
}

namespace disk_cache {

class SimpleBackendImpl;
class SimpleSynchronousEntry;
class SimpleEntryStat;
struct SimpleEntryCreationResults;

// SimpleEntryImpl is the IO thread interface to an entry in the very simple
// disk cache. It proxies for the SimpleSynchronousEntry, which performs IO
// on the worker thread.
class NET_EXPORT_PRIVATE SimpleEntryImpl : public Entry,
    public base::RefCounted<SimpleEntryImpl>,
    public base::SupportsWeakPtr<SimpleEntryImpl> {
  friend class base::RefCounted<SimpleEntryImpl>;
 public:
  enum OperationsMode {
    NON_OPTIMISTIC_OPERATIONS,
    OPTIMISTIC_OPERATIONS,
  };

  SimpleEntryImpl(net::CacheType cache_type,
                  const base::FilePath& path,
                  uint64 entry_hash,
                  OperationsMode operations_mode,
                  SimpleBackendImpl* backend,
                  net::NetLog* net_log);

  // Adds another reader/writer to this entry, if possible, returning |this| to
  // |entry|.
  int OpenEntry(Entry** entry, const CompletionCallback& callback);

  // Creates this entry, if possible. Returns |this| to |entry|.
  int CreateEntry(Entry** entry, const CompletionCallback& callback);

  // Identical to Backend::Doom() except that it accepts a CompletionCallback.
  int DoomEntry(const CompletionCallback& callback);

  const std::string& key() const { return key_; }
  uint64 entry_hash() const { return entry_hash_; }
  void SetKey(const std::string& key);

  // From Entry:
  virtual void Doom() OVERRIDE;
  virtual void Close() OVERRIDE;
  virtual std::string GetKey() const OVERRIDE;
  virtual base::Time GetLastUsed() const OVERRIDE;
  virtual base::Time GetLastModified() const OVERRIDE;
  virtual int32 GetDataSize(int index) const OVERRIDE;
  virtual int ReadData(int stream_index,
                       int offset,
                       net::IOBuffer* buf,
                       int buf_len,
                       const CompletionCallback& callback) OVERRIDE;
  virtual int WriteData(int stream_index,
                        int offset,
                        net::IOBuffer* buf,
                        int buf_len,
                        const CompletionCallback& callback,
                        bool truncate) OVERRIDE;
  virtual int ReadSparseData(int64 offset,
                             net::IOBuffer* buf,
                             int buf_len,
                             const CompletionCallback& callback) OVERRIDE;
  virtual int WriteSparseData(int64 offset,
                              net::IOBuffer* buf,
                              int buf_len,
                              const CompletionCallback& callback) OVERRIDE;
  virtual int GetAvailableRange(int64 offset,
                                int len,
                                int64* start,
                                const CompletionCallback& callback) OVERRIDE;
  virtual bool CouldBeSparse() const OVERRIDE;
  virtual void CancelSparseIO() OVERRIDE;
  virtual int ReadyForSparseIO(const CompletionCallback& callback) OVERRIDE;

 private:
  class ScopedOperationRunner;
  friend class ScopedOperationRunner;

  enum State {
    // The state immediately after construction, but before |synchronous_entry_|
    // has been assigned. This is the state at construction, and is the only
    // legal state to destruct an entry in.
    STATE_UNINITIALIZED,

    // This entry is available for regular IO.
    STATE_READY,

    // IO is currently in flight, operations must wait for completion before
    // launching.
    STATE_IO_PENDING,

    // A failure occurred in the current or previous operation. All operations
    // after that must fail, until we receive a Close().
    STATE_FAILURE,
  };

  // Used in histograms, please only add entries at the end.
  enum CheckCrcResult {
    CRC_CHECK_NEVER_READ_TO_END = 0,
    CRC_CHECK_NOT_DONE = 1,
    CRC_CHECK_DONE = 2,
    CRC_CHECK_NEVER_READ_AT_ALL = 3,
    CRC_CHECK_MAX = 4,
  };

  virtual ~SimpleEntryImpl();

  // Must be used to invoke a client-provided completion callback for an
  // operation initiated through the backend (e.g. create, open) so that clients
  // don't get notified after they deleted the backend (which they would not
  // expect).
  void PostClientCallback(const CompletionCallback& callback, int result);

  // Sets entry to STATE_UNINITIALIZED.
  void MakeUninitialized();

