// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_FORMATS_MPEG_MPEG_AUDIO_STREAM_PARSER_BASE_H_ #define MEDIA_FORMATS_MPEG_MPEG_AUDIO_STREAM_PARSER_BASE_H_ #include <set> #include <vector> #include "base/basictypes.h" #include "base/callback.h" #include "media/base/audio_decoder_config.h" #include "media/base/audio_timestamp_helper.h" #include "media/base/bit_reader.h" #include "media/base/byte_queue.h" #include "media/base/media_export.h" #include "media/base/stream_parser.h" namespace media { class MEDIA_EXPORT MPEGAudioStreamParserBase : public StreamParser { public: // |start_code_mask| is used to find the start of each frame header. Also // referred to as the sync code in the MP3 and ADTS header specifications. MPEGAudioStreamParserBase(uint32 start_code_mask, AudioCodec audio_codec); virtual ~MPEGAudioStreamParserBase(); // StreamParser implementation. virtual void Init(const InitCB& init_cb, const NewConfigCB& config_cb, const NewBuffersCB& new_buffers_cb, bool ignore_text_tracks, const NeedKeyCB& need_key_cb, const NewMediaSegmentCB& new_segment_cb, const base::Closure& end_of_segment_cb, const LogCB& log_cb) OVERRIDE; virtual void Flush() OVERRIDE; virtual bool Parse(const uint8* buf, int size) OVERRIDE; protected: // Subclasses implement this method to parse format specific frame headers. // |data| & |size| describe the data available for parsing. // // Implementations are expected to consume an entire frame header. It should // only return a value greater than 0 when |data| has enough bytes to // successfully parse & consume the entire frame header. // // |frame_size| - Required parameter that is set to the size of the frame, in // bytes, including the frame header if the function returns a value > 0. // |sample_rate| - Optional parameter that is set to the sample rate // of the frame if this function returns a value > 0. // |channel_layout| - Optional parameter that is set to the channel_layout // of the frame if this function returns a value > 0. // |sample_count| - Optional parameter that is set to the number of samples // in the frame if this function returns a value > 0. // // |sample_rate|, |channel_layout|, |sample_count| may be NULL if the caller // is not interested in receiving these values from the frame header. // // Returns: // > 0 : The number of bytes parsed. // 0 : If more data is needed to parse the entire frame header. // < 0 : An error was encountered during parsing. virtual int ParseFrameHeader(const uint8* data, int size, int* frame_size, int* sample_rate, ChannelLayout* channel_layout, int* sample_count) const = 0; const LogCB& log_cb() const { return log_cb_; } private: enum State { UNINITIALIZED, INITIALIZED, PARSE_ERROR }; void ChangeState(State state); // Parsing functions for various byte stream elements. |data| & |size| // describe the data available for parsing. // // Returns: // > 0 : The number of bytes parsed. // 0 : If more data is needed to parse the entire element. // < 0 : An error was encountered during parsing. int ParseFrame(const uint8* data, int size, BufferQueue* buffers); int ParseIcecastHeader(const uint8* data, int size); int ParseID3v1(const uint8* data, int size); int ParseID3v2(const uint8* data, int size); // Parses an ID3v2 "sync safe" integer. // |reader| - A BitReader to read from. // |value| - Set to the integer value read, if true is returned. // // Returns true if the integer was successfully parsed and |value| // was set. // Returns false if an error was encountered. The state of |value| is // undefined when false is returned. bool ParseSyncSafeInt(BitReader* reader, int32* value); // Scans |data| for the next valid start code. // Returns: // > 0 : The number of bytes that should be skipped to reach the // next start code.. // 0 : If a valid start code was not found and more data is needed. // < 0 : An error was encountered during parsing. int FindNextValidStartCode(const uint8* data, int size) const; // Sends the buffers in |buffers| to |new_buffers_cb_| and then clears // |buffers|. // If |end_of_segment| is set to true, then |end_of_segment_cb_| is called // after |new_buffers_cb_| to signal that these buffers represent the end of a // media segment. // Returns true if the buffers are sent successfully. bool SendBuffers(BufferQueue* buffers, bool end_of_segment); State state_; InitCB init_cb_; NewConfigCB config_cb_; NewBuffersCB new_buffers_cb_; NewMediaSegmentCB new_segment_cb_; base::Closure end_of_segment_cb_; LogCB log_cb_; ByteQueue queue_; AudioDecoderConfig config_; scoped_ptr<AudioTimestampHelper> timestamp_helper_; bool in_media_segment_; const uint32 start_code_mask_; const AudioCodec audio_codec_; DISALLOW_COPY_AND_ASSIGN(MPEGAudioStreamParserBase); }; } // namespace media #endif // MEDIA_FORMATS_MPEG_MPEG_AUDIO_STREAM_PARSER_BASE_H_