// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_STREAM_PARSER_H_ #define NET_HTTP_HTTP_STREAM_PARSER_H_ #include <string> #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/strings/string_piece.h" #include "net/base/completion_callback.h" #include "net/base/net_export.h" #include "net/base/net_log.h" #include "net/base/upload_progress.h" namespace net { class ClientSocketHandle; class DrainableIOBuffer; class GrowableIOBuffer; class HttpChunkedDecoder; struct HttpRequestInfo; class HttpRequestHeaders; class HttpResponseInfo; class IOBuffer; class IOBufferWithSize; class SSLCertRequestInfo; class SSLInfo; class UploadDataStream; class NET_EXPORT_PRIVATE HttpStreamParser { public: // Any data in |read_buffer| will be used before reading from the socket // and any data left over after parsing the stream will be put into // |read_buffer|. The left over data will start at offset 0 and the // buffer's offset will be set to the first free byte. |read_buffer| may // have its capacity changed. HttpStreamParser(ClientSocketHandle* connection, const HttpRequestInfo* request, GrowableIOBuffer* read_buffer, const BoundNetLog& net_log); virtual ~HttpStreamParser(); // These functions implement the interface described in HttpStream with // some additional functionality int SendRequest(const std::string& request_line, const HttpRequestHeaders& headers, HttpResponseInfo* response, const CompletionCallback& callback); int ReadResponseHeaders(const CompletionCallback& callback); int ReadResponseBody(IOBuffer* buf, int buf_len, const CompletionCallback& callback); void Close(bool not_reusable); // Returns the progress of uploading. When data is chunked, size is set to // zero, but position will not be. UploadProgress GetUploadProgress() const; HttpResponseInfo* GetResponseInfo(); bool IsResponseBodyComplete() const; bool CanFindEndOfResponse() const; bool IsMoreDataBuffered() const; bool IsConnectionReused() const; void SetConnectionReused(); bool IsConnectionReusable() const; int64 received_bytes() const { return received_bytes_; } void GetSSLInfo(SSLInfo* ssl_info); void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info); // Encodes the given |payload| in the chunked format to |output|. // Returns the number of bytes written to |output|. |output_size| should // be large enough to store the encoded chunk, which is payload.size() + // kChunkHeaderFooterSize. Returns ERR_INVALID_ARGUMENT if |output_size| // is not large enough. // // The output will look like: "HEX\r\n[payload]\r\n" // where HEX is a length in hexdecimal (without the "0x" prefix). static int EncodeChunk(const base::StringPiece& payload, char* output, size_t output_size); // Returns true if request headers and body should be merged (i.e. the // sum is small enough and the body is in memory, and not chunked). static bool ShouldMergeRequestHeadersAndBody( const std::string& request_headers, const UploadDataStream* request_body); // The number of extra bytes required to encode a chunk. static const size_t kChunkHeaderFooterSize; private: class SeekableIOBuffer; // FOO_COMPLETE states implement the second half of potentially asynchronous // operations and don't necessarily mean that FOO is complete. enum State { STATE_NONE, STATE_SENDING_HEADERS, // If the request comes with a body, either of the following two // states will be executed, depending on whether the body is chunked // or not. STATE_SENDING_BODY, STATE_SEND_REQUEST_READING_BODY, STATE_REQUEST_SENT, STATE_READ_HEADERS, STATE_READ_HEADERS_COMPLETE, STATE_BODY_PENDING, STATE_READ_BODY, STATE_READ_BODY_COMPLETE, STATE_DONE }; // The number of bytes by which the header buffer is grown when it reaches // capacity. static const int kHeaderBufInitialSize = 4 * 1024; // 4K // |kMaxHeaderBufSize| is the number of bytes that the response headers can // grow to. If the body start is not found within this range of the // response, the transaction will fail with ERR_RESPONSE_HEADERS_TOO_BIG. // Note: |kMaxHeaderBufSize| should be a multiple of |kHeaderBufInitialSize|. static const int kMaxHeaderBufSize = kHeaderBufInitialSize * 64; // 256K // The maximum sane buffer size. static const int kMaxBufSize = 2 * 1024 * 1024; // 2M // Handle callbacks. void OnIOComplete(int result); // Try to make progress sending/receiving the request/response. int DoLoop(int result); // The implementations of each state of the state machine. int DoSendHeaders(int result); int DoSendBody(int result); int DoSendRequestReadingBody(int result); int DoReadHeaders(); int DoReadHeadersComplete(int result); int DoReadBody(); int DoReadBodyComplete(int result); // Examines |read_buf_| to find the start and end of the headers. If they are // found, parse them with DoParseResponseHeaders(). Return the offset for // the end of the headers, or -1 if the complete headers were not found, or // with a net::Error if we encountered an error during parsing. int ParseResponseHeaders(); // Parse the headers into response_. Returns OK on success or a net::Error on // failure. int DoParseResponseHeaders(int end_of_header_offset); // Examine the parsed headers to try to determine the response body size. void CalculateResponseBodySize(); // Current state of the request. State io_state_; // The request to send. const HttpRequestInfo* request_; // The request header data. scoped_refptr<DrainableIOBuffer> request_headers_; // Temporary buffer for reading. scoped_refptr<GrowableIOBuffer> read_buf_; // Offset of the first unused byte in |read_buf_|. May be nonzero due to // body data in the same packet as header data but is zero when reading // headers. int read_buf_unused_offset_; // The amount beyond |read_buf_unused_offset_| where the status line starts; // -1 if not found yet. int response_header_start_offset_; // The amount of received data. If connection is reused then intermediate // value may be bigger than final. int64 received_bytes_; // The parsed response headers. Owned by the caller. HttpResponseInfo* response_; // Indicates the content length. If this value is less than zero // (and chunked_decoder_ is null), then we must read until the server // closes the connection. int64 response_body_length_; // Keep track of the number of response body bytes read so far. int64 response_body_read_; // Helper if the data is chunked. scoped_ptr<HttpChunkedDecoder> chunked_decoder_; // Where the caller wants the body data. scoped_refptr<IOBuffer> user_read_buf_; int user_read_buf_len_; // The callback to notify a user that their request or response is // complete or there was an error CompletionCallback callback_; // In the client callback, the client can do anything, including // destroying this class, so any pending callback must be issued // after everything else is done. When it is time to issue the client // callback, move it from |callback_| to |scheduled_callback_|. CompletionCallback scheduled_callback_; // The underlying socket. ClientSocketHandle* const connection_; BoundNetLog net_log_; // Callback to be used when doing IO. CompletionCallback io_callback_; // Buffer used to read the request body from UploadDataStream. scoped_refptr<SeekableIOBuffer> request_body_read_buf_; // Buffer used to send the request body. This points the same buffer as // |request_body_read_buf_| unless the data is chunked. scoped_refptr<SeekableIOBuffer> request_body_send_buf_; bool sent_last_chunk_; base::WeakPtrFactory<HttpStreamParser> weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(HttpStreamParser); }; } // namespace net #endif // NET_HTTP_HTTP_STREAM_PARSER_H_