This source file includes following definitions.
- Create
- GetRenderingStats
- AccumulateAndClearMainThreadStats
- AccumulateAndClearImplThreadStats
- StartRecording
- EndRecording
- IncrementFrameCount
- AddPaint
- AddRecord
- AddRaster
- AddAnalysis
#include "cc/debug/rendering_stats_instrumentation.h"
namespace cc {
scoped_ptr<RenderingStatsInstrumentation>
RenderingStatsInstrumentation::Create() {
return make_scoped_ptr(new RenderingStatsInstrumentation());
}
RenderingStatsInstrumentation::RenderingStatsInstrumentation()
: record_rendering_stats_(false) {
}
RenderingStatsInstrumentation::~RenderingStatsInstrumentation() {}
RenderingStats RenderingStatsInstrumentation::GetRenderingStats() {
base::AutoLock scoped_lock(lock_);
RenderingStats rendering_stats;
rendering_stats.main_stats = main_stats_accu_;
rendering_stats.main_stats.Add(main_stats_);
rendering_stats.impl_stats = impl_stats_accu_;
rendering_stats.impl_stats.Add(impl_stats_);
return rendering_stats;
}
void RenderingStatsInstrumentation::AccumulateAndClearMainThreadStats() {
main_stats_accu_.Add(main_stats_);
main_stats_ = MainThreadRenderingStats();
}
void RenderingStatsInstrumentation::AccumulateAndClearImplThreadStats() {
impl_stats_accu_.Add(impl_stats_);
impl_stats_ = ImplThreadRenderingStats();
}
base::TimeTicks RenderingStatsInstrumentation::StartRecording() const {
if (record_rendering_stats_) {
if (base::TimeTicks::IsThreadNowSupported())
return base::TimeTicks::ThreadNow();
return base::TimeTicks::HighResNow();
}
return base::TimeTicks();
}
base::TimeDelta RenderingStatsInstrumentation::EndRecording(
base::TimeTicks start_time) const {
if (!start_time.is_null()) {
if (base::TimeTicks::IsThreadNowSupported())
return base::TimeTicks::ThreadNow() - start_time;
return base::TimeTicks::HighResNow() - start_time;
}
return base::TimeDelta();
}
void RenderingStatsInstrumentation::IncrementFrameCount(int64 count,
bool main_thread) {
if (!record_rendering_stats_)
return;
base::AutoLock scoped_lock(lock_);
if (main_thread)
main_stats_.frame_count += count;
else
impl_stats_.frame_count += count;
}
void RenderingStatsInstrumentation::AddPaint(base::TimeDelta duration,
int64 pixels) {
if (!record_rendering_stats_)
return;
base::AutoLock scoped_lock(lock_);
main_stats_.paint_time += duration;
main_stats_.painted_pixel_count += pixels;
}
void RenderingStatsInstrumentation::AddRecord(base::TimeDelta duration,
int64 pixels) {
if (!record_rendering_stats_)
return;
base::AutoLock scoped_lock(lock_);
main_stats_.record_time += duration;
main_stats_.recorded_pixel_count += pixels;
}
void RenderingStatsInstrumentation::AddRaster(base::TimeDelta duration,
int64 pixels) {
if (!record_rendering_stats_)
return;
base::AutoLock scoped_lock(lock_);
impl_stats_.rasterize_time += duration;
impl_stats_.rasterized_pixel_count += pixels;
}
void RenderingStatsInstrumentation::AddAnalysis(base::TimeDelta duration,
int64 pixels) {
if (!record_rendering_stats_)
return;
base::AutoLock scoped_lock(lock_);
impl_stats_.analysis_time += duration;
}
}