root/content/browser/renderer_host/media/audio_renderer_host.cc

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. stream_id
  2. render_view_id
  3. render_frame_id
  4. controller
  5. shared_memory
  6. reader
  7. controller_
  8. media_stream_manager_
  9. GetOutputControllers
  10. OnChannelClosing
  11. OnDestruct
  12. OnCreated
  13. OnPlaying
  14. OnPaused
  15. OnError
  16. OnDeviceChange
  17. DoCompleteCreation
  18. DoNotifyStreamStateChanged
  19. DoGetOutputControllers
  20. OnMessageReceived
  21. OnCreateStream
  22. OnPlayStream
  23. OnPauseStream
  24. OnSetVolume
  25. SendErrorMessage
  26. OnCloseStream
  27. DeleteEntry
  28. ReportErrorAndClose
  29. LookupById

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/browser/renderer_host/media/audio_renderer_host.h"

#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/memory/shared_memory.h"
#include "base/metrics/histogram.h"
#include "base/process/process.h"
#include "content/browser/browser_main_loop.h"
#include "content/browser/media/capture/audio_mirroring_manager.h"
#include "content/browser/media/media_internals.h"
#include "content/browser/renderer_host/media/audio_input_device_manager.h"
#include "content/browser/renderer_host/media/audio_sync_reader.h"
#include "content/browser/renderer_host/media/media_stream_manager.h"
#include "content/common/media/audio_messages.h"
#include "content/public/browser/content_browser_client.h"
#include "content/public/browser/media_observer.h"
#include "content/public/common/content_switches.h"
#include "media/audio/audio_manager_base.h"
#include "media/base/audio_bus.h"
#include "media/base/limits.h"

using media::AudioBus;
using media::AudioManager;

namespace content {

class AudioRendererHost::AudioEntry
    : public media::AudioOutputController::EventHandler {
 public:
  AudioEntry(AudioRendererHost* host,
             int stream_id,
             int render_view_id,
             int render_frame_id,
             const media::AudioParameters& params,
             const std::string& output_device_id,
             scoped_ptr<base::SharedMemory> shared_memory,
             scoped_ptr<media::AudioOutputController::SyncReader> reader);
  virtual ~AudioEntry();

  int stream_id() const {
    return stream_id_;
  }

  int render_view_id() const {
    return render_view_id_;
  }

  int render_frame_id() const { return render_frame_id_; }

  media::AudioOutputController* controller() const { return controller_.get(); }

  base::SharedMemory* shared_memory() {
    return shared_memory_.get();
  }

  media::AudioOutputController::SyncReader* reader() const {
    return reader_.get();
  }

 private:
  // media::AudioOutputController::EventHandler implementation.
  virtual void OnCreated() OVERRIDE;
  virtual void OnPlaying() OVERRIDE;
  virtual void OnPaused() OVERRIDE;
  virtual void OnError() OVERRIDE;
  virtual void OnDeviceChange(int new_buffer_size, int new_sample_rate)
      OVERRIDE;

  AudioRendererHost* const host_;
  const int stream_id_;

  // The routing ID of the source render view/frame.
  const int render_view_id_;
  const int render_frame_id_;

  // Shared memory for transmission of the audio data.  Used by |reader_|.
  const scoped_ptr<base::SharedMemory> shared_memory_;

  // The synchronous reader to be used by |controller_|.
  const scoped_ptr<media::AudioOutputController::SyncReader> reader_;

  // The AudioOutputController that manages the audio stream.
  const scoped_refptr<media::AudioOutputController> controller_;
};

AudioRendererHost::AudioEntry::AudioEntry(
    AudioRendererHost* host,
    int stream_id,
    int render_view_id,
    int render_frame_id,
    const media::AudioParameters& params,
    const std::string& output_device_id,
    scoped_ptr<base::SharedMemory> shared_memory,
    scoped_ptr<media::AudioOutputController::SyncReader> reader)
    : host_(host),
      stream_id_(stream_id),
      render_view_id_(render_view_id),
      render_frame_id_(render_frame_id),
      shared_memory_(shared_memory.Pass()),
      reader_(reader.Pass()),
      controller_(media::AudioOutputController::Create(host->audio_manager_,
                                                       this,
                                                       params,
                                                       output_device_id,
                                                       reader_.get())) {
  DCHECK(controller_.get());
}

AudioRendererHost::AudioEntry::~AudioEntry() {}

///////////////////////////////////////////////////////////////////////////////
// AudioRendererHost implementations.