  // Return this entry to a user of the API in |out_entry|. Increments the user
  // count.
  void ReturnEntryToCaller(Entry** out_entry);

  // Ensures that |this| is no longer referenced by our |backend_|, this
  // guarantees that this entry cannot have OpenEntry/CreateEntry called again.
  void RemoveSelfFromBackend();

  // An error occured, and the SimpleSynchronousEntry should have Doomed
  // us at this point. We need to remove |this| from the Backend and the
  // index.
  void MarkAsDoomed();

  // Runs the next operation in the queue, if any and if there is no other
  // operation running at the moment.
  // WARNING: May delete |this|, as an operation in the queue can contain
  // the last reference.
  void RunNextOperationIfNeeded();

  void OpenEntryInternal(bool have_index,
                         const CompletionCallback& callback,
                         Entry** out_entry);

  void CreateEntryInternal(bool have_index,
                           const CompletionCallback& callback,
                           Entry** out_entry);

  void CloseInternal();

  void ReadDataInternal(int index,
                        int offset,
                        net::IOBuffer* buf,
                        int buf_len,
                        const CompletionCallback& callback);

  void WriteDataInternal(int index,
                         int offset,
                         net::IOBuffer* buf,
                         int buf_len,
                         const CompletionCallback& callback,
                         bool truncate);

  void ReadSparseDataInternal(int64 sparse_offset,
                              net::IOBuffer* buf,
                              int buf_len,
                              const CompletionCallback& callback);

  void WriteSparseDataInternal(int64 sparse_offset,
                               net::IOBuffer* buf,
                               int buf_len,
                               const CompletionCallback& callback);

  void GetAvailableRangeInternal(int64 sparse_offset,
                                 int len,
                                 int64* out_start,
                                 const CompletionCallback& callback);

  void DoomEntryInternal(const CompletionCallback& callback);

  // Called after a SimpleSynchronousEntry has completed CreateEntry() or
  // OpenEntry(). If |in_sync_entry| is non-NULL, creation is successful and we
  // can return |this| SimpleEntryImpl to |*out_entry|. Runs
  // |completion_callback|.
  void CreationOperationComplete(
      const CompletionCallback& completion_callback,
      const base::TimeTicks& start_time,
      scoped_ptr<SimpleEntryCreationResults> in_results,
      Entry** out_entry,
      net::NetLog::EventType end_event_type);

  // Called after we've closed and written the EOF record to our entry. Until
  // this point it hasn't been safe to OpenEntry() the same entry, but from this
  // point it is.
  void CloseOperationComplete();

  // Internal utility method used by other completion methods. Calls
  // |completion_callback| after updating state and dooming on errors.
  void EntryOperationComplete(const CompletionCallback& completion_callback,
                              const SimpleEntryStat& entry_stat,
                              scoped_ptr<int> result);

  // Called after an asynchronous read. Updates |crc32s_| if possible.
  void ReadOperationComplete(int stream_index,
                             int offset,
                             const CompletionCallback& completion_callback,
                             scoped_ptr<uint32> read_crc32,
                             scoped_ptr<SimpleEntryStat> entry_stat,
                             scoped_ptr<int> result);

  // Called after an asynchronous write completes.
  void WriteOperationComplete(int stream_index,
                              const CompletionCallback& completion_callback,
                              scoped_ptr<SimpleEntryStat> entry_stat,
                              scoped_ptr<int> result);

  void ReadSparseOperationComplete(
      const CompletionCallback& completion_callback,
      scoped_ptr<base::Time> last_used,
      scoped_ptr<int> result);

  void WriteSparseOperationComplete(
      const CompletionCallback& completion_callback,
      scoped_ptr<SimpleEntryStat> entry_stat,
      scoped_ptr<int> result);

  void GetAvailableRangeOperationComplete(
      const CompletionCallback& completion_callback,
      scoped_ptr<int> result);

  // Called after an asynchronous doom completes.
  void DoomOperationComplete(const CompletionCallback& callback,
                             State state_to_restore,
                             int result);

  // Called after validating the checksums on an entry. Passes through the
  // original result if successful, propogates the error if the checksum does
  // not validate.
  void ChecksumOperationComplete(
      int stream_index,
      int orig_result,
      const CompletionCallback& completion_callback,
      scoped_ptr<int> result);

