#ifndef CC_QUADS_SOLID_COLOR_DRAW_QUAD_H_
#define CC_QUADS_SOLID_COLOR_DRAW_QUAD_H_
#include "base/memory/scoped_ptr.h"
#include "cc/base/cc_export.h"
#include "cc/quads/draw_quad.h"
#include "third_party/skia/include/core/SkColor.h"
namespace cc {
class CC_EXPORT SolidColorDrawQuad : public DrawQuad {
public:
static scoped_ptr<SolidColorDrawQuad> Create();
void SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
SkColor color,
bool force_anti_aliasing_off);
void SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
bool needs_blending,
SkColor color,
bool force_anti_aliasing_off);
SkColor color;
bool force_anti_aliasing_off;
virtual void IterateResources(const ResourceIteratorCallback& callback)
OVERRIDE;
static const SolidColorDrawQuad* MaterialCast(const DrawQuad*);
private:
SolidColorDrawQuad();
virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE;
};
}
#endif