AudioRendererHost::AudioRendererHost(
    int render_process_id,
    media::AudioManager* audio_manager,
    AudioMirroringManager* mirroring_manager,
    MediaInternals* media_internals,
    MediaStreamManager* media_stream_manager)
    : BrowserMessageFilter(AudioMsgStart),
      render_process_id_(render_process_id),
      audio_manager_(audio_manager),
      mirroring_manager_(mirroring_manager),
      audio_log_(media_internals->CreateAudioLog(
          media::AudioLogFactory::AUDIO_OUTPUT_CONTROLLER)),
      media_stream_manager_(media_stream_manager) {
  DCHECK(audio_manager_);
  DCHECK(media_stream_manager_);
}

AudioRendererHost::~AudioRendererHost() {
  DCHECK(audio_entries_.empty());
}

void AudioRendererHost::GetOutputControllers(
    int render_view_id,
    const RenderViewHost::GetAudioOutputControllersCallback& callback) const {
  BrowserThread::PostTaskAndReplyWithResult(
      BrowserThread::IO,
      FROM_HERE,
      base::Bind(&AudioRendererHost::DoGetOutputControllers, this,
                 render_view_id),
      callback);
}

void AudioRendererHost::OnChannelClosing() {
  // Since the IPC channel is gone, close all requested audio streams.
  while (!audio_entries_.empty()) {
    // Note: OnCloseStream() removes the entries from audio_entries_.
    OnCloseStream(audio_entries_.begin()->first);
  }
}

void AudioRendererHost::OnDestruct() const {
  BrowserThread::DeleteOnIOThread::Destruct(this);
}

void AudioRendererHost::AudioEntry::OnCreated() {
  BrowserThread::PostTask(
      BrowserThread::IO,
      FROM_HERE,
      base::Bind(&AudioRendererHost::DoCompleteCreation, host_, stream_id_));
}

void AudioRendererHost::AudioEntry::OnPlaying() {
  BrowserThread::PostTask(
      BrowserThread::IO,
      FROM_HERE,
      base::Bind(&AudioRendererHost::DoNotifyStreamStateChanged,
                 host_,
                 stream_id_,
                 true));
}

void AudioRendererHost::AudioEntry::OnPaused() {
  BrowserThread::PostTask(
      BrowserThread::IO,
      FROM_HERE,
      base::Bind(&AudioRendererHost::DoNotifyStreamStateChanged,
                 host_,
                 stream_id_,
                 false));
}

void AudioRendererHost::AudioEntry::OnError() {
  BrowserThread::PostTask(
      BrowserThread::IO,
      FROM_HERE,
      base::Bind(&AudioRendererHost::ReportErrorAndClose, host_, stream_id_));
}

void AudioRendererHost::AudioEntry::OnDeviceChange(int new_buffer_size,
                                                   int new_sample_rate) {
  BrowserThread::PostTask(
      BrowserThread::IO,
      FROM_HERE,
      base::Bind(base::IgnoreResult(&AudioRendererHost::Send), host_,
                 new AudioMsg_NotifyDeviceChanged(
                     stream_id_, new_buffer_size, new_sample_rate)));
}

void AudioRendererHost::DoCompleteCreation(int stream_id) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  if (!PeerHandle()) {
    DLOG(WARNING) << "Renderer process handle is invalid.";
    ReportErrorAndClose(stream_id);
    return;
  }

  AudioEntry* const entry = LookupById(stream_id);
  if (!entry) {
    ReportErrorAndClose(stream_id);
    return;
  }

  // Once the audio stream is created then complete the creation process by
  // mapping shared memory and sharing with the renderer process.
  base::SharedMemoryHandle foreign_memory_handle;
  if (!entry->shared_memory()->ShareToProcess(PeerHandle(),
                                              &foreign_memory_handle)) {
    // If we failed to map and share the shared memory then close the audio
    // stream and send an error message.
    ReportErrorAndClose(entry->stream_id());
    return;
  }

  AudioSyncReader* reader = static_cast<AudioSyncReader*>(entry->reader());

#if defined(OS_WIN)
  base::SyncSocket::Handle foreign_socket_handle;
#else
  base::FileDescriptor foreign_socket_handle;
#endif

