#ifndef MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_
#define MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_
#include <CoreAudio/AudioHardware.h>
#include <list>
#include <string>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "media/audio/audio_manager_base.h"
#include "media/audio/mac/audio_device_listener_mac.h"
namespace media {
class MEDIA_EXPORT AudioManagerMac : public AudioManagerBase {
 public:
  AudioManagerMac(AudioLogFactory* audio_log_factory);
  
  virtual bool HasAudioOutputDevices() OVERRIDE;
  virtual bool HasAudioInputDevices() OVERRIDE;
  virtual void GetAudioInputDeviceNames(
      AudioDeviceNames* device_names) OVERRIDE;
  virtual void GetAudioOutputDeviceNames(
      AudioDeviceNames* device_names) OVERRIDE;
  virtual AudioParameters GetInputStreamParameters(
      const std::string& device_id) OVERRIDE;
  virtual std::string GetAssociatedOutputDeviceID(
      const std::string& input_device_id) OVERRIDE;
  
  virtual AudioOutputStream* MakeLinearOutputStream(
      const AudioParameters& params) OVERRIDE;
  virtual AudioOutputStream* MakeLowLatencyOutputStream(
      const AudioParameters& params,
      const std::string& device_id) OVERRIDE;
  virtual AudioInputStream* MakeLinearInputStream(
      const AudioParameters& params, const std::string& device_id) OVERRIDE;
  virtual AudioInputStream* MakeLowLatencyInputStream(
      const AudioParameters& params, const std::string& device_id) OVERRIDE;
  virtual std::string GetDefaultOutputDeviceID() OVERRIDE;
  
  virtual void ReleaseOutputStream(AudioOutputStream* stream) OVERRIDE;
  virtual void ReleaseInputStream(AudioInputStream* stream) OVERRIDE;
  static bool GetDefaultInputDevice(AudioDeviceID* device);
  static bool GetDefaultOutputDevice(AudioDeviceID* device);
  static bool GetDefaultDevice(AudioDeviceID* device, bool input);
  static bool GetDefaultOutputChannels(int* channels);
  static bool GetDeviceChannels(AudioDeviceID device,
                                AudioObjectPropertyScope scope,
                                int* channels);
  static int HardwareSampleRateForDevice(AudioDeviceID device_id);
  static int HardwareSampleRate();
  
  
  
  
  
  
  
  
  enum { kStartDelayInSecsForPowerEvents = 1 };
  bool ShouldDeferOutputStreamStart();
 protected:
  virtual ~AudioManagerMac();
  virtual AudioParameters GetPreferredOutputStreamParameters(
      const std::string& output_device_id,
      const AudioParameters& input_params) OVERRIDE;
 private:
  void InitializeOnAudioThread();
  void ShutdownOnAudioThread();
  int ChooseBufferSize(int output_sample_rate);
  
  
  void HandleDeviceChanges();
  scoped_ptr<AudioDeviceListenerMac> output_device_listener_;
  
  
  int current_sample_rate_;
  AudioDeviceID current_output_device_;
  
  
  
  class AudioPowerObserver;
  scoped_ptr<AudioPowerObserver> power_observer_;
  
  
  std::list<AudioInputStream*> input_streams_;
  std::list<AudioOutputStream*> output_streams_;
  DISALLOW_COPY_AND_ASSIGN(AudioManagerMac);
};
}  
#endif