#ifndef MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_
#define MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_
#include <CoreAudio/AudioHardware.h>
#include <list>
#include <string>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "media/audio/audio_manager_base.h"
#include "media/audio/mac/audio_device_listener_mac.h"
namespace media {
class MEDIA_EXPORT AudioManagerMac : public AudioManagerBase {
public:
AudioManagerMac(AudioLogFactory* audio_log_factory);
virtual bool HasAudioOutputDevices() OVERRIDE;
virtual bool HasAudioInputDevices() OVERRIDE;
virtual void GetAudioInputDeviceNames(
AudioDeviceNames* device_names) OVERRIDE;
virtual void GetAudioOutputDeviceNames(
AudioDeviceNames* device_names) OVERRIDE;
virtual AudioParameters GetInputStreamParameters(
const std::string& device_id) OVERRIDE;
virtual std::string GetAssociatedOutputDeviceID(
const std::string& input_device_id) OVERRIDE;
virtual AudioOutputStream* MakeLinearOutputStream(
const AudioParameters& params) OVERRIDE;
virtual AudioOutputStream* MakeLowLatencyOutputStream(
const AudioParameters& params,
const std::string& device_id) OVERRIDE;
virtual AudioInputStream* MakeLinearInputStream(
const AudioParameters& params, const std::string& device_id) OVERRIDE;
virtual AudioInputStream* MakeLowLatencyInputStream(
const AudioParameters& params, const std::string& device_id) OVERRIDE;
virtual std::string GetDefaultOutputDeviceID() OVERRIDE;
virtual void ReleaseOutputStream(AudioOutputStream* stream) OVERRIDE;
virtual void ReleaseInputStream(AudioInputStream* stream) OVERRIDE;
static bool GetDefaultInputDevice(AudioDeviceID* device);
static bool GetDefaultOutputDevice(AudioDeviceID* device);
static bool GetDefaultDevice(AudioDeviceID* device, bool input);
static bool GetDefaultOutputChannels(int* channels);
static bool GetDeviceChannels(AudioDeviceID device,
AudioObjectPropertyScope scope,
int* channels);
static int HardwareSampleRateForDevice(AudioDeviceID device_id);
static int HardwareSampleRate();
enum { kStartDelayInSecsForPowerEvents = 1 };
bool ShouldDeferOutputStreamStart();
protected:
virtual ~AudioManagerMac();
virtual AudioParameters GetPreferredOutputStreamParameters(
const std::string& output_device_id,
const AudioParameters& input_params) OVERRIDE;
private:
void InitializeOnAudioThread();
void ShutdownOnAudioThread();
int ChooseBufferSize(int output_sample_rate);
void HandleDeviceChanges();
scoped_ptr<AudioDeviceListenerMac> output_device_listener_;
int current_sample_rate_;
AudioDeviceID current_output_device_;
class AudioPowerObserver;
scoped_ptr<AudioPowerObserver> power_observer_;
std::list<AudioInputStream*> input_streams_;
std::list<AudioOutputStream*> output_streams_;
DISALLOW_COPY_AND_ASSIGN(AudioManagerMac);
};
}
#endif