  // If we failed to prepare the sync socket for the renderer then we fail
  // the construction of audio stream.
  if (!reader->PrepareForeignSocketHandle(PeerHandle(),
                                          &foreign_socket_handle)) {
    ReportErrorAndClose(entry->stream_id());
    return;
  }

  Send(new AudioMsg_NotifyStreamCreated(
      entry->stream_id(),
      foreign_memory_handle,
      foreign_socket_handle,
      entry->shared_memory()->requested_size()));
}

void AudioRendererHost::DoNotifyStreamStateChanged(int stream_id,
                                                   bool is_playing) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  AudioEntry* const entry = LookupById(stream_id);
  if (!entry)
    return;

  Send(new AudioMsg_NotifyStreamStateChanged(
      stream_id,
      is_playing ? media::AudioOutputIPCDelegate::kPlaying
                 : media::AudioOutputIPCDelegate::kPaused));

  MediaObserver* const media_observer =
      GetContentClient()->browser()->GetMediaObserver();
  if (media_observer) {
    if (is_playing) {
      media_observer->OnAudioStreamPlaying(
          render_process_id_,
          entry->render_frame_id(),
          entry->stream_id(),
          base::Bind(&media::AudioOutputController::ReadCurrentPowerAndClip,
                     entry->controller()));
    } else {
      media_observer->OnAudioStreamStopped(render_process_id_,
                                           entry->render_frame_id(),
                                           entry->stream_id());
    }
  }
}

RenderViewHost::AudioOutputControllerList
AudioRendererHost::DoGetOutputControllers(int render_view_id) const {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  RenderViewHost::AudioOutputControllerList controllers;
  AudioEntryMap::const_iterator it = audio_entries_.begin();
  for (; it != audio_entries_.end(); ++it) {
    AudioEntry* entry = it->second;
    if (entry->render_view_id() == render_view_id)
      controllers.push_back(entry->controller());
  }

  return controllers;
}

///////////////////////////////////////////////////////////////////////////////
// IPC Messages handler
bool AudioRendererHost::OnMessageReceived(const IPC::Message& message,
                                          bool* message_was_ok) {
  bool handled = true;
  IPC_BEGIN_MESSAGE_MAP_EX(AudioRendererHost, message, *message_was_ok)
    IPC_MESSAGE_HANDLER(AudioHostMsg_CreateStream, OnCreateStream)
    IPC_MESSAGE_HANDLER(AudioHostMsg_PlayStream, OnPlayStream)
    IPC_MESSAGE_HANDLER(AudioHostMsg_PauseStream, OnPauseStream)
    IPC_MESSAGE_HANDLER(AudioHostMsg_CloseStream, OnCloseStream)
    IPC_MESSAGE_HANDLER(AudioHostMsg_SetVolume, OnSetVolume)
    IPC_MESSAGE_UNHANDLED(handled = false)
  IPC_END_MESSAGE_MAP_EX()

  return handled;
}

void AudioRendererHost::OnCreateStream(
    int stream_id, int render_view_id, int render_frame_id, int session_id,
    const media::AudioParameters& params) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  DVLOG(1) << "AudioRendererHost@" << this
           << "::OnCreateStream(stream_id=" << stream_id
           << ", render_view_id=" << render_view_id
           << ", session_id=" << session_id << ")";
  DCHECK_GT(render_view_id, 0);
  DCHECK_GT(render_frame_id, 0);

  // media::AudioParameters is validated in the deserializer.
  if (LookupById(stream_id) != NULL) {
    SendErrorMessage(stream_id);
    return;
  }

  // Initialize the |output_device_id| to an empty string which indicates that
  // the default device should be used. If a StreamDeviceInfo instance was found
  // though, then we use the matched output device.
  std::string output_device_id;
  const StreamDeviceInfo* info = media_stream_manager_->
      audio_input_device_manager()->GetOpenedDeviceInfoById(session_id);
  if (info)
    output_device_id = info->device.matched_output_device_id;

