// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // See net/disk_cache/disk_cache.h for the public interface. #ifndef NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_ #define NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_ #include <vector> #include "base/files/file_path.h" #include "base/gtest_prod_util.h" #include "base/memory/scoped_ptr.h" #include "net/base/net_export.h" #include "net/disk_cache/blockfile/addr.h" #include "net/disk_cache/blockfile/disk_format_base.h" #include "net/disk_cache/blockfile/mapped_file.h" namespace base { class ThreadChecker; } namespace disk_cache { // An instance of this class represents the header of a block file in memory. // Note that this class doesn't perform any file operation (as in it only deals // with entities in memory). // The header of a block file (and hence, this object) is all that is needed to // perform common operations like allocating or releasing space for storage; // actual access to that storage, however, is not performed through this class. class NET_EXPORT_PRIVATE BlockHeader { public: BlockHeader(); explicit BlockHeader(BlockFileHeader* header); explicit BlockHeader(MappedFile* file); BlockHeader(const BlockHeader& other); ~BlockHeader(); // Creates a new entry of |size| blocks on the allocation map, updating the // apropriate counters. bool CreateMapBlock(int size, int* index); // Deletes the block pointed by |index|. void DeleteMapBlock(int index, int block_size); // Returns true if the specified block is used. bool UsedMapBlock(int index, int size); // Restores the "empty counters" and allocation hints. void FixAllocationCounters(); // Returns true if the current block file should not be used as-is to store // more records. |block_count| is the number of blocks to allocate. bool NeedToGrowBlockFile(int block_count) const; // Returns true if this block file can be used to store an extra record of // size |block_count|. bool CanAllocate(int block_count) const; // Returns the number of empty blocks for this file. int EmptyBlocks() const; // Returns the minumum number of allocations that can be satisfied. int MinimumAllocations() const; // Returns the number of blocks that this file can store. int Capacity() const; // Returns true if the counters look OK. bool ValidateCounters() const; // Returns the identifiers of this and the next file (0 if there is none). int FileId() const; int NextFileId() const; // Returns the size of the wrapped structure (BlockFileHeader). int Size() const; // Returns a pointer to the underlying BlockFileHeader. // TODO(rvargas): This may be removed with the support for V2. BlockFileHeader* Header(); private: BlockFileHeader* header_; }; typedef std::vector<BlockHeader> BlockFilesBitmaps; // This class handles the set of block-files open by the disk cache. class NET_EXPORT_PRIVATE BlockFiles { public: explicit BlockFiles(const base::FilePath& path); ~BlockFiles(); // Performs the object initialization. create_files indicates if the backing // files should be created or just open. bool Init(bool create_files); // Returns the file that stores a given address. MappedFile* GetFile(Addr address); // Creates a new entry on a block file. block_type indicates the size of block // to be used (as defined on cache_addr.h), block_count is the number of // blocks to allocate, and block_address is the address of the new entry. bool CreateBlock(FileType block_type, int block_count, Addr* block_address); // Removes an entry from the block files. If deep is true, the storage is zero // filled; otherwise the entry is removed but the data is not altered (must be // already zeroed). void DeleteBlock(Addr address, bool deep); // Close all the files and set the internal state to be initializad again. The // cache is being purged. void CloseFiles(); // Sends UMA stats. void ReportStats(); // Returns true if the blocks pointed by a given address are currently used. // This method is only intended for debugging. bool IsValid(Addr address); private: // Set force to true to overwrite the file if it exists. bool CreateBlockFile(int index, FileType file_type, bool force); bool OpenBlockFile(int index); // Attemp to grow this file. Fails if the file cannot be extended anymore. bool GrowBlockFile(MappedFile* file, BlockFileHeader* header); // Returns the appropriate file to use for a new block. MappedFile* FileForNewBlock(FileType block_type, int block_count); // Returns the next block file on this chain, creating new files if needed. MappedFile* NextFile(MappedFile* file); // Creates an empty block file and returns its index. int CreateNextBlockFile(FileType block_type); // Removes a chained block file that is now empty. bool RemoveEmptyFile(FileType block_type); // Restores the header of a potentially inconsistent file. bool FixBlockFileHeader(MappedFile* file); // Retrieves stats for the given file index. void GetFileStats(int index, int* used_count, int* load); // Returns the filename for a given file index. base::FilePath Name(int index); bool init_; char* zero_buffer_; // Buffer to speed-up cleaning deleted entries. base::FilePath path_; // Path to the backing folder. std::vector<MappedFile*> block_files_; // The actual files. scoped_ptr<base::ThreadChecker> thread_checker_; FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_ZeroSizeFile); FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_TruncatedFile); FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_InvalidFile); FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_Stats); DISALLOW_COPY_AND_ASSIGN(BlockFiles); }; } // namespace disk_cache #endif // NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_