This source file includes following definitions.
- force_anti_aliasing_off
- Create
- SetNew
- SetAll
- IterateResources
- MaterialCast
- ExtendValue
#include "cc/quads/solid_color_draw_quad.h"
#include "base/logging.h"
#include "base/values.h"
namespace cc {
SolidColorDrawQuad::SolidColorDrawQuad()
: color(0), force_anti_aliasing_off(false) {}
scoped_ptr<SolidColorDrawQuad> SolidColorDrawQuad::Create() {
return make_scoped_ptr(new SolidColorDrawQuad);
}
void SolidColorDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
SkColor color,
bool force_anti_aliasing_off) {
gfx::Rect opaque_rect = SkColorGetA(color) == 255 ? rect : gfx::Rect();
bool needs_blending = false;
DrawQuad::SetAll(shared_quad_state, DrawQuad::SOLID_COLOR, rect, opaque_rect,
visible_rect, needs_blending);
this->color = color;
this->force_anti_aliasing_off = force_anti_aliasing_off;
}
void SolidColorDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
bool needs_blending,
SkColor color,
bool force_anti_aliasing_off) {
DrawQuad::SetAll(shared_quad_state, DrawQuad::SOLID_COLOR, rect, opaque_rect,
visible_rect, needs_blending);
this->color = color;
this->force_anti_aliasing_off = force_anti_aliasing_off;
}
void SolidColorDrawQuad::IterateResources(
const ResourceIteratorCallback& callback) {}
const SolidColorDrawQuad* SolidColorDrawQuad::MaterialCast(
const DrawQuad* quad) {
DCHECK(quad->material == DrawQuad::SOLID_COLOR);
return static_cast<const SolidColorDrawQuad*>(quad);
}
void SolidColorDrawQuad::ExtendValue(base::DictionaryValue* value) const {
value->SetInteger("color", color);
value->SetBoolean("force_anti_aliasing_off", force_anti_aliasing_off);
}
}