  // Create the shared memory and share with the renderer process.
  // For synchronized I/O (if input_channels > 0) then we allocate
  // extra memory after the output data for the input data.
  uint32 shared_memory_size = AudioBus::CalculateMemorySize(params);
  scoped_ptr<base::SharedMemory> shared_memory(new base::SharedMemory());
  if (!shared_memory->CreateAndMapAnonymous(shared_memory_size)) {
    SendErrorMessage(stream_id);
    return;
  }

  scoped_ptr<AudioSyncReader> reader(
      new AudioSyncReader(shared_memory.get(), params));
  if (!reader->Init()) {
    SendErrorMessage(stream_id);
    return;
  }

  MediaObserver* const media_observer =
      GetContentClient()->browser()->GetMediaObserver();
  if (media_observer)
    media_observer->OnCreatingAudioStream(render_process_id_, render_frame_id);

  scoped_ptr<AudioEntry> entry(new AudioEntry(
      this,
      stream_id,
      render_view_id,
      render_frame_id,
      params,
      output_device_id,
      shared_memory.Pass(),
      reader.PassAs<media::AudioOutputController::SyncReader>()));
  if (mirroring_manager_) {
    mirroring_manager_->AddDiverter(
        render_process_id_, entry->render_view_id(), entry->controller());
  }
  audio_entries_.insert(std::make_pair(stream_id, entry.release()));
  audio_log_->OnCreated(stream_id, params, output_device_id);
}

void AudioRendererHost::OnPlayStream(int stream_id) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  AudioEntry* entry = LookupById(stream_id);
  if (!entry) {
    SendErrorMessage(stream_id);
    return;
  }

  entry->controller()->Play();
  audio_log_->OnStarted(stream_id);
}

void AudioRendererHost::OnPauseStream(int stream_id) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  AudioEntry* entry = LookupById(stream_id);
  if (!entry) {
    SendErrorMessage(stream_id);
    return;
  }

  entry->controller()->Pause();
  audio_log_->OnStopped(stream_id);
}

void AudioRendererHost::OnSetVolume(int stream_id, double volume) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  AudioEntry* entry = LookupById(stream_id);
  if (!entry) {
    SendErrorMessage(stream_id);
    return;
  }

  // Make sure the volume is valid.
  if (volume < 0 || volume > 1.0)
    return;
  entry->controller()->SetVolume(volume);
  audio_log_->OnSetVolume(stream_id, volume);
}

void AudioRendererHost::SendErrorMessage(int stream_id) {
  Send(new AudioMsg_NotifyStreamStateChanged(
      stream_id, media::AudioOutputIPCDelegate::kError));
}

void AudioRendererHost::OnCloseStream(int stream_id) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  // Prevent oustanding callbacks from attempting to close/delete the same
  // AudioEntry twice.
  AudioEntryMap::iterator i = audio_entries_.find(stream_id);
  if (i == audio_entries_.end())
    return;
  scoped_ptr<AudioEntry> entry(i->second);
  audio_entries_.erase(i);

  media::AudioOutputController* const controller = entry->controller();
  if (mirroring_manager_) {
    mirroring_manager_->RemoveDiverter(
        render_process_id_, entry->render_view_id(), controller);
  }
  controller->Close(
      base::Bind(&AudioRendererHost::DeleteEntry, this, base::Passed(&entry)));
  audio_log_->OnClosed(stream_id);
}

void AudioRendererHost::DeleteEntry(scoped_ptr<AudioEntry> entry) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  // At this point, make the final "say" in audio playback state.
  MediaObserver* const media_observer =
      GetContentClient()->browser()->GetMediaObserver();
  if (media_observer) {
    media_observer->OnAudioStreamStopped(render_process_id_,
                                         entry->render_frame_id(),
                                         entry->stream_id());
  }
}

void AudioRendererHost::ReportErrorAndClose(int stream_id) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  // Make sure this isn't a stray callback executing after the stream has been
  // closed, so error notifications aren't sent after clients believe the stream
  // is closed.
  if (!LookupById(stream_id))
    return;

  SendErrorMessage(stream_id);

  audio_log_->OnError(stream_id);
  OnCloseStream(stream_id);
}

AudioRendererHost::AudioEntry* AudioRendererHost::LookupById(int stream_id) {
  DCHECK_CURRENTLY_ON(BrowserThread::IO);

  AudioEntryMap::const_iterator i = audio_entries_.find(stream_id);
  return i != audio_entries_.end() ? i->second : NULL;
}

}  // namespace content

/* [<][>][^][v][top][bottom][index][help] */