  // Called after completion of asynchronous IO and receiving file metadata for
  // the entry in |entry_stat|. Updates the metadata in the entry and in the
  // index to make them available on next IO operations.
  void UpdateDataFromEntryStat(const SimpleEntryStat& entry_stat);

  int64 GetDiskUsage() const;

  // Used to report histograms.
  void RecordReadIsParallelizable(const SimpleEntryOperation& operation) const;
  void RecordWriteDependencyType(const SimpleEntryOperation& operation) const;

  // Reads from the stream 0 data kept in memory.
  int ReadStream0Data(net::IOBuffer* buf, int offset, int buf_len);

  // Copies data from |buf| to the internal in-memory buffer for stream 0. If
  // |truncate| is set to true, the target buffer will be truncated at |offset|
  // + |buf_len| before being written.
  int SetStream0Data(net::IOBuffer* buf,
                     int offset, int buf_len,
                     bool truncate);

  // Updates |crc32s_| and |crc32s_end_offset_| for a write of the data in
  // |buffer| on |stream_index|, starting at |offset| and of length |length|.
  void AdvanceCrc(net::IOBuffer* buffer,
                  int offset,
                  int length,
                  int stream_index);

  // All nonstatic SimpleEntryImpl methods should always be called on the IO
  // thread, in all cases. |io_thread_checker_| documents and enforces this.
  base::ThreadChecker io_thread_checker_;

  const base::WeakPtr<SimpleBackendImpl> backend_;
  const net::CacheType cache_type_;
  const scoped_refptr<base::TaskRunner> worker_pool_;
  const base::FilePath path_;
  const uint64 entry_hash_;
  const bool use_optimistic_operations_;
  std::string key_;

  // |last_used_|, |last_modified_| and |data_size_| are copied from the
  // synchronous entry at the completion of each item of asynchronous IO.
  // TODO(clamy): Unify last_used_ with data in the index.
  base::Time last_used_;
  base::Time last_modified_;
  int32 data_size_[kSimpleEntryStreamCount];
  int32 sparse_data_size_;

  // Number of times this object has been returned from Backend::OpenEntry() and
  // Backend::CreateEntry() without subsequent Entry::Close() calls. Used to
  // notify the backend when this entry not used by any callers.
  int open_count_;

  bool doomed_;

  State state_;

  // When possible, we compute a crc32, for the data in each entry as we read or
  // write. For each stream, |crc32s_[index]| is the crc32 of that stream from
  // [0 .. |crc32s_end_offset_|). If |crc32s_end_offset_[index] == 0| then the
  // value of |crc32s_[index]| is undefined.
  int32 crc32s_end_offset_[kSimpleEntryStreamCount];
  uint32 crc32s_[kSimpleEntryStreamCount];

  // If |have_written_[index]| is true, we have written to the file that
  // contains stream |index|.
  bool have_written_[kSimpleEntryStreamCount];

  // Reflects how much CRC checking has been done with the entry. This state is
  // reported on closing each entry stream.
  CheckCrcResult crc_check_state_[kSimpleEntryStreamCount];

  // The |synchronous_entry_| is the worker thread object that performs IO on
  // entries. It's owned by this SimpleEntryImpl whenever |executing_operation_|
  // is false (i.e. when an operation is not pending on the worker pool). When
  // an operation is being executed no one owns the synchronous entry. Therefore
  // SimpleEntryImpl should not be deleted while an operation is running as that
  // would leak the SimpleSynchronousEntry.
  SimpleSynchronousEntry* synchronous_entry_;

  std::queue<SimpleEntryOperation> pending_operations_;

  net::BoundNetLog net_log_;

  scoped_ptr<SimpleEntryOperation> executing_operation_;

  // Unlike other streams, stream 0 data is read from the disk when the entry is
  // opened, and then kept in memory. All read/write operations on stream 0
  // affect the |stream_0_data_| buffer. When the entry is closed,
  // |stream_0_data_| is written to the disk.
  // Stream 0 is kept in memory because it is stored in the same file as stream
  // 1 on disk, to reduce the number of file descriptors and save disk space.
  // This strategy allows stream 1 to change size easily. Since stream 0 is only
  // used to write HTTP headers, the memory consumption of keeping it in memory
  // is acceptable.
  scoped_refptr<net::GrowableIOBuffer> stream_0_data_;
};

}  // namespace disk_cache

#endif  // NET_DISK_CACHE_SIMPLE_SIMPLE_ENTRY_IMPL_H_

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