// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // The cache is stored on disk as a collection of block-files, plus an index // file plus a collection of external files. // // Any data blob bigger than kMaxBlockSize (disk_cache/addr.h) will be stored in // a separate file named f_xxx where x is a hexadecimal number. Shorter data // will be stored as a series of blocks on a block-file. In any case, CacheAddr // represents the address of the data inside the cache. // // The index file is just a simple hash table that maps a particular entry to // a CacheAddr value. Linking for a given hash bucket is handled internally // by the cache entry. // // The last element of the cache is the block-file. A block file is a file // designed to store blocks of data of a given size. For more details see // disk_cache/disk_format_base.h // // A new cache is initialized with four block files (named data_0 through // data_3), each one dedicated to store blocks of a given size. The number at // the end of the file name is the block file number (in decimal). // // There are two "special" types of blocks: an entry and a rankings node. An // entry keeps track of all the information related to the same cache entry, // such as the key, hash value, data pointers etc. A rankings node keeps track // of the information that is updated frequently for a given entry, such as its // location on the LRU lists, last access time etc. // // The files that store internal information for the cache (blocks and index) // are at least partially memory mapped. They have a location that is signaled // every time the internal structures are modified, so it is possible to detect // (most of the time) when the process dies in the middle of an update. // // In order to prevent dirty data to be used as valid (after a crash), every // cache entry has a dirty identifier. Each running instance of the cache keeps // a separate identifier (maintained on the "this_id" header field) that is used // to mark every entry that is created or modified. When the entry is closed, // and all the data can be trusted, the dirty flag is cleared from the entry. // When the cache encounters an entry whose identifier is different than the one // being currently used, it means that the entry was not properly closed on a // previous run, so it is discarded. #ifndef NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_H_ #define NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_H_ #include "base/basictypes.h" #include "net/base/net_export.h" #include "net/disk_cache/blockfile/disk_format_base.h" namespace disk_cache { const int kIndexTablesize = 0x10000; const uint32 kIndexMagic = 0xC103CAC3; const uint32 kCurrentVersion = 0x20000; // Version 2.0. struct LruData { int32 pad1[2]; int32 filled; // Flag to tell when we filled the cache. int32 sizes[5]; CacheAddr heads[5]; CacheAddr tails[5]; CacheAddr transaction; // In-flight operation target. int32 operation; // Actual in-flight operation. int32 operation_list; // In-flight operation list. int32 pad2[7]; }; // Header for the master index file. struct NET_EXPORT_PRIVATE IndexHeader { IndexHeader(); uint32 magic; uint32 version; int32 num_entries; // Number of entries currently stored. int32 num_bytes; // Total size of the stored data. int32 last_file; // Last external file created. int32 this_id; // Id for all entries being changed (dirty flag). CacheAddr stats; // Storage for usage data. int32 table_len; // Actual size of the table (0 == kIndexTablesize). int32 crash; // Signals a previous crash. int32 experiment; // Id of an ongoing test. uint64 create_time; // Creation time for this set of files. int32 pad[52]; LruData lru; // Eviction control data. }; // The structure of the whole index file. struct Index { IndexHeader header; CacheAddr table[kIndexTablesize]; // Default size. Actual size controlled // by header.table_len. }; // Main structure for an entry on the backing storage. If the key is longer than // what can be stored on this structure, it will be extended on consecutive // blocks (adding 256 bytes each time), up to 4 blocks (1024 - 32 - 1 chars). // After that point, the whole key will be stored as a data block or external // file. struct EntryStore { uint32 hash; // Full hash of the key. CacheAddr next; // Next entry with the same hash or bucket. CacheAddr rankings_node; // Rankings node for this entry. int32 reuse_count; // How often is this entry used. int32 refetch_count; // How often is this fetched from the net. int32 state; // Current state. uint64 creation_time; int32 key_len; CacheAddr long_key; // Optional address of a long key. int32 data_size[4]; // We can store up to 4 data streams for each CacheAddr data_addr[4]; // entry. uint32 flags; // Any combination of EntryFlags. int32 pad[4]; uint32 self_hash; // The hash of EntryStore up to this point. char key[256 - 24 * 4]; // null terminated }; COMPILE_ASSERT(sizeof(EntryStore) == 256, bad_EntyStore); const int kMaxInternalKeyLength = 4 * sizeof(EntryStore) - offsetof(EntryStore, key) - 1; // Possible states for a given entry. enum EntryState { ENTRY_NORMAL = 0, ENTRY_EVICTED, // The entry was recently evicted from the cache. ENTRY_DOOMED // The entry was doomed. }; // Flags that can be applied to an entry. enum EntryFlags { PARENT_ENTRY = 1, // This entry has children (sparse) entries. CHILD_ENTRY = 1 << 1 // Child entry that stores sparse data. }; #pragma pack(push, 4) // Rankings information for a given entry. struct RankingsNode { uint64 last_used; // LRU info. uint64 last_modified; // LRU info. CacheAddr next; // LRU list. CacheAddr prev; // LRU list. CacheAddr contents; // Address of the EntryStore. int32 dirty; // The entry is being modifyied. uint32 self_hash; // RankingsNode's hash. }; #pragma pack(pop) COMPILE_ASSERT(sizeof(RankingsNode) == 36, bad_RankingsNode); } // namespace disk_cache #endif // NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_H_